fyi gpu stuff is undergoing a big revamp so aemstro and ctrulib will be pretty "unstable" in the coming weeks; you probably won't want to be on the bleeding edge.
turnGPUon()
fyi gpu stuff is undergoing a big revamp so aemstro and ctrulib will be pretty "unstable" in the coming weeks; you probably won't want to be on the bleeding edge.
fyi gpu stuff is undergoing a big revamp so aemstro and ctrulib will be pretty "unstable" in the coming weeks; you probably won't want to be on the bleeding edge.
Frameskip of 3? You either don't have the correct build or have no idea what you're doing.Wow ! I finaly got latest revision and this is a bomb!
F-Zero ran flawlessly! it has a frameskip of 1, which is very good right now
Psp has been beaten by this ! I hated to play this shit on a aproxsoft render with a frameskip of 3
At least Blargsnes renders lightning properly with mode7 in the same time
StapleButter you did an amazing job!
1.3 is definitely going to be HUGE
The big advantage blargSnes has is StapleButter. He's extremely active and is open to feedback from the gbatemp community. I don't want to pressure the guy, but I also get the feeling about blargSnes eventually surpassing the PSP builds.^You can use the speed hacks too to give things an extra boost. I got F-Zero working at ~55fps, marginally below full speed. This is on a Vita w/ cfw so doesn't even support MECM. 'Snes9x TYLcm 0.4.2 Mod Rev.26' to be exact.
But still, blargSnes is already showing signs that it should surpass it.
My experience is mainly with the ME builds, but I haven't noticed any crackling. It's audio performs as expected pretty much.Speaking of the PSP emulator, how good is its audio with and without the ME?
From what I see in the code, it does blocking audio output (wait until the buffer is done playing). With mixing inbetween, that should cause crackling...
That hackers managed to get SNES games on 3DS faster than Nintendo Virtual Console is a travesty. A Link to the Past should be on the 3DS alongside its sequel A Link Between Worlds.
Mh, I see.
Nintendo doesn't bring SNES classics to the 3DS because they want to push the WiiU
In the end, not really a good choice though. They could make some money if they released SNES VC games to the 3DS, really.
Poor sound was always what I got from SNES on PSP. No crackle but the sounds didn't match well at all with the real thing.
Mh, I see.
Nintendo doesn't bring SNES classics to the 3DS because they want to push the WiiU
In the end, not really a good choice though. They could make some money if they released SNES VC games to the 3DS, really.
Nonsense. The vast majority of ME games run without frameskip -- over 80%.That would be due in part to the fact they used emulators based off Snes9x 1.43, inaccurate sound all around, that, and they rely a lot on frameskip AFAIK.
Nonsense. The vast majority of ME games run without frameskip -- over 80%.
Well, the fact that they brought back colored ABXY buttons onto the New 3DS definitely hints at SNES VC games coming exclusively to the New 3DS in the near future. Really, I don't believe they would bring about a new handheld model just for the sake of slightly improved graphics and better 3D. Nintendo want perfect, or at least near-perfect emulation of their older consoles, and I believe that's why they wanted a faster processor to guarantee flawless execution of their amazing timeless SNES classics.
But hey, who needs a fancy New 3DS now ?