Cemu emulator version 1.22.10 publicly released, makes Vulkan the default render API
It's time for an update, one that isn't the typical system software updates you're used to seeing. Wii U emulator Cemu has been updated to version 1.22.10, and has been released to the public. This new version of the emulator adds some minor adjustments and fixes, making it so that Cemu doesn't crash on computers that low image view limits, and resolves the issue where Yoshi's Wooly World would crash randomly. Also new to 1.22.10 is Vulkan now being the default render API for the emulator, which makes sense, given the performance boost most users get by using it. You can get the new version at the official Cemu site.
# New in 1.22.10b:
general: Fixed a crash caused by the separate GamePad view
# New in 1.22.10:
general: Vulkan is now the default render API
general: Added game profile option to overwrite the render API (#238)
general: Games installed via the file menu will now appear in the game list automatically (previously it was necessary to manually refresh it)
general: Fixed 'meta.xml missing' error that could occur when trying to install games/updates/dlc
gfxPack: Fixed a bug where graphic pack logging output would be garbled
Vulkan: Reduced number of Vulkan image views created by roughly 50%
Prevents crashes on drivers that have a low image view limit
coreinit: Tweaked behavior of MPWaitTaskQ() to prevent it from starving other threads of all CPU time
This fixes random softlocks in Yoshi's Woolly World (#474)
debugger: Fixed incorrect encoding of CR register with non-zero index in compare instructions
debugger: Graphic pack codecaves now show up in the module list
debugger: Added condition registers to the register view
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
Source