It says it in Black & White under the instructions in git-hub> Place your ROMs in this location: sdmc:/switch/desmume/roms/it says it cannot find the directory. so what is the directory??
The only real way to solve this problem is by using melonDS: https://gbatemp.net/threads/melonds-for-switch.518300/Hi I'm having a problem, Whenever i save my game it crashes my switch and says "MC9: Unverified Backup Memory!"
Please help
Except it's nowhere as good as No$GBA's.Focus on MelonDS. It is the best emulator out there.
Except it's nowhere as good as No$GBA's.
I tried but melonds lags too badly for me to play
Is there any way to know where desmumenx saves the .sav files of the game?
Or anyway to fix lag in melonds
Yeah I also like the switch version of No$GBA better...Oh wait there is none!Except it's nowhere as good as No$GBA's.
And in Windows switch?there will never be a Switch or Android version of No$GBA. Not even one for Linux or MacOS simply because it's closed source, directly written for Windows and in some parts even written in x86 assembler making it probably as unportable as it can get. Besides the DSi supports and it's higher performance (which comes at the cost of accuracy, even DeSmuME is more accurate) it's advantages like the debugger are mostly irrelevant for the end user.
And in Windows switch?
Afaik since OGL is optional, it might even run on Windows for ARM using the integrated x86 -> ARM emulator. Though how well is another story...Still written in x86 assembler
Have you turned on overclock in the melonDS settings? It should be faster than DeSmuME-NX. Still not full speed for most games though. Hardware renderer will probably be coming in the next release to help with thatI tried but melonds lags too badly for me to play
Is there any way to know where desmumenx saves the .sav files of the game?
Or anyway to fix lag in melonds