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i have problems thinking in mbit vs. mbyte. i need a bit of help to understand how to correctly use my 3-in-1.
onboard ram (psram) is 16 mbytes (16 * 8 = 128 mbit).
so any gba rom with a physical file size of 16 MB or less can be flashed into the psram, and only 1 rom at a time can be in this ram.
the NOR is 32 mbytes (32 * 8 = 256 mbit).
so any gba rom with a physical file size greater than 16 MB has to be flashed in the NOR, again only 1 rom at a time can be here.
now with patches:
is there a list of gba games (somewhere) that must be patched because of their save type. also as i'm not familiar with this where can i look for patches and guides.
cheers,
-another world
onboard ram (psram) is 16 mbytes (16 * 8 = 128 mbit).
so any gba rom with a physical file size of 16 MB or less can be flashed into the psram, and only 1 rom at a time can be in this ram.
the NOR is 32 mbytes (32 * 8 = 256 mbit).
so any gba rom with a physical file size greater than 16 MB has to be flashed in the NOR, again only 1 rom at a time can be here.
now with patches:
is there a list of gba games (somewhere) that must be patched because of their save type. also as i'm not familiar with this where can i look for patches and guides.
cheers,
-another world