Hacking When I install a WAD from WAD Manager in USB LOADER GX, it takes back to the main Wii Screen.

jcgonzmo

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I recently did the softmod thing for the first time in my life. I followed the most up to date guide I could find!
I installed:
►PriiLoader ►d2x-cIOS Installer ► Multi Mod Manager(The links are under the youtube video. I could not post them here because it is my first post).
After this I back up my NAND with BootMii. After this, I installed 2 WADS and they worked fine. However, after doing some more research, I was told not to install WAD files into my system memory. That it would be better to use USBLOADER GX an install all those files in emuNAND. Therefore, if something goes wrong, only the SD card is affected and my system memory is not affected. After reading this, I deleted the 2 WAD files with WAD manager and proceeded to download:
from Sourceforge:
USB Loader GX
USB Loader GX Forwarder
When I entered USB Loader GX, the first thing I did was:
- go to the settings>features menu, select "Dump NAND into emuNAND" ALL
- go to settings>loader settings>emuNAND channel : FULL
- go to the main screen>4th icon in the top menu>enable EmuNAND.
After this, I installed 1 WAD file. When I tried to play it, but it takes me back to the Wii Home Screen. After this, I went back into the loader, an installed another file. I tried to play the WAD but I was taken again to the Wii main screen. What is happening? The other channels that are on the system memory, work fine.

Another question:
I am only interested in running Virtual Console games. The SD card I have is 32GB Ultra Speed San Disk. I do not want to use an external hard drive or USB. I only want to use the SD card.
1) Is there a way to launch USB Loader GX without the loader searching for a hard drive? I do not want to have to press a button to cancel every time.


I saw in other threads that @Cyan knows a lot about this! Hope you can help me!
 
Last edited by jcgonzmo,

Falco_DJ

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Hi, I've never tried emunand before. I guess I should, but here is something @Cyan said about setting it up. Maybe you set it up wrong and this could help. If I helped you, like my post!:)

Hello, and welcome to gbatemp :)

I will (try to) explain how to setup and use EmuNAND with USBLoaderGX. (you already found some, but maybe they are old, or not well explained).


Creating and using EmuNAND with USBLoaderGX
cIOS - Neek - Neek2o

So, before doing anything, you need to know that there are two different emuNAND modes.
The first one is done by the cIOS which redirects some NAND file access to SD or USB. We call it "cIOS EmuNAND" mode.
The second is done by Neek which fully redirects ALL the console and chipset access to SD or USB. We call it "neek" or "neek mode"

cIOS emuNAND is very simple and easy to setup and use, faster to boot and exit back to the loader, but doesn't have 100% game compatibility. Mostly N64 games and few Wiiware are not working. Seeing you tried to play N64 games you probably did well in wanting to use neek for your first try.
Neek is not too much complicated to setup, but requires some additional steps to create the needed files that will be responsible for the NAND redirection.
both cIOS and Neek emuNAND can share the same emuNAND dump, so it's easy to switch from one or the other :)


USBLoaderGX is now compatible with Neek emuNAND, it can boot into neek mode without the need of NSwitch homebrew or a NSwitch channel to boot into neek, or bootmii files, etc.
but you have to use latest release : as of writing it's 1260 (There's a new version available!). for latest, check my signature, or the official thread's first page, or sourceforge.

If you are using USBLoaderGX channel, be sure it's a forwarder channel or you'll be launching r1180 instead of 1260 (get the new one), and you won't have neek support.
if you have a full channel, follow this tutorial to get the forwarder channel.


Dumping NAND and using cIOS EmuNAND
There's nothing easier!

- be sure to use d2x cIOS v8 or newer in USBLoaderGX (or you can use IOS58 if you don't have cIOS installed, but only "Neek mode" will work, so all the cIOS mode games can't be launched)
- launch USBLoaderGX and go to the settings>user path, to edit your path if you want. you need to edit this setting : "EmuNAND Channel folder"
- go to the settings>features menu, select dump NAND>full (it will ask you where to dump if "emuNAND channel" and "emuNAND save" paths are different, choose "channel")
Dump done.

- go to settings>loader settings>emuNAND channel : FULL (do not use partial)
- go to the main screen>4th icon in the top menu>enable EmuNAND.
Setup done

you just created and displayed games located on emuNAND. You can now launch the titles or games.
They will use cIOS mode to redirect NAND to emuNAND, and will require d2x cIOS for that.

Adding new channels
USBLoaderGX has a WAD manager for emuNAND.
- put your wad file on SD or usb
- launch the loader and go to settings>features>emuNAND Wad Manager
- select if you want to install a single file or batch mode to install all files from a folder.
- select your wad file or a folder and choose "install"
done


Compatibility
The steps above are using the cIOS emuNAND mode.
Like I said, compatibility is not 100% but you should use this mode whenever you can. It's faster to boot and can exit back to (return to) USBLoaderGX if you have a USBLoaderGX forwarder channel installed on your NAND and "return to" option pointing to that forwarder.
This mode is a mixed of realNAND and emuNAND : the system menu and the console is still running on real NAND, the IOS are loaded from realNAND but file's access are redirected to emuNAND. When you exit a game, it just stop redirecting file access and reload system menu or the forwarder to go back to usbloadergx.


If you encounter some games which don't work, you will need Neek mode.
Neek is rebooting the console in a full redirection mode. Everything is loaded from the EmuNAND path : the system menu, the IOS, the settings, etc.
The console does not know it's currently doing a redirection, as IOS are not redirecting anything and all official IOS are used instead of cIOS to load games.
the SD card and USB device are locked and can't be used (no homebrew or forwarder access!).

