Hacking 3DS Emulates the DS

Status
Not open for further replies.

Dionysus

Well-Known Member
OP
Member
Joined
Apr 15, 2009
Messages
259
Trophies
0
Age
31
XP
122
Country
Maybe the 3DS emulates the DS and therefore can only run that DS application at that time, and as it requires quite a bit of RAM it cannot run another app simultaneously. To elaborate when running a DS game on the 3DS the upper screen is a slightly 'off' and pixelated even when readjusted with the start and select before boot up of the DS game.

Source: http://www.youtube.com/watch?v=I9zMIs5-SZI...&lf=mh_lolz

Please watch in HD if able to, really makes a difference.
 
D

Deleted-236924

Guest
And the technical proof is?
Why would it run the DS game from ram when it can just run it from the game slot?
 

Fishaman P

Speedrunner
Member
Joined
Jan 2, 2010
Messages
3,322
Trophies
1
Location
Wisconsin
Website
twitch.tv
XP
2,195
Country
United States
Why post the thread twice?

Anyway, I'm calling bull. Battery drain is DS Mode is far too low to be emulation.
It's probably the DS code running natively in compatibility mode.
Think 32-bit programs in 64-bit Windows.
 

wchill

Resident chillxpert
Member
Joined
Jun 12, 2008
Messages
1,407
Trophies
1
Age
13
Website
Visit site
XP
466
Country
United States
The code is running natively, and whatever's driving the screen is just interpolating the pixels (think 1280x720 on a 1080p monitor, same thing)
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: Yeah been there had that no fun