Can no longer get PS4 Save Mounter 1.8 to work on 7.55

Deleted member 568587

Well-Known Member
OP
Member
Joined
Sep 11, 2021
Messages
112
Trophies
0
Age
40
XP
130
Country
United States
I can connect it but when I hit setup it always freezes and it doesn't matter how long I wait. I tried using PS4debug on several different exploit pages, I tried a new app I just read about called ncat because apparently NetCat GUI no longer works on latest Windows and I could not get it to work. I can send the ps4debug payload using BinLoader no problem. I tried using two different laptops tried rebooting computers, I disabled my antivirus, turned off firewall, tried rebooting PS4 tried GoldHen 1.0 or GoldHen 1.1 same thing always freezes. Always always always. Used to work but I'm not sure what else to try now.
 

Deleted member 568587

Well-Known Member
OP
Member
Joined
Sep 11, 2021
Messages
112
Trophies
0
Age
40
XP
130
Country
United States
I started hitting other buttons on Save Mounter like get saves and it said to hit setup first, but now when I hit setup I get a JIT error and it's that way on two computers. Here is what is says exactly

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at libdebug.PS4DBG.SendData(Byte[] data, Int32 length)
at libdebug.PS4DBG.SendCMDPacket(CMDS cmd, Int32 length, Object[] fields)
at libdebug.PS4DBG.GetProcessList()
at PS4Saves.Main.setupButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9151 (WinRelRS6.050727-9100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Playstation 4 Save Mounter
Assembly Version: 1.6.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C://Documents/PS4/Playstation-4-Save-Mounter_v1.8/Playstation%204%20Save%20Mounter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9153 (WinRelRS6.050727-9100)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
Last edited by Deleted member 568587,

Deleted member 568587

Well-Known Member
OP
Member
Joined
Sep 11, 2021
Messages
112
Trophies
0
Age
40
XP
130
Country
United States
Still don't know what you're talking about.

I've discovered the only way I can use Save Mounter on my 7.55 is rebuild database, then it works once, then I can't do it again until I rebuild database again. It just freezes on setup every time except that no matter what method I use or what I do.
 

Deleted member 568587

Well-Known Member
OP
Member
Joined
Sep 11, 2021
Messages
112
Trophies
0
Age
40
XP
130
Country
United States
I don't think it makes a difference where you run something from on your computer unless it's being run from Program Files. That's not going to change the behavior of the app. Those are just shortcuts on the desktop. What is your reasoning for thinking that will help.
 

godreborn

Well-Known Member
Member
Joined
Oct 10, 2009
Messages
22,166
Trophies
1
XP
13,851
Country
United States
I know that, but some things can't be run from program files or you have to give permissions to the user field. good example is funkii u for the wii u. it throws up a similar error above if you use it in program files unless you have the right privileges. chances are that you're missing a dependency actually. I don't know if save mounter requires something extra. it says this:

To be able to run .net framework 2.0 executables (even windows 98 can run this). try reinstalling the latest .net framework, and test it again.
 
General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: Like that movie The Fly where Quagmire and Herbert get combined lol