Hacking USB Loader GX

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Amuro-san

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@Amuro-san The link that jacksonf shared goes to a universal fix (SUKE01, SUKP01 & SUKJ01) that I uploaded here last year.

The next loader update doesn't need any patches to play the game correctly.
great news, from what i read this problem is caused by being MetaFortress and it seems to me that the Tomy Raider series (among others) use MetaFortress
 

Badablek

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Hey @Badablek can you please build a tab mod based on the latest usblgx version? 🙏

@cjuni the latest usblgx revision is like, 3 years old...I compiled it for myself...3 years ago :blush:
If you want it, no problem, but it won't change your life, and I think the latest unofficial build which is still maintained (can't remember developer's name) would be much better for you (I don't know if there is some kind of tabmod in it, BTW)

ps : only boot.dol (revision 1271/1272)

If I remember correctly :
  • main one uses IOS58 as primary IOS
  • the one named "249" use cIOS249 as primary cIOS (like it always was, before dev decided to change it to 58 for compatibility reason, which I fully understand, but I didn't want)
edit : removed, old build
 
Last edited by Badablek,

cjuni

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@cjuni the latest usblgx revision is like, 3 years old...I compiled it for myself...3 years ago :blush:
If you want it, no problem, but it won't change your life, and I think the latest unofficial build which is still maintained (can't remember developer's name) would be much better for you (I don't know if there is some kind of tabmod in it, BTW)

ps : only boot.dol (revision 1271/1272)

If I remember correctly :
  • main one uses IOS58 as primary IOS
  • the one named "249" use cIOS249 as primary cIOS (like it always was, before dev decided to change it to 58 for compatibility reason, which I fully understand, but I didn't want)

sorry, i was referring to the unofficial version that is currently being maintained.
https://github.com/wiidev/usbloadergx

I really like the tab mod and would like to take advantage of the improvements of this version. If possible I would be grateful. =)
 

Badablek

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sorry, i was referring to the unofficial version that is currently being maintained.
https://github.com/wiidev/usbloadergx

I really like the tab mod and would like to take advantage of the improvements of this version. If possible I would be grateful. =)

@cjuni Here it is. I had to tweak a little bit "StartUpProcess.cpp" in order to be able to compile it. I tried it quickly, with Wii, Gamecube and Wiiware. Everything seems to work fine.
binary (boot.dol) + sources provided.

A little reminder : this build is NOT, in any way, official nor supported in any way by the official developer(s). So, if something is not working as intended, don't even try to bother the official developer(s) about it, just wait until a tab build is officially made !
 

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Last edited by Badablek,

Peli86

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Hi! Today I started to Softmod my Fiends old Wii, everything is fine, main menu looks good, but the USB loader menu looks blurry. Theme should be fine, it's a well known theme. Is there a setting in USB loader gx to change menu resolution or something?
 

blackb0x

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Hi @blackb0x. I hope all is well with you. thanks for your work maintaining usblgx. maybe the tabs could be added as a feature in the next versions?
I've mentioned this before, but I don't want to add it as an option as the mod is incompatible with most themes and it doesn't support the 4:3 aspect ratio.

In a future update I might clean up the UI and make it easier to quickly switch between systems, but I wouldn't use tabs to do that.

Theme should be fine, it's a well known theme.
Does it look blurry with the default theme? If it does then maybe you could try adjusting the loaders overscan settings.
 

blackb0x

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Yes, it's the same with default theme. What should I try in overscan settings? They are default.
I forgot to ask, but how is the Wii connected to the TV? It matters because if you're using a HDMI converter then the overscan settings most likely won't do much for you.

I have my Wii connected to a 1080p TV via the official component cables and when I start the loader it acts as if overscan is enabled, so I need to set the loaders overscan settings to -19 so that everything fits on my screen correctly and it looks a little sharper.

If you use the carousel view and press the home button on your Wiimote then it'll help you to align everything correctly so that the loader looks like this instead of something like this.
 
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Peli86

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I forgot to ask, but how is the Wii connected to the TV? It matters because if you're using a HDMI converter then the overscan settings most likely won't do much for you.

I have my Wii connected to a 1080p TV via the official component cables and when I start the loader it acts as if overscan is enabled, so I need to set the loaders overscan settings to -19 so that everything fits on my screen correctly and it looks a little sharper.

If you use the carousel view and press the home button on your Wiimote then it'll help you to align everything correctly so that the loader looks like this instead of something like this.
Yes i use a hdmi2wii adapter. Everything looks great, wii menu, games, banner, the only ugly and blurry thing ist the USB loader. Same problem on 2 wii consoles.

Pics: https://imgchest.com/p/ne7bx29ky53
 

Trip_Away

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@cjuni Here it is. I had to tweak a little bit "StartUpProcess.cpp" in order to be able to compile it. I tried it quickly, with Wii, Gamecube and Wiiware. Everything seems to work fine.
binary (boot.dol) + sources provided.

A little reminder : this build is NOT, in any way, official nor supported in any way by the official developer(s). So, if something is not working as intended, don't even try to bother the official developer(s) about it, just wait until a tab build is officially made !
Thath build fix the random softlocks?
 

blackb0x

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If that's a 4K TV then it's first being upscaled by the converter to 1080p and then by the TV to get it to 4K, so it's always going to look rather blurry.

Your pictures show that the Wii system menu uses some larger icons and fonts for things like the date and time, so of course that stuff will upscale better. But if you look at the text in most of the banners then you'll see that it's just as blurry as anything in USB Loader GX.

Could you try using the sWiich theme? It's got simple clean looking icons, so in theory it should upscale better.


Thath build fix the random softlocks?
If my r1272 release randomly softlocks for you then yes, the tabbed version will also softlock as I haven't pushed my changes to GitHub yet.
 
Last edited by blackb0x,
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Amuro-san

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If that's a 4K TV then it's first being upscaled by the converter to 1080p and then by the TV to get it to 4K, so it's always going to look rather blurry.

Your pictures show that the Wii system menu uses some larger icons and fonts for things like the date and time, so of course that stuff will upscale better. But if you look at the text in most of the banners then you'll see that it's just as blurry as anything in USB Loader GX.

Could you try using the sWiich theme? It's got simple clean looking icons, so in theory it should upscale better.



If my r1272 release randomly softlocks for you then yes, the tabbed version will also softlock as I haven't pushed my changes to GitHub yet.
in games I use 16:9 screen codes and there are also codes for 4K screens, I downloaded them here from the system even for when I buy my 4K TV, but how do I rename these codes in the system?
 

blackb0x

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in games I use 16:9 screen codes and there are also codes for 4K screens, I downloaded them here from the system even for when I buy my 4K TV, but how do I rename these codes in the system?
You can rename cheats from a PC by editing the correct cheats file. For example, if I wanted to use the 16:9 patch for Resident Evil Code: Veronica X then I'd edit GCDE08.txt to add the following.

Code:
Widescreen
04488170 3F619368

Remove Door Animations
04169FAC 60000000
04169FB4 60000000
 

Amuro-san

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Kallim

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@cjuni Here it is. I had to tweak a little bit "StartUpProcess.cpp" in order to be able to compile it. I tried it quickly, with Wii, Gamecube and Wiiware. Everything seems to work fine.
binary (boot.dol) + sources provided.

A little reminder : this build is NOT, in any way, official nor supported in any way by the official developer(s). So, if something is not working as intended, don't even try to bother the official developer(s) about it, just wait until a tab build is officially made !
Does it work with cheats?
Post automatically merged:

Does it work with cheats?
If not is there a tabmod version of the mod 7 version of the app?
 

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