Hacking cIOSX rev21d2x: Yet Another Hot Fix!!!!

Did d2x work for you?

  • Yes, I had an issue with the official cios and d2x fixed it

    Votes: 93 48.2%
  • Yes, but everything was already working for me with the official cios

    Votes: 82 42.5%
  • No, and I posted what goes wrong

    Votes: 9 4.7%
  • No, and I won't report what goes wrong because I am a troll

    Votes: 9 4.7%

  • Total voters
    193

themanuel

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I saw this in the changelog:
- Added nand emulation mode rev17-like (experimental).

Is this enabled through a flag or argument that the loader/app has to manage or is it automatic somehow?

Thanks for the answer.
I will wait for the wiiflow team to catch up with this option, as that is what I use to emulate the nand.

Best regards.
 

Etheboss

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Well since the wad pack of d2x v7d was released on wiiflowiki I have been using your d2x IOS in neek2o to run various apps.Here are some findings:
[title:Apps that run perfect under d2x]
  • Postloader3: runs perfect
AFAIK PL3 works in emunand regardless if there is a cIOS installed or not.
 

IceIceBird

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@davebaol
Maybe you could add the most relative "known issues" from your "internal" list to the public one at googlecode.So it's easier to follow the progress ;)
Btw, thanks for an oustanding contribution to the wii-scene.
 

T.Kuranari

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Hello,

it's been awhile since I followed the cIOS development. Today I saw that v7 final has been released and I have a few questions related to it.

1) From the changelog:
- Now the tree /import is emulated in partial mode too. This way COD MW3 online
update and DLC installation work properly in partial emulation.
What is this partial mode/partial emulation? I think I have missed something here :unsure:

2)On the WiiFlow wiki page there are instructions how to install d2xcios v7 with the right base selecions and I want to ask, for what the bases are good for. I was under the impression that only bases 56 and 57 are relevant, but the instructions on the wiki recommend, that we should install cIOS with bases 37, 38, 53, 55 and 58 as well, so I'm curious whether things have changed.

3) I downloaded the cIOS v7 Installer from the Wiiflow wiki page and inside the folder with the boot.dol, meta.xml and icon.png is another folder named d2x-v7-final. In this folder are several modules and a bat file. What business have those files being in an online cIOS installer package?

4) On the wiiflow wiki there is a download link to a wad pack available, containing pre-build cIOS wads. Isn't this illegal to share copyrighted cIOS wads?

Thank you so much if you can answer my questions :)
 

kylster

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Well since the wad pack of d2x v7d was released on wiiflowiki I have been using your d2x IOS in neek2o to run various apps.Here are some findings:
[title:Apps that run perfect under d2x]
  • Postloader3: runs perfect

AFAIK PL3 works in emunand regardless if there is a cIOS installed or not.
I'm unaware of that albeit I'm not talking about neekbooter.dol but the actual postloader.dol
 

WiiPower

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[...]
1) What is this partial mode/partial emulation? I think I have missed something here :unsure:

2)On the WiiFlow wiki page there are instructions how to install d2xcios v7 with the right base selecions and I want to ask, for what the bases are good for. I was under the impression that only bases 56 and 57 are relevant, but the instructions on the wiki recommend, that we should install cIOS with bases 37, 38, 53, 55 and 58 as well, so I'm curious whether things have changed.

3) I downloaded the cIOS v7 Installer from the Wiiflow wiki page and inside the folder with the boot.dol, meta.xml and icon.png is another folder named d2x-v7-final. In this folder are several modules and a bat file. What business have those files being in an online cIOS installer package?

4) On the wiiflow wiki there is a download link to a wad pack available, containing pre-build cIOS wads. Isn't this illegal to share copyrighted cIOS wads?

1) The partial nand emulation only emulates the saves and other title relevant stuff, like the online updates for some games. For the system menu and IOS access, it uses the real nand.

2) Only bases 56, 57 and 58 matter. Use 56 for everything that uses IOS56 or a lower one. And IOS58 is not fully supported i think. or does the usb 2.0 cam work now?

3) The folder contains the modules from the cIOS that replace some of the modules of the base IOS you select during the installation. The installer requires online access if you don't have the right IOS wad on your sd card to download the base IOS from NUS(nintendo's update server)

4) Since pre-build cIOS wads still contain modules from original IOS, it's illegal to share them, yes.
 

davebaol

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@davebaol
Maybe you could add the most relative "known issues" from your "internal" list to the public one at googlecode.So it's easier to follow the progress ;)
Btw, thanks for an oustanding contribution to the wii-scene.
I'm really busy these days.
Also the issue tracker on google code is public, so I expect that people insert a new issue when they encounter one.
If they don't, it means that the issue is not relevant.

EDIT:
BTW WiiPower, did you read this?
http://code.google.com/p/d2x-cios/issues/detail?id=2#c3
 

leo.uff

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I have a toshiba usb 3.0 and it only works if I use ios 58 as base in d2x installation. I wanna to use ios 56 because of his compatibility. There is a way to fix it?

Thanks and sorry for my english.
 

IceIceBird

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@davebaol
Maybe you could add the most relative "known issues" from your "internal" list to the public one at googlecode.So it's easier to follow the progress ;)
Btw, thanks for an oustanding contribution to the wii-scene.
I'm really busy these days.
Also the issue tracker on google code is public, so I expect that people insert a new issue when they encounter one.
If they don't, it means that the issue is not relevant.

Then I think it's time for everyone to once more test out those WiiWare games (Mighty Channels/PostLoader) once'n for all and report the ones that doesn't work on the issue list, and also the old wifi-nand emu thingy.
 

davebaol

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Hm? Differente from what? I uploaded d2x-v7-final.zip to google code just once. :blink:
You told me something about an issue concerning the md5 updater in ModMii 4.8.1 and the internal d2x v7 final.
I think you believed md5's were changed, but actually they never changed. :)
I hash checked the v7 d2x modules I included in ModMii v4.7.1 and they matched the v7-final that available at the time. But then like 12 hrs later I noticed the v7-final zip was reuploaded, I redownloaded it and found the modules had changed.

It's possible I had an outdated v7-final folder from when we were doing our testing with the d2x beta md5 updater. Anyways, it's not a big deal, what really matters is that v4.7.2 is now building the correct cIOSs, and that ModMii can automatically find all your most recent beta's... so who really cares who's fault it was, the problem is fixed now anyways, and v4.7.1 was only live for half a day, so no biggie :D
Oh now it's clear.
The v7 final I uploaded on google code is slightly different from the one we were using during the test phase.
You know, I fixed a last minute bug because MH3 was broken by the NMH2 fix in nand emu.
My bad, I was supposed to let you know.
I released v7 final at 3 AM, I was really tired and forgot to do it. :wacko:
Sorry, buddy.


[...]BTW WiiPower, did you read this?
http://code.google.c.../detail?id=2#c3

No, i did not, sounds like good work. I suspected it had something to do with the ticket views, because every homebrew gets them before calling ES_LaunchTitle. Just PM me on irc with the test version.
Ok later ^_^

I have a toshiba usb 3.0 and it only works if I use ios 58 as base in d2x installation. I wanna to use ios 56 because of his compatibility. There is a way to fix it?

Thanks and sorry for my english.
The quickest way? Change the hard disk. :D
 

norbyte

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WTF? I stood up early this morning and there were my dirty shoes. Of course, there was no chocolate, but I found d2x v7 inside! :D
This is the best St Nicholas' Day ever! :D Thanks davebaol, I will update my wii as soon as I can. :)
 

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