Hardware Baseless Nintendo NX speculation thread

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Saiyan Lusitano

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No, not wrong.
Nope. You are, though.

instead went on about how you wish developers didn't develop for it
It's a gimmicky controller that most games were forced upon rather than allowing games to use a normal traditional controller.

Nintendo did like the gamepad and thought it to be important.
It's Nintendo. They always come up with some stupid B.S. gimmick.

If it wasn't included and integrated into the system, it would have died a quick death like the Kinect.
The GamePad was Wii U's Kinect.

It's hardly a weight-lifting exercise with the controller.
That's a lie.

No, it's not.
Yes it is and you know it. Capacitive allows to be more precise, accurate and use multiple actions at the same time whereas resistive it's one per action.

Te wiiu gamepad is easily the best controller of the three newer gen consoles.
Well, in your opinion, sure.

im a video game fanboy
You keep on praising Nintendo constantly so no, you're a Nintendo fanboy not a video game fanboy. A "video game fanboy" is someone that loves all gaming systems equally which you do not.

If you want a generic console with a generic controller and generic games, get a PS4.
Jeez. GBATemp is starting to feel like GameFaqs. :mellow:
 

Futurdreamz

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Nope. You are, though.
It's a gimmicky controller that most games were forced upon rather than allowing games to use a normal traditional controller.
It's Nintendo. They always come up with some stupid B.S. gimmick.
Nintendo was the first to offer analog triggers. The first to offer rumble. The first with the thumb joystick Hell, they were the first to make the basic controller design that is used even today. Those were all gimmicks, which then go on to be standard features.
The GamePad was Wii U's Kinect.
The Kinect was a response to the Wii's motion controls. It attempted a more complicated solution to something Nintendo handled with high speed infrared cameras. The gamepad has no relation
That's a lie.
Do you have any evidence to back that up?
Yes it is and you know it. Capacitive allows to be more precise, accurate and use multiple actions at the same time whereas resistive it's one per action.
Resistive allows you to use a stylus, which is far more accurate than using a finger. Try downloading a nonogram game to your phone and you will see. Capacitive screens cannot handle styluses well unless they are a special kind with a dedicated digitizer layer.
Jeez. GBATemp is starting to feel like GameFaqs. :mellow:
The purpose of this forum is to communicate and try to understand each other's facts and opinions. It's quite clear to everyone that you have no interest in listening to what we know and how we know it, but instead you are taking everything you disagree with as a personal attack which much then be defended no matter if you're wrong or not. We are aware of your opinions and can sort of understand why you hold them, but your contributions are solely to attack things that have been accepted by general consensus and first-hand experience. I don't know about the others but I hold little to no respect for you or your opinions, and continuing to argue with statements that are subjective with little basis in reality will not change that. I should've put you on my ignore list earlier.
 
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Saiyan Lusitano

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Nintendo was the first to offer analog triggers.
No it wasn't, Dreamcast was the first to have analogue triggers. I think you're confusing digital triggers with analogue triggers . It's not the same thing, Dreamz.

The first to offer rumble.
With the N64 as an add-on.

The first with the thumb joystick
Atari did it first.

Hell, they were the first to make the basic controller design that is used even today.
Correct.

Those were all gimmicks, which then go on to be standard features.
Not gimmicks. Improvements.

The Kinect was a response to the Wii's motion controls.
You know what I meant by that. Kinect was the abomination that should have and was kept optional as barely anyone wanted whereas on the other hand, Nintendo forced the GamePad so gamers had no option to buy it separately or not use it at all because games required it too.

Do you have any evidence to back that up?
The weight of each:
GamePad - 491g
WUPC - 212g

Another fact is that you can tell the GamePad's heavier in comparison by simply holding it and if for too long, it starts feeling very uncomfortable.
Resistive allows you to use a stylus
I've found capacitive to be much more accurate and didn't even need a stylus whereas a stylus could still end up pressing the wrong part of the screen by accident.

The purpose of this forum is to communicate and try to understand each other's facts and opinions.
Yet all I read from you and gbaboy123 are pro-Nintendo comments how they can do no wrong.
 

BurningDesire

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BurningDesire

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Yeah, I hope there is gba support (highly doubt it)...
They dropped that with the 3DS. The chance for that happening is 100% negative. However I remember each handheld supports it's previous generation so there is a high chance if it is indeed a handheld home console it will support 3ds games. I say 3ds and wii u because the 3DS actually has a decent game library.
 

Lightyose

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They dropped that with the 3DS. The chance for that happening is 100% negative. However I remember each handheld supports it's previous generation so there is a high chance if it is indeed a handheld home console it will support 3ds games. I say 3ds and wii u because the 3DS actually has a decent game library.
What I meant was 4 something like an actual slot... but who knows...99.9%chance not happening...
 
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