Homebrew Discussion Citra is dead?

HinaNaru Cutie

Well-Known Member
Member
Joined
Aug 29, 2014
Messages
732
Trophies
1
Age
33
Location
idk anymore..I feel like traveling lol
XP
1,772
Country
Australia
Yeah, Citra is not dead but certainly its not going to improve anymore on Switch. Even the original coders named citra as "experimental", for a weaker system like the Switch, unofficial 3DS emulation will never be great. Just a few games are kind of playable.

damn....that seriously sucks ...i am legit shocked that it can handle ps4 imports like at all :/...and good gosh..did they do this "hybrid" handheld console dirty..i have 0 clue what they were thinking making this thing.

--------------------- MERGED ---------------------------

I predict Nintendo's Ninjas gave him a visit.
lmao xD
 

Silent_Gunner

Crazy Cool Cyclops
Banned
Joined
Feb 16, 2017
Messages
2,696
Trophies
0
Age
29
XP
4,727
Country
United States
Yeah, Citra is not dead but certainly its not going to improve anymore on Switch. Even the original coders named citra as "experimental", for a weaker system like the Switch, unofficial 3DS emulation will never be great. Just a few games are kind of playable.

Yeah, this is how I was thinking it'd end up; Citra, from what I understand, isn't easy to run on PC. While I'm sure you don't need a CPU with as many cores as one can get their hands on like with RPCS3, to think the Switch can do anything practical past the DC is to not be in the know about what emulators are realistic for a piece of hardware.

Hell, I don't think it can still do Saturn at full speed, and I know that's because the Saturn was a freakin' whack piece of work from Sega when they realized sprite scaling wasn't going to cut it, on top of other blunders because they apparently had to do something about a piece of dental equipment that was once known as an Atari Jaguar!
 
  • Like
Reactions: zerofalcon

PiracyForTheMasses

Well-Known Member
Member
Joined
Sep 25, 2018
Messages
290
Trophies
0
Age
47
XP
590
Country
United States
Yeah, Citra is not dead but certainly its not going to improve anymore on Switch. Even the original coders named citra as "experimental", for a weaker system like the Switch, unofficial 3DS emulation will never be great. Just a few games are kind of playable.
Fake news. There is plenty of room for improvement. It is labeled as experimental because 3DS emulation on ARM devices is in its infancy. Citra for ARM released literally less than a year ago.
 

zerofalcon

Well-Known Member
Member
Joined
Mar 14, 2009
Messages
814
Trophies
1
Location
Somewhere close to my NES
XP
2,925
Country
Fake news. There is plenty of room for improvement. It is labeled as experimental because 3DS emulation on ARM devices is in its infancy. Citra for ARM released literally less than a year ago.
You forgot to say "HIGH END ARM devices", clearly the Nintendo Switch is not.
 

HiD

Well-Known Member
Newcomer
Joined
Sep 25, 2016
Messages
98
Trophies
0
XP
900
Country
Canada
So when exactly was the latest patreon release?
July, and it was huge in terms of speed up.
  • Dragon Quest 7 & 8 3DS are full speed now. DQ8 was really slow before the latest release.
  • Shin Megami Tensei 4 full speed.
  • Ocarina of Time and Majora's Mask full speed.
  • Bravely Default and Bravely Second full speed
So far I've completed Ocarina of Time 3DS with the emulator and just got 2 or 3 crashes in my whole playthrough (30h+. For example Link's tunic turned black and it crashed). There was a slight slowdown during sunsets but I suspect the latest release fixed that. Now I'm going through DQ8 (15h in). Haven't tried much else :)

Edit: shot on my switch with the latest release:
I won't share the emu, but If you need help setting things up, I can share my configs. I really recommend supporting the author with Patreon, it's worth it.

As long as I can play my fav jrpgs with it I'm happy, and that's the case :D

Fake news. There is plenty of room for improvement. It is labeled as experimental because 3DS emulation on ARM devices is in its infancy. Citra for ARM released literally less than a year ago.
Exactly, it's just insane how much progress has been done between April and July. I just can't believe DQ8 is running at full speed.

Edit: I can shout more videos of Zelda or SMT4 if you are curious to see how they run. Or if you want to see something else let me know. It's a bit tedious because I have to decrypt the roms but I'll do it if there are not too many requests.
 
