Hacking Correct sd format for a 128 GB to use with TX SX or Atmosphere?

Spyro78

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As it is now, the Switch itself can only handle Fat32, not exFat. This could potentially change in the future, but the ReSwitched team had some difficulty getting SD card reading implemented whatsoever, so it's a safe bet that Fat32 alone will be supported by Atmosphere at launch.
 

Yanou

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I'm guessing exFat is fine since there are .xci files larger than 4GB.
Anybody know?
I have Skyrim game on my SD Card, I inserted my Switch microSD card on my computer and I noticed that game files are divided in multiple parts of ~4gb, I think that games that takes more than 4gb MUST be divided in multiple files.
 
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notimp

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I have Skyrim game on my SD Card, I inserted my Switch microSD card on my computer and I noticed that game files are divided in multiple parts of ~4gb, I think that games that takes more than 4gb MUST be divided in multiple files.
All games you download from the eshop get segmented into 4GB parts.

That isnt necessarily related to the "game loading option" (hows that for a double entendre) TX showed in the video (flash card emulation layer).

So "the jury is out" on this one still.
 

TotalInsanity4

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As it is now, the Switch itself can only handle Fat32, not exFat. This could potentially change in the future, but the ReSwitched team had some difficulty getting SD card reading implemented whatsoever, so it's a safe bet that Fat32 alone will be supported by Atmosphere at launch.
You mean officially or unofficially? The Switch does just fine with ExFAT cards as long as you accept the update that's triggered by them
 

stackweaver

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I've been lurking for a while and I've been wondering about this myself.

Switch Hacking Updated FAQ (sticky thread)

(Sorry, I cant post links.)

Says a 32 GB image is used and that a greater than 32 GB microsd card is needed.


The problem is that the Switch supports only fat32 cards by default and requires an update to use exfat cards. Fat32 supports only 4 GB max file size so what's the workaround to allow a 32 gb image? Do the homebrew devs have a solution or does anybody who hasn't updated to get the exfat patch have to update thus making it more difficult to hack their switches?
 

DogParty

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FWIW, my 4.1.0 switch has an exFat 128gb card and it functions well. Things get hairy in homebrew land, though. Hekate can read the card and is able to boot, the Album app opens the homebrew launcher nro, but the homebrew launcher can't read the switch folder. I imagine that means HBL needs to be updated to support exFat.
 

Clydefrosch

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every switch requires an update to enable exfat.
that update can only be installed by updating the switch through an online connection.
its both a way to save on exfat license fees for nintendo, as well as leading people to update their console.

while the switch itself does the 4gb split to all files it installs or gets from the eshop, it doesnt do that with files you throw on the cart or whatever. we'll probably have to use extra software to split say, the cia file of a BotW up before its put on the sd card to install.

unless someone finds a way to install exfat compability through homebrew. we'll really have to see
 

comput3rus3r

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every switch requires an update to enable exfat.
that update can only be installed by updating the switch through an online connection.
its both a way to save on exfat license fees for nintendo, as well as leading people to update their console.

while the switch itself does the 4gb split to all files it installs or gets from the eshop, it doesnt do that with files you throw on the cart or whatever. we'll probably have to use extra software to split say, the cia file of a BotW up before its put on the sd card to install.

unless someone finds a way to install exfat compability through homebrew. we'll really have to see
switch doesn't use cia files. The files are .xci
 

DaveLister

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Have my 120gb's sitting in a rock pool surrounded by muderin peg leg bastards. Lookin for me gold the stinking rat bags. Possibly ReSwitched will have that covered with Atmopshere and so on .
 

DaveLister

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And the good old NRO is an executable - in these XCI's and NCA's do we find the NRO's in each and every case both from Cart and from internal sotrage , say from eshop downloads ?
 

Draxzelex

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And the good old NRO is an executable - in these XCI's and NCA's do we find the NRO's in each and every case both from Cart and from internal sotrage , say from downloads ?
NRO are executable homebrew files. NSO are executables found in official cartridges. XCI's house all of the individual NCA's so in the future, we will probably be booting the XCI's not the NCA's.
 

DaveLister

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Although as i sit here dreaming of what might be one day , lols. I look into the .NCA of the dump from my nand and i see two files 01 and 02 , the plot thickens lol. aaaaand we are back to 4Gb again. lols.
 
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