Hacking Any way to get XORPads on 9.2 Gateway?

themperror

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Is there any way to do this? The old method required the old launcher.dat and the DS profile hack, Already tried launching the launcher.dat with the gateway site method but gives an error and no xorpad on SD card
 

Kylecito

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Not gonna work. You'll have to wait for someone to emulate the AES engine on the 3ds.



or for the downgrading to be released

Else just search for CIAs already packed. Plenty of them online.
 

Searinox

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XOR pads are needed in order to encrypt content in a manner that the individual console will accept as valid. It involves generating a file, I believe with MB fixed sizes(1MB, 2MB etc) on top of which the actual content is xorred(it is a logical operation) in order to "encrypt" it in a manner that satisfies the firmware so you can run it.
 

ubergeek77

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Not gonna work. You'll have to wait for someone to emulate the AES engine on the 3ds.



or for the downgrading to be released

Else just search for CIAs already packed. Plenty of them online.

So if we need system files to convert them to work on our systems specifically, why do .cia's already packed and available online work universally? What are those repackers doing that we can't do so easily?
 

Kylecito

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So if we need system files to convert them to work on our systems specifically, why do .cia's already packed and available online work universally? What are those repackers doing that we can't do so easily?

He wants to extract files from the game, not just run it. GW lets you run zeroed files so it works with any online release
 
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ubergeek77

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He wants to extract files from the game, not just run it. GW lets you run zeroed files so it works with any online release

Right, but don't we need those xorpads in order to convert a .3ds game to a .cia? Is there an already zeroed-out or spoofed set of xorpads we can use?
 
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ubergeek77

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well 3ds and 3ds xl users can downgrade to 4.x now, and should be ok to generate the xorpads for rom decryption

I'd love to, but as they've clearly stated, that comes at a risk. I don't have a hardware mod and I don't intend on making one. This 3DS is a special edition, so it can't be easily replaced - not to mention it will look like crap along the edges after disassembling it.
 
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gamesquest1

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well its an option, you do or you don't, entirely upto you, several people have done it with no issue, but yeah there is a element of risk, its down to the user if they feel like risking it though......but there would be no reason to damage the 3ds to downgrade it via hardware mod, if you disassemble it properly the only way you would know its been opened is if you open it and see solder on the test points, you don't need to add a port if you dont want to

anyways, the option is there, people are free to use it, if they really want to make their own cia files
 

MelonGx

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The following steps will fix it:
1) Downgrade the 9.2 machine to 4.5.
2) Make an emuNAND.

If all the data is in your downgraded machine, then:
3-a) Re-download everything with your new-emuNAND.
4-a) Ready to get XORPads!

If you need to System Transfer the data to your downgraded machine, then:
3-b) Do the System Transfer from Source to Target-emuNAND.
4-b) Use a new SD card to make another emuNAND.
5) Re-download everything with your new-emuNAND.
6) Ready to get XORPads!

But WARNING:
1) Downgrading 9.2 to 4.5 makes ALL YOUR SAVE/FC/MiiPlaza DATA LOST!
2) Logging in the e-shop with new-created-emuNAND may make ALL YOUR SAVE/FC/MiiPlaza DATA LOST after System Transferring your old-emuNAND back to any console!
See this: http://gbatemp.net/threads/question-system-transfer-from-emunand-to-sysnand.378231/

Another method (for the case that all data in your downgrading machine):
1) Make the emuNAND with your current SD card.
2) Downgrade the 9.2 machine to 4.5.
3) Use a new SD card to make another emuNAND.
4) Re-download everything with your new-emuNAND.
5) Ready to get XORPads!
But it also faces up the Save/FC/MiiPlaza Data Lost problem after System Transferring from old-emuNAND to any console.
 

NCDyson

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Not gonna work. You'll have to wait for someone to emulate the AES engine on the 3ds.
Actually, just have to wait for someone to get around to making Launcher.dat homebrew compatible with the new exploit...

From a quick look between 2.7 launcher.dat and 3.0 launcher.dat, you know what's changed? Not a whole hell of a lot. Looks like it's mainly just the encrypted sub-stages. I'd be willing to bet that the encrypted keys for the sub-stages probably changed. Probably just need to update some ROP gadgets to get the decryptor working with gateway's browser exploit.
 

ubergeek77

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well its an option, you do or you don't, entirely upto you, several people have done it with no issue, but yeah there is a element of risk, its down to the user if they feel like risking it though......but there would be no reason to damage the 3ds to downgrade it via hardware mod, if you disassemble it properly the only way you would know its been opened is if you open it and see solder on the test points, you don't need to add a port if you dont want to

anyways, the option is there, people are free to use it, if they really want to make their own cia files

I'm not getting why I can't just use someone else's xorpads. It's no different than using a .cia generated by someone else, and those already install and run just fine, right? Either that or a zeroed-out set, as that will run on Gateway without issue.

Not to mention I'm now coming to find out that I could lose all my stuff.
 

Arkansaw

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I'm not getting why I can't just use someone else's xorpads. It's no different than using a .cia generated by someone else, and those already install and run just fine, right? Either that or a zeroed-out set, as that will run on Gateway without issue.

Not to mention I'm now coming to find out that I could lose all my stuff.

the xorpads only work with the console that generated it. I didn't have problem with downgrading a fresh console, so far it has worked for most people

Another possibility is to perform a 9.2 (as 9.4) emunand to 4.x (as 9.4) emunand transfer, but some content may be lost, especially if your 9.2 was meant for playing retail games.
 

gamesquest1

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I'm not getting why I can't just use someone else's xorpads. It's no different than using a .cia generated by someone else, and those already install and run just fine, right? Either that or a zeroed-out set, as that will run on Gateway without issue.

Not to mention I'm now coming to find out that I could lose all my stuff.
Its against gbatemp rules to share the xorpads, not to mention they are the same file size as the roms so I don't think people would really want to sit there uploading gigabytes with of data when there is perfectly feasible alternatives for people to make their own or just download pre converted games
the xorpads only work with the console that generated it. I didn't have problem with downgrading a fresh console, so far it has worked for most people

Another possibility is to perform a 9.2 (as 9.4) emunand to 4.x (as 9.4) emunand transfer, but some content may be lost, especially if your 9.2 was meant for playing retail games.
Nope game xorpads are all the same whatever console the where made on, but they are treated pretty much as a serial number would be I.each not to be distributed

You may of read about nand xorpads used to decrypt your nand image, they are console specific
 
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