Early Sonic 3 prototype found, features major differences to the final game



Previously, Hidden Palace and The Cutting Room Floor announced their "Sonic Month" event, where documentation on never before seen Sonic the Hedgehog prototypes would be unveiled, courtesy of drx. The first handful of prototypes to be shown were of Sonic CD, followed by some early versions of Sonic Chaos and Sonic 2. Today, yet another prototype has been revealed, and this could be the most important one yet. An early build of Sonic 3, dated November 3, 1993, has been dumped, with lots of content to discover within its code.

Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.03.41.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.02.23.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.07.29.png

Booting the ROM brings up a WIP version of the title screen, featuring a completely different looking sprite of Sonic from the final build. Sonic also features his older sprite set from Sonic 2, surfboarding onto Angel Island instead of hopping off the Tornado and going Super Sonic as he does in the completed version. There is also no insta-shield, however, there is something entirely unexpected: a move that is almost identical to Sonic Mania's Drop Dash. By jumping in the air, and holding up+jump, Sonic will spindash the moment he lands. It also appears that Sonic would have other unique moves, as there is unused code present for an "air dash" attack, and a ring throw ability, where he could attack badniks with them.

Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.01.44.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.01.55.png
Sonic_the_Hedgehog_3_(Nov_3,_1993_prototype).2019-09-13_20.20.54.png

Continuing on, a level-select that looks very much like Sonic 2's features Flying Battery, Mushroom Valley, and Sandopolis as stages for Sonic 3, while beta Lava Reef tilesets are present, which as we all know, these levels would all later be cut from the game and moved over to Sonic & Knuckles. An hour-and-a-half video has been uploaded showcasing the gameplay of the prototype in full, for those interested.

:arrow: Source
 

pustal

Yeah! This is happenin'!
Member
Joined
Jul 19, 2011
Messages
1,560
Trophies
2
Location
Emerald Coast
Website
web.archive.org
XP
6,205
Country
Portugal
Have no idea who at all cares about sonic. Sonic was never Mario nor it will ever be, maybe Sonic was popular in the US but nothing at all world wide. Characterless character.

I think you live in a parallel world, man...
 
Last edited by pustal,

Jonna

Some sort of musician.
Member
Joined
May 15, 2015
Messages
1,234
Trophies
1
Age
35
Location
Canada
Website
twitter.com
XP
3,145
Country
Canada
So, does this have the music composed by the Smooth Criminal himself!?


Nope. The crazy twist is that every one thought the Sonic & Knuckles Collection used some general brand quickly-tossed-together MIDI songs for the music as they couldn't use the Michael Jackson music, but it turns out that music is in this prototype (sounding new for the first time as it uses the Genesis instrumentation instead of a PC's soundcard generic PC sound). So, this whole time we've actually been hearing prototype music! It also helps establish that he was involved, and brought on later to score some tracks.

It's hard to still establish why the tracks were added, and the credits not mentioning him, though. His allegations were running before this build came out, and only a month later did it get heated up with his sister testifying against him, so that seems such an odd and short time to add music, only to have the credit retracted. Then again, considering the extremely short development time they had for this, and seeing the state of how incomplete this is for a game to come out only 4 months later, it looks like some decisions were made quite rash.
 

Sakitoshi

GBAtemp Official Lolimaster
Member
Joined
May 8, 2012
Messages
2,256
Trophies
2
Age
33
Location
behind a keyboard or a gamepad
Website
sakiheru.blogspot.com
XP
2,911
Country
Chile
all I have to say is that that gameplay is painful to watch.
and it also bothers me that the sound emulation isn't on point (no lowpass filter, those rings sound too sharp), but I'm nitpicking too much I guess.
otherwise, nice discovery.

EDIT: I stand corrected. the sound emulation is on point, my headphones confirmed it for me.
 
Last edited by Sakitoshi,

Jonna

Some sort of musician.
Member
Joined
May 15, 2015
Messages
1,234
Trophies
1
Age
35
Location
Canada
Website
twitter.com
XP
3,145
Country
Canada
all I have to say is that that gameplay is painful to watch.
and it also bothers me that the sound emulation isn't on point (no lowpass filter, those rings sound too sharp), but I'm nitpicking too much I guess.
otherwise, nice discovery.
Nitpicking on extremely early development on a rushed game - yeah. You aren't wrong, and you can add on that the sound chip is constantly crying throughout the game, but that's the beauty of seeing these prototypes and how they evolved eventually to the final product from these early stages.
 

Glyptofane

Well-Known Member
Member
Joined
Feb 12, 2009
Messages
1,754
Trophies
2
XP
2,920
Country
United States
It's hard to still establish why the tracks were added, and the credits not mentioning him, though.
I was reading about The Simpsons episode Stark Raving Dad recently and according to that, MJ voiced the lines in the episode, but they used an impersonator to sing Happy Birthday Lisa even though MJ allegedly wrote the song. He wasn't credited for any of that either. Supposedly, his record contract wouldn't allow him to do anything without their approval/setting it up, and I guess singing the song would be an even bigger breach for him than just doing the lines? Anyway, I would imagine the Sonic 3 situation was similar to that.
 
