Im trying to convert a zelda collectors edition Majora's Mask save into an N64 save ram file, so I can inject it into a VC save. Idk if it's feasible, but I'm not having a ton of luck so far with hex editing. Obviously I've extracted both save's as much as possible, as of now, i'm down to a file called ZELDA2 from the GCN save, and a file "EEP_NZSE" from the VC version. Obviously EEP is short for EEPROM, and the contents reflect it. Looking in the "ZELDA2" file, i find similar contents at a certain point. I'm wondering if some clever editing can convert the file. I suppose I should try making 2 identical Majora's Mask save files and working from there to see if I can find a pattern.
Of course, if anyone here on GBAtemp is aware of a tool or something that can help me, that would be much appreciated.
Of course, if anyone here on GBAtemp is aware of a tool or something that can help me, that would be much appreciated.