Hacking 5.4.0 progress

memomo

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Okay,

So here we go! Loadiine V3 is out. First things first...the mp4 must be named payload.mp4..rename it, it will fail. Just host it like you would any other loadiine with the elfs in the same directory as the mp4.

If you don't know how to host...you can use python.

if python2:

python -m SimpleHttpServer 8080

if python3

python -m http.server 8080

launch that command in the same directory where you have the mp4 and elfs and than just browse to your host with your Wii U on port 8080 and it should work. Mii Maker works...There is some issues for some users where you get memory allocation errors. This is something I'm still trying to work through, but it works well enough that I'm comfortable releasing. I have one tester that is having issues no matter what. His is an AUS Wii U, so if you have an issue no matter what please let me know, and make sure you let me know the region. URL not found means you're doing something wrong with hosting the files. I'll send them to @WiiuGold and get them hosted up so they don't have to host.

It's works perfectly
Locally hosted

Thank You

--------------------- MERGED ---------------------------

Since the release is official now, loadiine v3 has been added to my homebrew launcher @ http://05sonicblue.com/hbl as well as the self host package.

Important: If you host this in IIS under Windows, you will need to add a mimetype of application/octet-stream for the type .elf

Not working here
Only locally hosted
 

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lumenater

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i have tried to run the loadiine kernel like 20 times and just once it worked but it failed

what i am doing wrong?

download loadiine kernel xploit from sonic website
rename it lkernel.mp4
open hsf
drag and drop lkernel.mp4
go to webrowser in the wiiu
load the ip addres /lkernel.mp4
it sent it
everything freezes in the wiiu
hard reset the wiiu repeat

yesterday It loaded really easy...
 

lumenater

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o finally it load the loadiine kernel..

now I downloaded the loadiinev3 from sonic website
rename it loadiinev3.mp4
drop it in hfs
request it from the browser in the wiiu
sent it
frezees again...

is there something I am missing?
 

Onion_Knight

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still the same
okay...lets try and really squeeze this down...it might fail at this point.
o finally it load the loadiine kernel..

now I downloaded the loadiinev3 from sonic website
rename it loadiinev3.mp4
drop it in hfs
request it from the browser in the wiiu
sent it
frezees again...

is there something I am missing?

it must be named payload.mp4 do not rename it!!!!
 

lumenater

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You also need the elfs in the same folder with mp4. re read my original post

I downloaded your files (4 of them), drag and drop them in the hfs, the succes rate for the loadiine kernel.mp4 are low in my case or I am doing something wrong. yesterday it was so easy.

so after loadiing the loadiine kernel I will load the payday.mp4 and that should do the deal... 5.4.0 us btw
 

Onion_Knight

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The changes ultimately aren't a lot but 5.4.0 seems to be have less memory than even 5.3.2 did since they are failing with the 0x2000 we have on it. It may be possible to trim it to get it to work. I'll gut it tomorrow and see if that works, but I'm done tonight.
 

memomo

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Games works in Mii-Maker Mod (Loadiine v3):
*Captain Toad Treasure Tracker (US)
*Kirby and the Rainbow Curse (US)
*Mario Tennis Ultra Smash (US)
*New Super Luigi U (US)
*Nintendo Land (US)
*Super Mario 3D World (US)
*


Games doesn't works in Mii-Maker Mod (Loadiine v3):
*Donkey Kong Country Tropical Freeze (US)
*Game & Wario (US)
*Mario Kart 8 (US)
*Mario Party 10 (US)
*Pikmin 3 (US)
*Wii Party U (US)
*

I don't have SSB

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This is the massage that appears with non-working games
 

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jinzo

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First thank you for your hard work ;)

Here is my little review, after tried about 10 times, finally worked. It's locally hosted with XAMPP using 05sonicblue files.

After the first success load, loads everytime (only loaded 5 times and didnt fail only the kexploit) but as you can see in the first image my screen turns white with some text, but i press A and loads normally. I tested Hyrule Warriors (U) y Captain Toad (E) and works fine only Mario Kart 8 fails (tested with SSB4 Disc and Mii Maker Mode)

Tested on a Wii U v5.4.0 (U) Spoofed to v5.5.1 (U) with a Kingston 16gb Class 10. Sorry if i write something wrong, bad english :P
 

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bobino36

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I downloaded your files (4 of them), drag and drop them in the hfs, the succes rate for the loadiine kernel.mp4 are low in my case or I am doing something wrong. yesterday it was so easy.

so after loadiing the loadiine kernel I will load the payday.mp4 and that should do the deal... 5.4.0 us btw
I was in the same situation as you and what I did to increase the success rate using hfs is decrease the speed limit to 30 KB/s(in Menu->Limits->Speed limit). You may be getting a few "Race attack failed" messages every once in a while but it seems like the introduced delay between the request and the response to and from the local host is giving a chance to the wii u to digest what we are feeding it.
 
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