[01:27] yellows8 http://3dbrew.org/wiki/5.0.0-11#NATIVE_FIRM_and_other_titles
[01:28] crowell so, not good... do you still have any exec, yellows8 ?
[01:28] yellows8 nope
[01:30] |<-- Tear has left efnet (Read error: Operation timed out)
[01:43] -->| _3DSGuy ([email protected]) has joined #3dsdev
[01:44] _3DSGuy Hmm, I don't like the update
[01:44] _3DSGuy both errdisp and NATIVE_FIRM updated
[01:46] yellows8 http://3dbrew.org/wiki/5.0.0-11#NATIVE_FIRM_and_other_titles "Multiple
NATIVE_FIRM code execution vulnerabilities was fixed." <- code exec hax used by this
savegame hax was fixed.
[01:49] crowell did neimod have any other code execution paths?
[01:49] _3DSGuy okay, now I'm sad
[01:49] crowell or was he just using yours too?
[01:49] _3DSGuy At least I didn't update
[01:50] yellows8 "or was he just using yours too?" on his non-ramhax 3ds systems yes.
[01:50] crowell ramhaxx meaning the crazy fpga-setup?
[01:51] yellows8 ofcourse
[01:51] _3DSGuy @yellows8 does this mean the save hack won't see the light of day now?
[01:54] yellows8 wasn't planning on using that code exec hax in any public release
anyway, but they could have fixed vulns in the arm11 kernel too.