QUOTE said:Earlier today, we were told that Nintendo Power had information on The Conduit 2. Now we can confirm that the rumor is indeed true, as the most recent issue features an 8-page blowout on the title. Below you can find a transcript of some information from the issue, thanks to our friends at ConduitNetwork.
Though High Voltage isn't ready to spill the beans about specific[online] modes just yet, the studio promises a bevy of new gameplay types, as well as the return of the first game's innovative Bounty Hunter mode.
As you might expect, weapons like the Vortex Cannon will add a few wrinkles to online competition, as will the introduction of different character classes, each with unique attributes. You'll also be able to unlock suit upgrades that bestow your character with special skills; robotic legs, for example, will let you sprint greater distances."
"Right now, the plan is to have one primary suit slot and two secondary slots where you can equip upgrades, but that may change in the final game. From a purely cosmetic standpoint, you'll have tons of options to change your character's appearance using the same modular system the team uses to diversify enemies. For those who prefer to keep their gun fights local, Conduit 2 will feature a two-to four-player splitscreen option for all of the game's competitive modes.
And when you want to take a break from blasting your friends and loved ones, you can team up with them in the new co-op Invasion mode. Up to four players can join forces (either via splitscreen or online), and the challenges they'll face are unique to this mode. Further details remain under wraps, but we always welcome the chance to eradicate some alien scum with our fellow humans."
"Their first order of business: expanding the game's scope, "In the first Conduit, I think the core experience is very sold," says producer Josh Olson."
- ASE returns
- set in Atlantis
- SEGA publishing
- Huge boss battles
- old/new weapons
All I can think of is "finish your other fucking games first before doing another project".
Can't say I'm fussed about a sequel to a mediocre generic game, saying that Red Steel was much worse and the sequel turned out to be very good. I just hope that gameplay extends to being more than "scan some walls...get trapped in a room and not be allowed to leave until all creatures are dead" routine that made the original boring for me.
Linky