Last edited by HiD,
  • Like
Reactions: hippy dave

Nerdtendo

Your friendly neighborhood idiot
Member
Joined
Sep 29, 2016
Messages
1,770
Trophies
1
XP
4,648
Country
United States
Yeah, this is how I was thinking it'd end up; Citra, from what I understand, isn't easy to run on PC. While I'm sure you don't need a CPU with as many cores as one can get their hands on like with RPCS3, to think the Switch can do anything practical past the DC is to not be in the know about what emulators are realistic for a piece of hardware.

Hell, I don't think it can still do Saturn at full speed, and I know that's because the Saturn was a freakin' whack piece of work from Sega when they realized sprite scaling wasn't going to cut it, on top of other blunders because they apparently had to do something about a piece of dental equipment that was once known as an Atari Jaguar!
I didn't know Gunner got banned. Back on topic, yeah the Switch probably won't be able to reach great performance levels. I wish more people were involved in the development. Heck, I would love to get in the scene one day but my hours in a day are rather limited.
 

HiD

Well-Known Member
Newcomer
Joined
Sep 25, 2016
Messages
98
Trophies
0
XP
900
Country
Canada
I didn't know Gunner got banned. Back on topic, yeah the Switch probably won't be able to reach great performance levels. I wish more people were involved in the development. Heck, I would love to get in the scene one day but my hours in a day are rather limited.
Check my vids in my post above, some games are definitely not full speed (for example DQ11 3DS (japanese only), but it's probably one of the most demanding 3DS games). But it improved quite a lot.
 

B-alpha

Well-Known Member
Newcomer
Joined
Jul 6, 2020
Messages
98
Trophies
0
Age
23
XP
1,433
Country
Germany
July, and it was huge in terms of speed up.
  • Dragon Quest 7 & 8 3DS are full speed now. DQ8 was really slow before the latest release.
  • Shin Megami Tensei 4, Ocarina of Time and Majora's Mask are also full speed.
So far I've completed Ocarina of Time 3DS with the emulator and just got 2 or 3 crashes in my whole playthrough (30h+. For example Link's tunic turned black and it crashed). There was a slight slowdown during sunsets but I suspect the latest release fixed that. Now I'm going through DQ8 (15h in). Haven't tried much else :)

Edit: shot on my switch with the latest release:
I won't share the emu, but If you need help setting things up, I can share my configs. I really recommend supporting the author with Patreon, it's worth it.

As long as I can play my fav jrpgs with it I'm happy, and that's the case :D


Exactly, it's just insane how much progress has been done between April and July. I just can't believe DQ8 is running at full speed.

Edit: I can shout more videos of Zelda or SMT4 if you are curious to see how they run. Or if you want to see something else let me know. It's a bit tedious because I have to decrypt the roms but I'll do it if there are not too many requests.

Cool, would you be so kind and test some more games and you give a little bit more input on that?

There are some games which I'm quite interested in, like Metroid samus returns, Zelda a link between worlds and star fox 64, also are mods compatible like the majoras mask restoration mod?

Thanks you in advance
 

HiD

Well-Known Member
Newcomer
Joined
Sep 25, 2016
Messages
98
Trophies
0
XP
900
Country
Canada
Cool, would you be so kind and test some more games and you give a little bit more input on that?

There are some games which I'm quite interested in, like Metroid samus returns, Zelda a link between worlds and star fox 64, also are mods compatible like the majoras mask restoration mod?

Thanks you in advance
m4xw just released a version that supports high res texture mods but I haven't tried that.
I'll see what I can test. IIrc Link between 2 worlds ran better on the canary build, I'll have to check.
 

hippy dave

BBMB
Member
Joined
Apr 30, 2012
Messages
9,884
Trophies
2
XP
29,294
Country
United Kingdom
July, and it was huge in terms of speed up.
  • Dragon Quest 7 & 8 3DS are full speed now. DQ8 was really slow before the latest release.
  • Shin Megami Tensei 4 full speed.
  • Ocarina of Time and Majora's Mask full speed.
  • Bravely Default and Bravely Second full speed
So far I've completed Ocarina of Time 3DS with the emulator and just got 2 or 3 crashes in my whole playthrough (30h+. For example Link's tunic turned black and it crashed). There was a slight slowdown during sunsets but I suspect the latest release fixed that. Now I'm going through DQ8 (15h in). Haven't tried much else :)

Edit: shot on my switch with the latest release:
I won't share the emu, but If you need help setting things up, I can share my configs. I really recommend supporting the author with Patreon, it's worth it.

