Homebrew Discussion Mario Kart Wii 60fps on Switch

ZachyCatGames

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AKTUALLY if nintendo made a real emulator it ould be more optimized and run faster because they have access to all the info about the gamecubes hardware. Similar to og xbox backward compatibility on xbox one despite no one being able to make an xbox emu for pc
Nintendo’s emulators aren’t really “more optimized” usually, they’re just full of performance hacks that reduce accuracy but improve performance. Either way, Nintendo would have to over double the performance of Gamecube emulation, that’s not happening.
 

Der_Blockbuster

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Nintendo’s emulators aren’t really “more optimized” usually, they’re just full of performance hacks that reduce accuracy but improve performance. Either way, Nintendo would have to over double the performance of Gamecube emulation, that’s not happening.
But we can say one thing probably, the Next Nintendo Console will probably be powerful enough for them to make it happen
 
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Craftyawesome

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Nintendo’s emulators aren’t really “more optimized” usually, they’re just full of performance hacks that reduce accuracy but improve performance. Either way, Nintendo would have to over double the performance of Gamecube emulation, that’s not happening.
To be fair, if nintendo allows themselves to use a sustained 1.7 ghz, they could probably get it to work. Mario Galaxy and Twilight Princess are not exactly lightweight games on dolphin, and run on the chinese shield tv. Nintendo also did n64 on gc with zelda collectors edition, though those are different consoles and designed for basically one game.
 

the_randomizer

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Nintendo’s emulators aren’t really “more optimized” usually, they’re just full of performance hacks that reduce accuracy but improve performance. Either way, Nintendo would have to over double the performance of Gamecube emulation, that’s not happening.

Well the SNES emulation I can say is the best one they've developed on Switch thus far. Still better than the garbage on the Wii U. Gamecube, well that's hard to say.
 

ZachyCatGames

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To be fair, if nintendo allows themselves to use a sustained 1.7 ghz, they could probably get it to work. Mario Galaxy and Twilight Princess are not exactly lightweight games on dolphin, and run on the chinese shield tv. Nintendo also did n64 on gc with zelda collectors edition, though those are different consoles and designed for basically one game.
Yea, if they used 1785mhz with a bunch of performance hacks they might be able to do it. I doubt they ever would though because 1785mhz can increase temps by a decent amount.
 

Craftyawesome

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Yea, if they used 1785mhz with a bunch of performance hacks they might be able to do it. I doubt they ever would though because 1785mhz can increase temps by a decent amount.
Simply replace the "you've been playing a while, why not take a break" messages with a mandatory break /s.
On a more serious note, would dropping the docked gpu to 691 or 614 drop the SOC's temp enough? Or are you worried about just the CPU portion overheating?
 

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