AnyTitle Deleter v1.1 by bushing

Discussion in 'Wii - Emulation and Homebrew' started by OriginalHamster, Nov 29, 2010.

Nov 29, 2010
  1. OriginalHamster
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    Member OriginalHamster UStealthy

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    AnyTitle Deleter v1.1

    A modified version of AnyTitle Deleter and AnyTitle Deleter DB by bushing which uses HBC 1.0.7+ and AHBPROT and does not require an old or patched version of IOS36. It also has all the features of AnyTitle Deleter DB. The database.txt file has to be copied to the root of the SD card.

    Credits
    tona - original code
    Red Squirrel - database.txt
    MrClick - database code
    giantpune - .app fix and tmd check
    bushing - cleanup, etc.
    bg4545 - icon.png and compiled the code


    http://wiibrew.org/w/images/d/d4/AnyTitle_...1.1-Bushing.zip

    As bonus it has the feature to check what channels are fakesigned XD, strange enough not every channel is listed as "fakesigned", even when I've installed some those as wads... :wtf:?
     
  2. tueidj

    Member tueidj I R Expert

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    It only checks if the TMD is fakesigned (which is unneeded for warez WADs), not the ticket.
     
  3. WiiUBricker

    Member WiiUBricker Insert Custom Title

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    bushing struck [​IMG]

    But it's nice to have finally AnyTitle Deleter without the need of any patched IOS, good work.
     
  4. chonka

    Newcomer chonka Member

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    nice, but im getting some titles that show partly, and some that just show nothing, not even the cursor at the edge when i scroll to that title.

    eg. cooking mama shows without any titleID number and simply shows ama: Cook Off


    EDIT: ok it seems to be an issue if a database.txt is present, titles read from nand are fine, but the database ones are spassed out. Ive also checked to make sure names are shorter the 64 characters.
     
  5. Knocks

    Member Knocks GBAtemp Advanced Fan

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    Can anyone modify this program to do one of the following (or both)?

    a) Make it compatible with the WiiTDB titles.txt so that we don't need a separate database.txt

    b) Allow it to read Unicode characters from the NAND so that Japanese words are displayed properly
     
  6. Lenneth

    Newcomer Lenneth Advanced Member

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    Hey everyone !

    I wanted to compile this great homebrew (thanks Bushing !) but I have some compiling problems, anyone can help me please ?

    I posted my problem here to don't make some crap things on the forum: http://sh4d0wz.pastebin.com/DEe4yPAp

    Only 2 lines are problematic for me in the source (I can compile some homebrews but I'm not coder or developper)

    It's the line 55 and the line 64 of the file "utils.c"

    I need to compile this homebrew to make a french traduction of it.
    Because this homebrew access the nand, and some novices can brick if they don't understand clearly how this app works.
    And for my pleasure too (I like to "trad" some homebrew in french).

    Help me please, thanks [​IMG]

    PS: Sorry for my bad english (I'm from Belgium)
     
  7. giantpune

    Member giantpune GBAtemp Addict

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    write16 is in libogc in machine/processor.h

    Code:
    static inline void write16(u32 addr, u16 x)
    {
    ÂÂÂÂasm("sth %0,0(%1); eieio" : : "r"(x), "b"(0xc0000000 | addr));
    }
     
  8. Lenneth

    Newcomer Lenneth Advanced Member

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    Thanks it works [​IMG]
     
  9. NDSPhr34k

    Newcomer NDSPhr34k Advanced Member

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    There's no database.txt file included in this release. Is there an updated database.txt somewhere?
     
  10. Yuan

    Member Yuan GBAtemp Maniac

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    The lastest is in this pack:

    http://filetrip.net/file.php?id=8732

    But I think there is no need of database when it can read titles names from NAND.
     
  11. pplucky

    Member pplucky GBAtemp Fan

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    You can generate an updated one here...
     
  12. KirovAir

    Member KirovAir Dutch Alcoholic Programmer

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    Thanks. Also working for me. [​IMG]
     
  13. OriginalHamster
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    Member OriginalHamster UStealthy

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    It never read the titles from my NAND, so I need the database.txt
    I don't know why it doesn't work for me
     
  14. PPSainity

    Member PPSainity Blinded by Science

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    Try not using a database.txt at all, making sure to delete any present in your SD card's root directory. Have you tried different combination of the info and NAND/SD toggles?

    -[]D
     
  15. Knocks

    Member Knocks GBAtemp Advanced Fan

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    If you don't use a database.txt, you will never be able to read the titles of any Japanese games on a U.S. or PAL system. So for people who play a lot of Japanese games, not using it is not an option.
     
  16. OriginalHamster
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    Member OriginalHamster UStealthy

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    Before starting the app, it say AHPBROT is not enabled
     
  17. PPSainity

    Member PPSainity Blinded by Science

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    That seems odd. If all your other applicable HomeBrew run with AHPBROT enabled then I would check to see if the meta.xml file for ATD contains the node tag. If AHPBROT is not working at all then check to see if you do have IOS58, and HomeBrew Channel v1.0.7+ installed and that the HomeBrew Channel is indeed running off of IOS58. IOS58 should not be needed for AHPBROT support as it is only used for the official USB2.0 code, but I can't be sure of the exact behavior here. Doesn't hurt to be up to date here anyways. If AHPBROT access still fails, then there is something stranger than the norm at play here.

    -[]D
     
  18. OriginalHamster
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    Member OriginalHamster UStealthy

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    It's working now, it even read the titles of my injections =D
    The problem was caused when I launched ATD through WiiXploper
     
  19. PPSainity

    Member PPSainity Blinded by Science

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    AnyTitle Deleter MOD v7 by Red Squirrel has been released for those interested. Uses cIOS instead of AHBPROT.
    -[]D
     
  20. Knocks

    Member Knocks GBAtemp Advanced Fan

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    Scrolling is broken now and Japanese titles still don't display on English systems.
     

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