@ Wiicrazy, debug 3 is working for me
is case u need it, here is the test.txt output
One suggestion, after selecting a .wbfs, there are 3 popus before everything loads... kind of annoying but not a huge deal!
thx for the awesome app
Oh yea, oggzee mentioned that his loader could easily be made into a standalone loader (so we wont need cfg loader boot.dol saved onto our sd card or fat32 drive)... is this possible yet?
Posted the hotfix for this problem, message boxes were only for debugging.
http://crapwii.googlecode.com/files/Crap2.5bHotfix-1.rar
For the standalone loader you can already use it, just copy the conf. loader dol into Loaders folder in Crap and create an appropriate loader section in crap.cfg file under Crap folder...
You only need to know disc id placeholder & config placeholder. But as oggzee mentioned, it's not possible to configure the loader directly
quoting oggzee,
QUOTE said:
Theoretically, you could use the cfg loader in a non-forwarding way too - it works both ways.
Besides the command line argument it also checks if the static string:
char direct_start_id_buf[] = "#GAMEIDCFGUSB0000000000";
Has been modified and uses the GAMEID to start the game.
The GAMEID-X partition is accepted there too, the CFGUSB part is ignored
This has been in already for a long while now.
So disc id placeholder will be : GAMEID
So you can add below loader section into Crap
CODE
ÂÂÂÂ{
ÂÂÂÂtitleÂÂ= "Configurable USB Loader";
ÂÂÂÂfilename = "";
ÂÂÂÂauthor = "oggzee";
ÂÂÂÂmodder = "";
ÂÂÂÂdiscIdPlaceHolder = "GAMEID";
ÂÂÂÂconfigPlaceHolder = "";
ÂÂÂÂregionOverrideÂÂ= 0;
ÂÂÂÂverboseLogSupportÂÂ= 0;ÂÂÂÂÂÂÂÂ
ÂÂÂÂforcedVideoModeSelection = 0;
ÂÂÂÂocarinaConfiguration = 0;
ÂÂÂÂlanguageSelection = 0;
ÂÂÂÂsupportsSdSdhcCard = 0;
ÂÂÂÂsupportFixes = 0;
ÂÂÂÂsupportsAltDols = 0;
ÂÂÂÂisForwarder = 0;
ÂÂÂÂsupportsPartitionSelection = 0;
ÂÂÂÂ}