As long as I can play my fav jrpgs with it I'm happy, and that's the case :D


Exactly, it's just insane how much progress has been done between April and July. I just can't believe DQ8 is running at full speed.

Edit: I can shout more videos of Zelda or SMT4 if you are curious to see how they run. Or if you want to see something else let me know. It's a bit tedious because I have to decrypt the roms but I'll do it if there are not too many requests.
Thanks for the info on the update, it's sounding great. Do you know if it has a rotated display (TATE) mode now? I asked m4xw about it a few months ago and he said he'd add it soon.

You might know this, but if you own a 3DS (or "acquire" it another way) you can get a file to put in the right place for Citra so you don't need to decrypt roms before using them.
 

B-alpha

Well-Known Member
Newcomer
Joined
Jul 6, 2020
Messages
98
Trophies
0
Age
23
XP
1,433
Country
Germany
I think texture mods are out of the question, and not really necessary for a switch port. The hardware is simply not powerful enough for that, but game play mods like the restoration mod, really enhance the the experience for majoras mask (e.g. proper Zora swimming, better Bossfights, streamlined start pause menu, item button mapping, changing masks with the d-pad)
 

HiD

Well-Known Member
Newcomer
Joined
Sep 25, 2016
Messages
98
Trophies
0
XP
900
Country
Canada
Thanks for the info on the update, it's sounding great. Do you know if it has a rotated display (TATE) mode now? I asked m4xw about it a few months ago and he said he'd add it soon.

You might know this, but if you own a 3DS (or "acquire" it another way) you can get a file to put in the right place for Citra so you don't need to decrypt roms before using them.
Rotation is supported natively by retroarch
 

SexiestManAlive

The key that lights the dark
Member
Joined
Apr 18, 2016
Messages
617
Trophies
0
Age
22
XP
2,457
Country
United States
July, and it was huge in terms of speed up.
  • Dragon Quest 7 & 8 3DS are full speed now. DQ8 was really slow before the latest release.
  • Shin Megami Tensei 4 full speed.
  • Ocarina of Time and Majora's Mask full speed.
  • Bravely Default and Bravely Second full speed
So far I've completed Ocarina of Time 3DS with the emulator and just got 2 or 3 crashes in my whole playthrough (30h+. For example Link's tunic turned black and it crashed). There was a slight slowdown during sunsets but I suspect the latest release fixed that. Now I'm going through DQ8 (15h in). Haven't tried much else :)

Edit: shot on my switch with the latest release:
I won't share the emu, but If you need help setting things up, I can share my configs. I really recommend supporting the author with Patreon, it's worth it.

As long as I can play my fav jrpgs with it I'm happy, and that's the case :D


Exactly, it's just insane how much progress has been done between April and July. I just can't believe DQ8 is running at full speed.

Edit: I can shout more videos of Zelda or SMT4 if you are curious to see how they run. Or if you want to see something else let me know. It's a bit tedious because I have to decrypt the roms but I'll do it if there are not too many requests.
can you link me the patreon?
 

Nerdtendo

Your friendly neighborhood idiot
Member
Joined
Sep 29, 2016
Messages
1,770
Trophies
1
XP
4,648
Country
United States
Check my vids in my post above, some games are definitely not full speed (for example DQ11 3DS (japanese only), but it's probably one of the most demanding 3DS games). But it improved quite a lot.
I saw your post. I still believe what I said though. 3DS is hard to emulate even on the most powerful of PCs. There's only so much that one guy can squeeze out of the Switch
 

FanNintendo

Well-Known Member
Member
Joined
Apr 16, 2018
Messages
1,585
Trophies
0
Age
51
XP
2,530
Country
United States
m4xw tweeted that he still working on Citrus emulator and will relase new update soon he busy with other cores with retroarch also he already released mupen64 and mention that he gonna release the flycast standalone too. Just be patient and do something else
 
  • Like
Reactions: HalfScoper and HiD

TangerineFeel

Member
Newcomer
Joined
Jul 17, 2021
Messages
10
Trophies
0
Age
21
XP
66
Country
Costa Rica
July, and it was huge in terms of speed up.
  • Dragon Quest 7 & 8 3DS are full speed now. DQ8 was really slow before the latest release.
  • Shin Megami Tensei 4 full speed.
  • Ocarina of Time and Majora's Mask full speed.
  • Bravely Default and Bravely Second full speed

can you share your configs pls
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...