Homebrew Clash of Gods - TCG

iSubaru

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Hello there

I would like to announce officially that TCG project Clash of Gods is being worked on
We have 3-person team for now and looking for a bit more especially:
- Graphics - someone who would do some basic graphic and card images per se
- Sound maker - someone who would do some synthesizer music themes and maybe SFX sounds to game

We are NOT looking for:
- Coders - enough of them is there already

If You would like to join, test the game or just play, You are mostly welcomed

The homepage of project is located here:
http://clash-of-gods.netau.net

When next revision will be done I will ask staff for posting official release info on main page here (it would be a honor to have it :P)

Have a nice day everyone

iSubaru (aka Kisuke on project page)

EDIT #1
Some extra info
Download Link #1 - http://filetrip.net/file.php?id=27150
Download Link #2- https://rapidshare.com/files/1469025704/CoG.nds
Main Page - http://clash-of-gods.netau.net/
Changelog temporarely here - http://wiican.comlu.com/Cardgame/ (retro style)
Current Version - REV 4
 

iSubaru

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The prayers have been listened!
*cough*
Thank You very much for Your offer, I will send You info ASAP to Your mail :)
I guess I will make topic on forum too
Thank You once again

P.S. Filetrip seems to be good place, I'm just not sure how they will look on sprites that are avaiable in the network but they are taken from a game, for example Final Fantasy, will they threat it as copyrighted material or not...

EDIT #1
I have repaired link to rapidshare rev 3 for now, it will last probably 7 days or so, meanwhile I will try to prepare proper rev 4 that will at least kick out content that MAY BE questionable for filetrip
 

iSubaru

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Few days passed since last post so I guess I can skip edit this time

Big step ahead, deck is being shuffled correctly and all cards are put on table
Bah I can even check which card is which (symbolic miniatures so it requires *click* anyway :P)
Not all cards are working yet, not sure why, but I'm on it right *now*

After that will be solved I will proceed with simple play between me and CPU tough CPU will just check if he can place any of his cards on proper field, nothing more :P
Writing CPU "A.I." is not easy thing so that part will take time...a lot...

Forums also got new topics and sections, nobody is biting there, You can REALLY post there :D


EDIT #1
OK Fixed, all cards are on table properly this time
Guess I can proceed with some serious play...and when I say serious I mean totally serious :P


EDIT #2
Also forgot to mention obvious thing like Changelog being updated
 

absolalone111

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Hey, im a fan of card games and id love to help, im not entirely sure what your doing (never heard of clash of gods) but im willing to help spriting. I used to play yu-gi-oh cards with my mates, then moved on to pokemon but im intrested all the same!
 

iSubaru

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(never heard of clash of gods)
Don't worry, it was up until recently only on polish forum with small group, so no suprise You didn't heard about it before

im willing to help spriting
Then I have some request for You, would You mind sending me on PM some IM contact to You?
Any is fine, Yahoo, ICQ, MSN...
IM contact would improve speed of our work ^_^ especially that as I can see You are just one hour back on time zone compared to me (GMT+1 I am)E

EDIT #1
Btw I was playing Yu-Gi-Oh too, I still have some cards...they are probably all or at least most non-original but...come on, original cards in polish shops? Rarity xD
(tough Duel Monsters I heard had more original cards in shops than Yu-Gi-Oh)
 

DarkStriker

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TCG! GIEF! Currently playing Eredan iTCG while waiting for Tag Force =/ I 100% support this project! Cant help you guys with anything though :( But good luck! Will watch you guys all the way to the end.
 

zachtheninja

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I've dabbled in chiptune creation, I'll contact you if I have the time.
What sort of music would you be looking for? (dark-dramatic, light-quick, fast-moving, etc)
 
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iSubaru

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It's difficult to describe the music part, but I will try :P
- 8-bit sounds - anytime anywhere
- warm sounds
- a bit slow tracks for overworld, menu, &c.
- a little faster for battle, it have keep players awake
- even faster for warning, when there will be not much cards/HP left
- For start I would be asking for themes for intro, menu, overworld (one), battle (in any order You want)

and most of all
tracker format (mod, xm, s3m, it, &c.), no MP3 things because of three reasons
- DS is not powerhouse PC to have time for handling MP3 decoding in fly
- Tracker music sounds a lot better in tracker format
- Synthesizer music sounds a lot better in tracker format

As mentioned 8-bit tracks will do very fine, I'm a bit conservatist and I like to listen 8-bit tracks all the time ^_^
You can even - if possible - make sounds GB/GBC/GBA like, You know this specific noise

I hope it answered Your question ^_^
Thank You for advance

P.S. - I have updated forum sections a bit
 

iSubaru

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I have good and bad news :P

Good are that deck is shuffled and placed properly on table (yes table finally!) and cards are properly drawn to hand without exceeding limit (for now)
Bad are that when I try to summon monster it makes graphical bugs xD

I will try to fix it soon, then we will another big step closer to actual "play" and rev4

EDIT #1
If everything will go well, in rev4 CPU player will just draw card and randomly summon things, so it shouldn't be too hard for now
 

LeRodeur

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Waiting for seeing it, sounds good, is multiplayer planned or at least multiplayer on same console?
 

iSubaru

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Multiplayer is planned tough no on the same console, it is planned in one of those ways:
- DS Local play (same room, 2 DS, no other stuff required)
- DS Wi-Fi play (not necessary in the same room, 2 DS, access to Wi-Fi and network required)
- DS Server-Client play (some way to make it similar to WFC, that there is server which will help find each other around with something similar to Friend Codes or something)
The list is also ordered by difficulity, DS Local play is probably easiest while the server stuff is tough one
 

iSubaru

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Good news, I found out why I couldn't toss card on the table from hand, I'm fixing it now, when finished I will analyse it with Ignismare and decide if we will make video of that one or not :P
However if that will succeed, all other arguments like "if there is enough mana" are piece of cake

EDIT #1
Success, I will post proper information on forums soon
 

iSubaru

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To sum things up
It is possible to summon monsters/structures/spells

Ignismare written instruction-rules which will be used to work on battle system futher

Changelog updated of course as well

Seems like it's slowly going into Rev4 release, for now I can hope for "in this year" and nothing more precise :P
 

iSubaru

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New Fedora installed and set up, libraries and tools set up as well I can continue the work
We still need GFX Man because absolalone111 has uhm personal problems and can't work for now (I wish You good luck in solving them)
Tough the Sound will be probably covered by me, I got my hands on Waldorf Blofeld so maybe I can make proper music in the future...I hope so at least...
 

iSubaru

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*sigh* I'm being mono-topic-talking but AGAIN
We STILL need GFX Man who can make simple but nice graphics of cards and other things (mainly cards, it's what this game is about after all)
I have spinned around a bit with Waldorf Blofeld and will do music, of course if someone can do music is welcome too
absolalone111 if You would be able to solve problems on Your side You are still welcome here, I haven't crossed You out
Project is going slowly to next revision, I'm not adding new tasks to-do so maybe I will be able to finish rev 4 in this year, Christmass are almost there so more free time will be as well ^_^
My mind went off for a moment from coding but are back again (finally)
However no snow here =_= depressing =_=
 

LeRodeur

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The problem is that there is less and less people on the nds homebrew scene.. i think you should try on trading cards games websites, maybe more people would be interested ;-)
 

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