Cemu emulator 1.22.12 publicly released, async shaders are now multi-threaded
Just as scheduled, a new Cemu update has dropped and can now be downloaded by the public. This new version of the Wii U emulator, 1.22.12, adds some important fixes and new speedups. There's been a fix for those experiencing crashes in the Vulkan--the new default API as of last month--settings, and some tweaks have been made so that certain loading screens in Fatal Frame 5 will no longer crash the emulator. Also notable for this build is an improvement for Vulkan where both the async shader and pipeline compilation are multi-threaded. This means that visual pop-in won't be as prevalent or last as long, and that background compilations will be sped up. Grab the latest version over at the official website, below.
# Cemu detailed changelog for 1.22.12b
# Patreon release date: 2021-04-30
# Public release date: 2021-05-07
# New in 1.22.12c:
Vulkan: Fixed regression introduced with 1.22.12b that caused broken graphics on some GPUs/drivers
# New in 1.22.12b:
general/Vulkan: Fixed a crash that could occur when opening the general settings window
input: Fixed an issue where WGI would not show up in the input APIs
# New in 1.22.12:
Vulkan: Async shader and pipeline compilation is now multi-threaded
This speeds up background compilation and shortens the duration of missing visuals
mmu: Emulate the scratch memory region at the end of the address space (0xFFFFFFE0 - 0xFFFFFFFF)
Fixes a crash that would occur during some loading screens in Fatal Frame 5 (#347)
input: Fixed an issue where WGI (Windows.Gaming.Input) would sometimes cause Cemu to not close properly
input: Generally improved robustness of WGI
input: Improved performance when using GC controller API (#513)
gfxPacks: Added a new option to rules.txt:
default=true
If specified, the graphic pack will be enabled by default
This is intended to be used for workaround packs when there are no side-effects
logging: There is now a logging option to toggle log output for coreinit logging (OSReport, OSConsoleWrite and similar)
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/