Homebrew Discussion Post homebrew ideas, suggestions, requests here

Clydefrosch

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I know it's not specifically a switch homebrew, but is there any way to grab savestates from a legit switch while they're being transfered to the cloud? like by reading network transmissions?
 

masagrator

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Maybe tool for easy read of detailed user game statistics like playtime? Something like in devmenu, but much more complex. We have for almost a month functions for it in libnx like
appletQueryApplicationPlayStatisticsByUid

and example for it - simple cousin without uid - appletQueryApplicationPlayStatistics
https://github.com/switchbrew/switch-examples/tree/master/applet/app-playstats

I'm too newbie for it sadly. :(
 
Last edited by masagrator,

sayja

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A tool to rotate the screen while in handheld. Like just upside down or something if that's even remotely possible or doesn't exist already :)
 
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wiitendo84

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Has anyone made mention of making a pointer search tool for the pc to use for ram dumps? I know noexs can search for pointers but sx cant. Sometimes using noexs doesnt find a viable pointer either. I'm genuinely curious about it.
 

Cacx101

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Maybe a port of Pokemon Essentials (the engine). I would love to see games like Pokemon Insurgence run on the switch.
 

Clydefrosch

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Requesting some type of homebrew that puts strain on the cpu/gpu while keeping track of clock speeds, temperatures and fan speed over time?

Basically as a way to compare before/after thermal paste replacements (and other thermal mods) to make comparisons more objective.
 

Spadezilla

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Any plans to control the cooler via software? Heat is the number one enemy of battery life and while docked the switch heats a lot. Since I believe it won't boot up without a battery, I think it should be a good idea to do so.
This or make the system thinks it is not docked and don't start the performance mode?

I would love some control over the fan or a more aggressive fan curve! Especially for those of us who have aftermarket dock shells.

Similarly, maybe something to let us control the battery state of charge or limit the charging current? My laptop has a setting that keeps the battery between 40% and 70% when plugged in, the goal is to minimize heat and the number of charging cycles so that the battery can last a longer lifetime.
 

Spadezilla

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I would love some control over the fan or a more aggressive fan curve! Especially for those of us who have aftermarket dock shells.

Similarly, maybe something to let us control the battery state of charge or limit the charging current? My laptop has a setting that keeps the battery between 40% and 70% when plugged in, the goal is to minimize heat and the number of charging cycles so that the battery can last a longer lifetime.

if fan control is not possible, an app or something to run in background that allows us to monitor temperatures would be nice
 

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Something to disable parental controls would be really helpful. I added it for my son before hacking and now I can't disable them permanently since it requires an app and a non-safe DNS setting.
 

wicksand420

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reboot to payload that pauses until you insert a new sd, then reads the payload, not sure if its possible, but not a bad idea
 

gabisenk

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Anyone know anything about a hexen 2 port? It is a bummer if I have started the heretic/hexen series without actually finish it on the switch ;)
 

aarti

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a mario kart 8 deluxe mod that adds point in lan mode, only visible for one self though
(if possible, points could be stored on a server and be seen ingame for everyone)
 

tabzer

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A tool to rotate the screen while in handheld. Like just upside down or something if that's even remotely possible or doesn't exist already :)


This is very necessary for fans of the flip-grip who want to play tate-orientation games where said games are upside down. I think this could be used: https://github.com/switchbrew/libnx/blob/master/nx/include/switch/display/types.h

More specifically:

enum {
/* flip source image horizontally (around the vertical axis) */
HAL_TRANSFORM_FLIP_H = 0x01,
/* flip source image vertically (around the horizontal axis)*/
HAL_TRANSFORM_FLIP_V = 0x02,



I am trying to get a software patch for The Pinball Arcade going, and I am pretty stuck. I don't know how to code. https://gbatemp.net/threads/the-pinball-arcade-flip-grip-support-software-patch.546542

A homebrew method would not only fix the problem for The Pinball Arcade, but a handful of other TATE-oriented games.
 
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XorTroll

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