CEMU 1.5.6 released (Wii U emulator)

The amazing Wii U emulator (which is already capable of properly playing a good number of games) received an update today with version 1.5.6. The highly technical change log below may not mean much to you...
general: Fixed a bug where the crashlog and some other files were created in the wrong directory when launching a game from .rpx
CPU: Reduced RAM usage of recompiler
coreinit: Fixed a bug in OSSetPeriodicAlarm()
AX: Added API AXSetVoiceSrcType(), AXDecodeAdpcmData()
AX: Implemented sample rate converter for PCM16 format
AX: Implemented PCM8 format decoder and PCM8 sample rate converter
AX: Other small adjustments to improve overall sound quality
DMAE: Added API DMAEFillMem()
GX2: Added API GX2RDirectCallDisplayList()
GX2: Fixed a crash that could occur when an already running occlusion query was started.
GX2: Improved performance of surface copy operations
... but what you'll be interested to know is that it improves compatibility with a greater number of games.

Check out this video for a preview of the improvements over the previous version:


:arrow: Click here for more CEMU videos
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:arrow: Head over to the official CEMU site if you want to download it
 

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