Hacking Badge Arcade Cheating with Gateway

  • Thread starter aos10
  • Start date
  • Views 175,959
  • Replies 1,063
  • Likes 8

RupeeClock

Colors 3D Snivy!
Member
Joined
May 15, 2008
Messages
6,497
Trophies
1
Age
34
Website
Visit site
XP
2,965
Country
Ahh, so that's why my cheats weren't working, they were for EU O3DS rather than EU N3DS.
I'll have to update my cheats list, but also have to try the 8-bit searching anyway.
Thanks guys.
 

Bimmel

~ Game Soundtrack Collector ~
Member
Joined
Jan 28, 2014
Messages
2,302
Trophies
2
Age
43
XP
3,800
Country
Gambia, The
For EU players:
Here is a Gateway cheat to make everything easier.

Get at least 1 free play.
Than when you are in the real catcher, activate the cheat.
(this is an instant code. No activation buttons needed) :yay3ds:


[(real) +99 plays]
D3000000 32000000
2086BECC 000000FF
214A6A40 00000099
Hm.. it does not load the cheats. What did I do wrong?

I'm using a O3DS, put your code in a text file and copied it on the SD card.​
 
Last edited by Bimmel,

RupeeClock

Colors 3D Snivy!
Member
Joined
May 15, 2008
Messages
6,497
Trophies
1
Age
34
Website
Visit site
XP
2,965
Country
Hm.. it does not load the cheats. What did I do wrong?

I'm using a O3DS, put your code in a text file and copied it on the SD card.​
Did you put the cheats in a text file named 0004000000153600.txt, in a Cheats folder on the Gateway microSD card?
They don't go on the 3DS's microSD card.
 

RupeeClock

Colors 3D Snivy!
Member
Joined
May 15, 2008
Messages
6,497
Trophies
1
Age
34
Website
Visit site
XP
2,965
Country
I did the 8-bit search when playing on my EU N3DS, and these were the codes I was able to produce, working on my system.

[EU N3DS - Always have 5 practice turns]
D3000000 30000000
26825FDC 00000005
[EU N3DS - Always have 5 real turns]
D3000000 30000000
2646BECC 00000005

It seems like the offset address seems to change for people all the time?
Maybe there's no common cheats possible for this game, depending on how the Nintendo Badge Arcade was installed or launched?

I'll have to see if these codes still work on my system tomorrow, or if I need to do the 8-bit searching all over again.
In any case I was able to use this to enjoy unlimited practice and real plays, until I switched off the codes I searched and wrote to my cheats list.
It may've taken over 130 plays to actually grab every available badge though. Remembering that 5 paid plays is £0.90, that would've come to £117. Screw that.
 

cearp

瓜老外
Developer
Joined
May 26, 2008
Messages
8,728
Trophies
2
XP
8,533
Country
Tuvalu
I did the 8-bit search when playing on my EU N3DS, and these were the codes I was able to produce, working on my system.

[EU N3DS - Always have 5 practice turns]
D3000000 30000000
26825FDC 00000005
[EU N3DS - Always have 5 real turns]
D3000000 30000000
2646BECC 00000005

It seems like the offset address seems to change for people all the time?
Maybe there's no common cheats possible for this game, depending on how the Nintendo Badge Arcade was installed or launched?

I'll have to see if these codes still work on my system tomorrow, or if I need to do the 8-bit searching all over again.
In any case I was able to use this to enjoy unlimited practice and real plays, until I switched off the codes I searched and wrote to my cheats list.
It may've taken over 130 plays to actually grab every available badge though. Remembering that 5 paid plays is £0.90, that would've come to £117. Screw that.
offsets are the same for people i think.
but the n3ds memory region the values are in do not exist on o3ds and the game will freeze.
no need to freeze to 5 turns, because you can't stop the game until you disable the code.
nice to set to a high number, then set to 0 or 1 when you want to stop. 1 is technically better i guess. i think the value is 32bit, not 8bit, but not very important.
but faster (i think) to search for 32bit values because there are less of them.
the offset between practice and real, is the same, at least for jpn, from o3ds and n3ds. so i calculated the address before finding it. i tested the code and it works :)


my codes for jpn:
best and easiest badge codes i think

it works in training and real plays.
play the training until you 'win' 10 badges, then you get 1 free real try no matter what.
stop the game with L+R+DOWN when you are bored.

