CoD: Black Ops Info

luke_c

Big Boss
OP
Member
Joined
Jun 16, 2008
Messages
3,587
Trophies
0
Age
29
Location
Land of England
Website
gbatemp.net
XP
915
Country
QUOTE said:
callofdutyblackops3.jpg

OXM’s Call of Duty: Black Ops cover feature has been stripped of information. Head inside, soldier.

The magazine says, “You’re not just relegated to mini-gun man who holds down the trigger and nudges the aiming reticle around the screen. For once, you’re flying the helicopter. And firing the missiles. And the mini-guns.”

Other stuff:

- You will be fighting the North Vietnamese Army in certain missions.

- You’re an off-the-grid, best-of-the-best badass with a more important secret agenda.- Vehicles will return, but “not in the way you remember them from WaW”.

- There will be “dedicated co-op” with separate levels. Treyarch changed the subject when the mag asked about World at War’s hugely popular Nazi Zombies.

- A multiplayer beta’s being “considered.”

- Treyarch will be improving mulitplayer by taking on feedback – even going so far as to openly acknowledge the under-the-map glitches that initially plagued World at War.

- Changes are being made to the matchmaking to “make it easier for [players] to get into games with their friends.”

- Multiplayer was up and running so early that some campaign levels were actually built from multiplayer maps.

- Create-a-Class 2.0 will allow you to customise yourself like never before. This should include kit and appearance items as well as perks.

OXM seems very excited about the game, saying, “The evolution Treyarch has undergone between World at War and Black Ops feels very familiar. In fact, we don’t have to look far to figure it out. We saw this exact kind of “oh-ha!” corner-turning in game design and execution from this very franchise back when Infinity Ward leapt from A-list to the AAA-list between CoD2 and the first Modern Warfare.”

The developer also seems excited about the game, with Treyarch boss Mark Lamia saying, “We’ve taken some creative risks… We want to do something different than we’ve done before. It’s time… We want the game to speak for itself.”
Source.
 

Splych

GBAtemp's Lurker
Member
Joined
May 19, 2008
Messages
2,952
Trophies
0
Location
Canada, Ontario.
Website
Visit site
XP
512
Country
that's cool.
create-a-class 2.0 seems a little extra. i wouldn't mind being the same soldier everywhere but at least now you can be more unique.

if a multiplayer beta were to come out, i'd be sure to get it.
too bad you aren't playing as the Viatnamese x].
 

ChaosBoi

Ushiromiya Battler
Member
Joined
Feb 19, 2007
Messages
1,345
Trophies
1
Age
34
Location
California
Website
Visit site
XP
1,043
Country
United States
Hm, just hopefully they'll listen to the feedback. If they do, this game could be a lot better than MW2. I'm still hoping there's some form of Zombies (They could use the Chernobyl reactor incident as a basis for the story maybe). I wonder what else we can customize in the create-a-class 2.0 system.
 

abel009

Well-Known Member
Member
Joined
Nov 24, 2008
Messages
253
Trophies
0
XP
190
Country
Mexico
Off-Topic i think
For God sake someone email Treyarch, so we can let them know that we wan a Zombie Mode for the wii version.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    OctoAori20 @ OctoAori20: Nice nice-