I have seen conflicting reports on this with some people saying that their cartridge dump and .sav dump worked together when transferred to Gateway others that said no.
I suspect a few variables are the cause, including newer games that use 6.x save keys but that Emunand still uses the 4.x keys. Obviously we are talking about only EEPROM games.
I dumped my Luigi DM_USA cart and save and the .sav file was only 128KB, and it didn't work. I suspect if it could be 'injected' into a 512kb file maybe it would work as Luigi uses the 2.x save keys.
So without modification Luigi .sav is not working.....anyone else please post here if your dump/.sav worked.
PS...I tried to see if it would let me restore the Luigi.sav to the Gateway eeprom and it wouldn't as the Gateway does not present the proper cartridge ID
I know some people don't care about this issue, but those of us with large retail libraries, or significant time invested in a game like FE or SMT moving retails to .sav is a big deal.....
I suspect a few variables are the cause, including newer games that use 6.x save keys but that Emunand still uses the 4.x keys. Obviously we are talking about only EEPROM games.
I dumped my Luigi DM_USA cart and save and the .sav file was only 128KB, and it didn't work. I suspect if it could be 'injected' into a 512kb file maybe it would work as Luigi uses the 2.x save keys.
So without modification Luigi .sav is not working.....anyone else please post here if your dump/.sav worked.
PS...I tried to see if it would let me restore the Luigi.sav to the Gateway eeprom and it wouldn't as the Gateway does not present the proper cartridge ID
I know some people don't care about this issue, but those of us with large retail libraries, or significant time invested in a game like FE or SMT moving retails to .sav is a big deal.....