0004000000134600.txt

[v1.3 N3DS* L+UP - 50 plays]
DD000000 00000240
D3000000 3644B54C
00000000 00000032
003E0B10 00000032
D0000000 00000000

[v1.3 N3DS* L+R+DOWN - 0 plays (stop)]
DD000000 00000380
D3000000 3644B54C
00000000 00000000
003E0B10 00000000
D0000000 00000000

[v1.3 O3DS* L+UP - 50 plays]
DD000000 00000240
D3000000 3284B54C
00000000 00000032
003E0B10 00000032
D0000000 00000000

[v1.3 O3DS* L+R+DOWN - 0 plays (stop)]
DD000000 00000380
D3000000 3284B54C
00000000 00000000
003E0B10 00000000
D0000000 00000000
 
Last edited by cearp,

ezpeerab

Member
Newcomer
Joined
Sep 16, 2015
Messages
16
Trophies
0
XP
57
Country
Taiwan
offsets are the same for people i think.
but the n3ds memory region the values are in do not exist on o3ds and the game will freeze.
no need to freeze to 5 turns, because you can't stop the game until you disable the code.
nice to set to a high number, then set to 0 or 1 when you want to stop. 1 is technically better i guess. i think the value is 32bit, not 8bit, but not very important.
but faster (i think) to search for 32bit values because there are less of them.
the offset between practice and real, is the same, at least for jpn, from o3ds and n3ds. so i calculated the address before finding it. i tested the code and it works :)


my codes for jpn:
best and easiest badge codes i think

it works in training and real plays.
play the training until you 'win' 10 badges, then you get 1 free real try no matter what.
stop the game with L+R+DOWN when you are bored.

0004000000134600.txt

[v1.3 N3DS* L+UP - 50 plays]
DD000000 00000240
D3000000 3644B54C
00000000 00000032
003E0B10 00000032
D0000000 00000000

[v1.3 N3DS* L+R+DOWN - 0 plays (stop)]
DD000000 00000380
D3000000 3644B54C
00000000 00000000
003E0B10 00000000
D0000000 00000000

[v1.3 O3DS* L+UP - 50 plays]
DD000000 00000240
D3000000 3284B54C
00000000 00000032
003E0B10 00000032
D0000000 00000000

[v1.3 O3DS* L+R+DOWN - 0 plays (stop)]
DD000000 00000380
D3000000 3284B54C
00000000 00000000
003E0B10 00000000
D0000000 00000000

Thx a lot
 
  • Like
Reactions: cearp

KnightOnline

Well-Known Member
Newcomer
Joined
Jul 15, 2009
Messages
89
Trophies
1
Age
39
XP
536
Country
I've tested this and it's working great on my US o3DS, however i'm curious as to if anyone has any concerns about being banned over this? the Badge Arcade, like most micro-transaction games, uploads a log of all activity back to Nintendo after each play session, and surely they are going to notice the odd activity at some point.
 

royant1

Well-Known Member
Member
Joined
Sep 17, 2015
Messages
190
Trophies
0
Age
58
XP
165
Country
Iceland
I've tested this and it's working great on my US o3DS, however i'm curious as to if anyone has any concerns about being banned over this? the Badge Arcade, like most micro-transaction games, uploads a log of all activity back to Nintendo after each play session, and surely they are going to notice the odd activity at some point.

