Just to clear up any confusion, the info cache update only helps to rule out RetroArch itself as a point of slowdown, but if you're loading a big core or ROM it's going to take longer no matter how you slice it, especially if you have core reloading enabled.
Disabling core reloading has been really stable from what I've tried. I launched 25 FB Neo ROMs without switching cores on 1.9.3 and didn't get a single crash. I even made a point to load games from different arcade systems, different sizes, games that are known to be hard to emulate, late-era CPS and Neo Geo, etc. If you still have issues, I would try auditing your ROMs with the latest DAT.No real improvement in ROM loading times with 1.9.3
For FBNeo Roms, I'm between 20 and 30 seconds (Core + ROM loading)
Everything is on a Sandisk Ultra 32GB SD-Card
ROMs zipped
Cache Core info file enabled
Core reloading Enabled (No crash when enabled, Used to crash randomly when disabled on older version, I will give a try)
THe good news is that everything is quite stable with most common cores (FBneo, Mame2003+, QuickNES, mGBA, Prosystem, Atari800, GenplusGX, Mednafen supergrafx, Mednafen Lynx, Snes9x, Stella2014)
Cannonball still freezing
And last but not least, Mednafen PSX and Mednafen Saturn working perfectly ! But it's a special version just for me
The problem was RetroArch reloaded basically everything each time you used them before, but now we have options to stop it from doing that.Playlists have always worked
Last edited by ChiefReginod,