Youtube doesn't work, so here is a simple AVI, I hope you can play it:Burton said:Yup. I would like to.
http://www.mediafire.com/file/1vkxuyakq9vmmp7/forwarder.avi
It's a very fast demonstration (15 second video)
Youtube doesn't work, so here is a simple AVI, I hope you can play it:Burton said:Yup. I would like to.
Ok, I think I was able to reproduce the problem and fix it too.bulletmark said:I tried all the versions you give above by putting them in different /apps/* dirs and starting them from HBC. All were using the same /usb-loader dir. Problem is, it is quite inconsistent. However I started each version quite a few times and never saw the problem (with dual wiimotes) on any version except v61b8. I.e. I never saw the problem with 60, 61-171 to 61-184. Even v61b8 does work from HBC quite often but I saw it fail about 5 times in all my tests, never in any other versions. I do sense that starting v61b8 from a channel forwarder makes the problem more likely - perhaps it changes the timing?
Dr. Clipper said:Are you talking about the Configurator? Which wizard are you talking about exactly?darkandlong said:Quick question - I added the "titles.txt" file to my USB Loader Folder. When I try to add game titles from the txt file it gives me an error regarding a "Duplicate key value supplied" and only lists 29 games. Is there a workaround for this? Thanks.
I was able to recreate this also with b8. I tried t8, but I still get (two different but similar) stack dumps:oggzee said:Ok, I think I was able to reproduce the problem and fix it too.bulletmark said:I tried all the versions you give above by putting them in different /apps/* dirs and starting them from HBC. All were using the same /usb-loader dir. Problem is, it is quite inconsistent. However I started each version quite a few times and never saw the problem (with dual wiimotes) on any version except v61b8. I.e. I never saw the problem with 60, 61-171 to 61-184. Even v61b8 does work from HBC quite often but I saw it fail about 5 times in all my tests, never in any other versions. I do sense that starting v61b8 from a channel forwarder makes the problem more likely - perhaps it changes the timing?
Can you try this:
http://cfg-loader.googlecode.com/files/cfg61t8.dol
(note it's t8 as in test not b8 as in beta)
It's back to devkit 22 and ogc 1.8.5 but with some wpad_init changes, it looks like it works now, can you confirm?
I can't try it because I get a 404 (file not found) when I click on that link. Clearly I have a sick googlecode mirror given my earlier problem also.oggzee said:Can you try this:
http://cfg-loader.googlecode.com/files/cfg61t8.dol
(note it's t8 as in test not b8 as in beta)
It's back to devkit 22 and ogc 1.8.5 but with some wpad_init changes, it looks like it works now, can you confirm?
In Cfg, go to the Global Options menu and save (push 1 twice to get there then push 2 to save).airline38 said:@Dr. Clipper,
How can I use Configurator Covers Wizard function to manage my WBFS drive ?
I have no problem to use this function to easily manage my NTFS drive (by using
"add games from folder").
I have tried it with the latest wiiflow public beta (r301-ios294) and managed to reproduce the problem if started with two wiimotes enabled it crashes.bulletmark said:I have been using the latest wiiflow updated every day. So my current wiiflow is 2.2beta, r254. [Note I am new to this scene so have been trialling both wiiflow and CFG. Don't quite see why wiiflow has so much hype as CFG seems better to me, has more functionality, and has all that cover flow stuff anyhow (if I preferred it to the plain grid flow which I don't!). Wiiflow crashes for me more often than CFG anyhow as it seems to have a stability problem with 249 rev 20 + ios56 atm.]
Does it work with this:GolfDude said:61b6-8 seem to break the fowarder channels i made for some games, it just black screens or reboots back to the wii menu (b6) rendering my once working channels in version 60 useless..
b5 seems to work randomly.. it will load the channel sometimes, and black screen on others..
oggzee, yes I have just confirmed that the same bug happens with wiiflow r301 as well. Tried it 3 times, first time locked up in the new splash loading screen, second time worked, third time crashed to a register dump screen like I have usually been seeing in CFG.oggzee said:I have tried it with the latest wiiflow public beta (r301-ios294) and managed to reproduce the problem if started with two wiimotes enabled it crashes.
Can you try that too? Because that one is known to be built with the latest libogc.
Do you know if they work with the latest wiiflow beta 301?GolfDude said:looks good .. loads with no issues
Dr. Clipper said:In Cfg, go to the Global Options menu and save (push 1 twice to get there then push 2 to save).
You will now have a file called gamelist.txt in your Cfg base directory (usually sd:/usb-loader/gamelist.txt). Read that file in via the "add games from .txt" button or run Configurator from the same directory as the file and it will autoload the list for you.
THe above method actually works for all drive formats, and it is the only one available for WBFS drives. I don't have enough knowledge of the WBFS format to autoscan the drive like I can for FAT/NTFS.
Hmm... I hadn't realised Cfg makes use of the noimage pngs. I'll fix that up. And I'll see what I can do about a counter.Snake87r said:Hello, I found a little bug in CfgLoaderConfigurator,
From the cfg-loader i updated my gamelist.
Insert my sd in my pc, open configurator, go to Wizards-> Cover Download
Then I click on button "Delete surplus cover", the program found and if i click ok delete this:
noimage_wide
noimage
This "cover" are in the zip package of cfgloader.
And, if it's possible to add a progress like 1/200 in the title bar when i click on download all games cover.