Yup, definitely possible... I guess it depends on how many people will start cheating.
 

cearp

瓜老外
Developer
Joined
May 26, 2008
Messages
8,728
Trophies
2
XP
8,533
Country
Tuvalu
I've tested this and it's working great on my US o3DS, however i'm curious as to if anyone has any concerns about being banned over this? the Badge Arcade, like most micro-transaction games, uploads a log of all activity back to Nintendo after each play session, and surely they are going to notice the odd activity at some point.
do you know what information they log or are you just assuming?
i guess the log stuff to a degree, but think about it, nintendo could be very strict like sony/ms.
most people here have illegitimate content/tickets on their system, that should flag something for nintendo to ban. (it might not, but they should implement that, why not?)
 

KnightOnline

Well-Known Member
Newcomer
Joined
Jul 15, 2009
Messages
89
Trophies
1
Age
39
XP
536
Country
do you know what information they log or are you just assuming?
i guess the log stuff to a degree, but think about it, nintendo could be very strict like sony/ms.
most people here have illegitimate content/tickets on their system, that should flag something for nintendo to ban. (it might not, but they should implement that, why not?)

The level of detail is unknown, but it's certain that they are getting information back, that's why you have to have internet on while playing (if your internet goes down while using the plays you got, you cannot collect any badges you picked up until you get back online).

You can't compare Badge Arcade to Mii Plaza, Mii Plaza is a fairly standard non-micro-transaction game, with one-off purchasable DLC (the other minigames). Badge Arcade is a typical micro-transaction based game where you pay for each play. This distinction matters because once you've bought the Mii Plaza DLC, Nintendo couldn't care less if you earn the tickets legitimately or not, it's no different than cheating on any other game. in Badge Arcade cheating means they lose potential revenue as you no longer have a motivation to buy plays. Every other mobile micro-transaction game out there aggressively bans players that cheat, I'll be surprised if Badge Arcade breaks the trend, but i'm not counting on it. At this point i'm just hoping the ban, which i believe will eventually come, will be badge arcade-only and not "all online play".
 

cearp

瓜老外
Developer
Joined
May 26, 2008
Messages
8,728
Trophies
2
XP
8,533
Country
Tuvalu
The level of detail is unknown, but it's certain that they are getting information back, that's why you have to have internet on while playing (if your internet goes down while using the plays you got, you cannot collect any badges you picked up until you get back online).
You can't compare Badge Arcade to Mii Plaza, Mii Plaza is a fairly standard non-micro-transaction game, with one-off purchasable DLC (the other minigames). Badge Arcade is a typical micro-transaction based game where you pay for each play. This distinction matters because once you've bought the Mii Plaza DLC, Nintendo couldn't care less if you earn the tickets legitimately or not, it's no different than cheating on any other game. in Badge Arcade cheating means they lose potential revenue as you no longer have a motivation to buy plays. Every other mobile micro-transaction game out there aggressively bans players that cheat, I'll be surprised if Badge Arcade breaks the trend, but i'm not counting on it. At this point i'm just hoping the ban, which i believe will eventually come, will be badge arcade-only and not "all online play".
did i even mention mii plaza? lol :)

- oh yeah, i guess you got confused when i said tickets.
i mean tickets for content, i have never even opened mii plaza once :D
 

KnightOnline

Well-Known Member
Newcomer
Joined
Jul 15, 2009
Messages
89
Trophies
1
Age
39
XP
536
Country
did i even mention mii plaza? lol :)
oh yeah, i guess you got confused when i said tickets.
i mean tickets for content, i have never even opened mii plaza once :D

My apologies, i misread that part.

Still, my point about the general trend in micro-transaction games still stands. It would be nice if Nintendo did different than everyone else, but i doubt it
 
Last edited by KnightOnline,
  • Like
Reactions: cearp

aos10

Yuuki chan
OP
Member
Joined
Apr 10, 2012
Messages
4,756
Trophies
2
Age
38
XP
4,029
Country
Saudi Arabia
hmm , i just tried searching , the 3DS frozen
then restarted my 3DS , boot the game and all my free tries are gone :cry:.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    The Real Jdbye @ The Real Jdbye: ballcock