Last edited by Glyptofane,

Sakitoshi

GBAtemp Official Lolimaster
Member
Joined
May 8, 2012
Messages
2,256
Trophies
2
Age
33
Location
behind a keyboard or a gamepad
Website
sakiheru.blogspot.com
XP
2,911
Country
Chile
Nitpicking on extremely early development on a rushed game - yeah. You aren't wrong, and you can add on that the sound chip is constantly crying throughout the game, but that's the beauty of seeing these prototypes and how they evolved eventually to the final product from these early stages.
nah, I know I can't expect perfect results. but I though the sound emulation was too crisp while a real genesis has a lowpass filter going on (that emulators usually leave off by default) and slightly muffles the sound to hide the imperfections of the chip.
turns out I put my headphones on and it sounded like it should, so I was wrong about that.
the guy that was playing though isn't too familiar with sonic or the physics are really fucked up to constantly bump into hazards and enemies like he does.
 
Last edited by Sakitoshi,

James_

aka Underscore_ or 'that Meowstic guy'
Member
GBAtemp Patron
Joined
Oct 2, 2019
Messages
732
Trophies
2
Age
18
Location
Outside, I wandered off
XP
4,851
Country
United Kingdom
This is incredible to see. It's weird yet interesting to see Sonic 2 sprites in Sonic 3 and all that stuff. It obviously looks a bit rushed in some places, but imagine if this was the final product. Just imagine what a world we would've lived in. To be honest it wouldn't be all that different


Also, Sonic on a surfboard is probably one of the best things I've seen all year
 

raxadian

Well-Known Member
Member
Joined
Nov 10, 2018
Messages
4,361
Trophies
1
Age
41
XP
4,574
Country
Argentina
Have no idea who at all cares about sonic. Sonic was never Mario nor it will ever be, maybe Sonic was popular in the US but nothing at all world wide. Characterless character.

Sonic is popular in the UK and France. In fact Sonic is freaking popular in France, even more so than in the USA.

It's hard to still establish why the tracks were added, and the credits not mentioning him, though. His allegations were running before this build came out, and only a month later did it get heated up with his sister testifying against him, so that seems such an odd and short time to add music, only to have the credit retracted. Then again, considering the extremely short development time they had for this, and seeing the state of how incomplete this is for a game to come out only 4 months later, it looks like some decisions were made quite rash.

The Sega Genesis actually had a quite decent sound for a 16 bit system but the music has to be changed to save space and Michael didn't like the end result so he asked for his name to be removed. He was probably expecting something that sounded as great at the Moonwalker Arcade game but Sonic 3 wasn't a Sega CD game and so space had to be saved. That or legal problems.
 
Last edited by raxadian,
  • Like
Reactions: Jonna

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,726
Country
Japan
Don't feed the trolls.

The most interesting thing about this prototype is that it contains the alternate music for Carnival Night and Ice Cap before they were swapped out with the Michael Jackson tracks. These were previously only used in the 1996 PC release. Since it is those tracks preventing Sega from being able to re-release the game, Sega should really just use these in future releases.
 

Graxer

Well-Known Member
Newcomer
Joined
May 23, 2016
Messages
97
Trophies
0
Age
34
XP
1,620
Country
I don't know about that. Sonic has a lot of fans. Maybe not as many as Mario though.
Also, Sonic is even more popular in Europe than the US. It is true that Sonic isn't big in Japan though.

Its just a troll trolling. If it isn't, they need to get their facts straight.
 
Last edited by Graxer,

AirbusX

Well-Known Member
Newcomer
Joined
Nov 8, 2018
Messages
80
Trophies
0
Age
44
XP
1,286
Country
United States
Have no idea who at all cares about sonic. Sonic was never Mario nor it will ever be, maybe Sonic was popular in the US but nothing at all world wide. Characterless character.

I thank god Sonic was never Mario! If you dislike Sonic so much, why waste time posting your meaningless opinion on a post about Sonic. Go get laid or something, probably not possible I imagine.

Anyway, this is a fantastic find!!! I hope we get to play the ROM soon!
 
Last edited by AirbusX,

Teletron1

Space Tech Engineer
Member
Joined
Jan 4, 2019
Messages
582
Trophies
0
Location
EARTH
XP
1,506
Country
United States
Have no idea who at all cares about sonic. Sonic was never Mario nor it will ever be, maybe Sonic was popular in the US but nothing at all world wide. Characterless character.

You sure about that ? Sonic is Sega's mascot and he had enough popularity to get his own cartoon played around the world and now is getting his movie ,he has made billions. It's also the one character not owned by Nintendo that has appeared with Super Mario and the Nintendo brand the most :) Respect
 
  • Like
Reactions: NeoSlyde

NeoSlyde

Let us start the game
Banned
Joined
Mar 6, 2015
Messages
1,899
Trophies
0
Location
Morocco
XP
2,565
Country
France
You sure about that ? Sonic is Sega's mascot and he had enough popularity to get his own cartoon played around the world and now is getting his movie ,he has made billions. It's also the one character not owned by Nintendo that has appeared with Super Mario and the Nintendo brand the most :) Respect
Sonic got 4 cartoons if I remember well..

SatAM, Sonic Underground, Sonic X, Sonic Boom
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @OctoAori20, Thank you. Hope you're in good spirits today like I am. :)