Happy new year all, happy sunday
So I have decided that the next old code I will dive into is NewoEscape #wii #homebrew. Last major release was in 2014. I am not sure how popular this one is but people do play it from time to time. This wii homebrew was originally conceived because I want to make a game that did not involve any shooting at all - so the game is purely about dodging rocks for points until you reach the end of the stage. The closer you dodge the more points you get. The game currently has 10 stages.
Things I plan to fix/add;
* add a boost and air breaking feature so you have something to add extra challenge + points.
* special rings you can fly through for what? more points!
* tighter collision detection and point calculation - DONE!
*remove the random stage generation and replace it with a fixed stage layout so that the stages are easier to learn - DONE!
*add 10 more levels bringing the total levels to 20. - DONE!
* try to improve graphics/explosions , more stuff, framerate, etc
If there is anything else, post suggestions and I will see what I can do. I plan to ticker with the game over the next months while releasing beta builds for testing (get ready for tonnes of screens) similar to the thread I did with NewoAsteroids.
Download it from now or when its done from; https://wiibrew.org/wiki/Newo_Escape
Play the beta
Finally took a break from coding. Download the unfinished beta of NewoEscape for Wii and vWill. Things left to fix; background music is a bit wonky. First couple of stages are a bit too easy. Final stage has too much stuff on screen so there will be frame rate drop/issues. Test it out and let me know what you think - compare it to the old version which you can also download from wiibrew. If it sucks let me know.
Here is a video from (2015);
Here are some screenshots of how it looks now;
So I have decided that the next old code I will dive into is NewoEscape #wii #homebrew. Last major release was in 2014. I am not sure how popular this one is but people do play it from time to time. This wii homebrew was originally conceived because I want to make a game that did not involve any shooting at all - so the game is purely about dodging rocks for points until you reach the end of the stage. The closer you dodge the more points you get. The game currently has 10 stages.
Things I plan to fix/add;
*
* special rings you can fly through for what? more points!
*
*
*
* try to improve graphics/explosions , more stuff, framerate, etc
If there is anything else, post suggestions and I will see what I can do. I plan to ticker with the game over the next months while releasing beta builds for testing (get ready for tonnes of screens) similar to the thread I did with NewoAsteroids.
Download it from now or when its done from; https://wiibrew.org/wiki/Newo_Escape
Play the beta
Finally took a break from coding. Download the unfinished beta of NewoEscape for Wii and vWill. Things left to fix; background music is a bit wonky. First couple of stages are a bit too easy. Final stage has too much stuff on screen so there will be frame rate drop/issues. Test it out and let me know what you think - compare it to the old version which you can also download from wiibrew. If it sucks let me know.
Here is a video from (2015);
Here are some screenshots of how it looks now;
Last edited by newo,