To use neek mode, you will have to add some files to your device:/sneek/ folder
They will be responsible for redirecting all the NAND to your emuNAND path and adding new features (game patch, menu patch, region free, etc.)


Neek or Neek2o
• Neek (Sneek for SD or Uneek for USB) is the main program.
• Neek2o is a modification of neek done by another developer. This one adds new features like:
- subfolder support : you don't need to put the NAND dump to the device's root.
- multi-emuNAND support : you can keep multiple NAND dump and select which folder to use. (easy to keep one PAL, one NTSC etc.)
- Autoboot at launch: you don't see the emuNAND system menu screen and don't need to select the channel to launch,
- return to: you can choose to reload a different channel on emuNAND instead of reloading the emuNAND system menu,
- Wbfs support: you can boot wbfs games from usb:/wbfs/ folder.


Wii and vWii differences:
Neek2o r96 is the latest released version and works only on Wii.
Neek works on vWii (a special vWii version has been released)
Neek2o doesn't have an official vWii release, but a leaked (and illegal to share) version is floating around. that version is precompiled and only need to be placed in /sneek/ folder.

Neek(2o) setup
I already wrote few neek and neek2o compiling and setup tutorial, so I will give links instead of writing the same thing again.

Neek/Neek2o Wii file creation using modmii (skip step 1 and 2)
Manual neek/Neek2o Wii file creation (if modmii doesn't work)

JoostinOnline also wrote a guide to compile Neek (not neek2o) for wiiU's vWii mode : http://www.hacksden.com/showthread.php/8119-Compiling-a-vWii-compatible-version-of-SNEEK

Once compiled, and the neek files copied to the devices (sd and/or USB) you can continue reading this page to setup USBLoaderGX with neek.

Adding a way to exit back to RealNAND.
When in neek mode, all the console is in redirection mode. When you exit a game, you are back to System menu, but it's not your REAL system menu, it's still the redirected one. There's no way to tell the console to exit back to realNAND (as it already think it's the real nand).
The only way to exit this mode is to reboot the console.


Wii
Nswitch channel can detect if you are already on neek mode and instead of launching neek again it reboots the console (reboot<->neek), so we will add this channel to your emuNAND. It will be useful later to automatically exit emuNAND when exiting a game in order to go back to USBLoaderGX located on realNAND.
The Nswitch homebrew has been created in different channels. only the visual is different, so choose based on your preference. (but remember that you will rarely see it, so any channel visual will be fine)

- put one of these 4 wad files on sd or usb. I recommend the classic visual "neek2o NK2O_1 .wad"
- launch usbloadergx and install the wad to your emuNAND.


Note:
If you created a new clean NAND using modmii, you have the option to automatically include a "neek2o" or "Nswitch" channel which will be used to exit to realNAND. The channel will have the correct TitleID (NK2O) so you don't need to install any other wad.


WiiU vWii
vWii already has a "console rebooting" channel : return to WiiU.
you don't need to install a Nswitch channel.


booting neek mode
If you want to boot into neek mode, you have different possibilities:
- right at console boot : using modmii @ boot2, you can autoboot into neek.
- right at console boot : using priiloader rebooting into bootmii or autobooting nswitch.
- manually booting nswitch channel or homebrew
- using a loader : USBLoaderGX can boot into Neek system menu OR tell neek2o to autoboot a specific game bypassing the system menu loading and patching process.

we will use the latest method as you asked how to use it with usbloadergx.
Additionally, USBLoaderGX is fast booting into neek, it doesn't rely on bootmii files or nswitch.

if you followed the install guide linked above, you should now have this setup :

On your device where emuNAND is located:
/nand/my_emuNAND/ <-- your emuNAND path
/sneek/kernel.bin
/sneek/font.bin
/sneek/di.bin <-- if you want Disc emulation (playing wbfs games from the disc channel)


First launch, or Neek system menu launch
We will launch Neek system menu once to verify it's correctly working. No auto-booting a game yet. it's also done to generate the needed files if you just made a clean NAND from scratch using modmii. in that case, the first launch will take few minutes on a black screen before asking to setup the day/date/wiimote sync, don't worry!.
- launch USBLoaderGX
- go to settings>Features>boot neek
wait for neek to boot, it should load the System menu like if you were on your real Wii, but it's actually loading all the data from EmuNAND. the channels you added on emuNAND will be displayed. You can now launch them like if they were on your real Wii.

launching neek this way lets you setup neek and launch game discs from the disc channel.
Press 1 (or 2) on the wiimote to display hidden menus. You can navigate with +/- and A/B button.
Set region free ON and select the proper video mode you want to use inside neek emuNAND.
note: region free is sometime not enough and you will need a NAND from the same region than the game you want to play. you can store multiple NAND dump:
/nand/PAL/
/nand/US/
/nand/JP/
the used path will be set in USBLoderGX, or can be switching from the neek2o hidden menu.

To boot a game, select its channel or use the hidden menu to mount a game disc and launch it from the disc channel.
to exit neek, load the NEEK2O channel you installed on the previous step (nswitch channel), it will reset the console.

Autobooting a game in neek mode
Autoboot is possible only with neek2o.

You should use neek mode only for games not working with cIOS mode (unless you really like staying in neek mode all the time) so you set the neek option only individually in USBLoaderGX.

select a game requiring neek (for example N64 games or Castlevania rebith), go to settings>game option>emuNAND mode : Neek
Select if you want to enable "return to" to reload the NEEK2O channel when exiting your game to initiate a reboot to realNAND.

you can now launch your game ! :)


If you want to stay in NEEK mode to launch another game, disable "return to".
If you want to use neek mode for all your emuNAND, set this mode to the global setting :
settings>loader settings>emuNAND Channel : Neek
settings>loader settings>return to : if a channel is selected, it will return to NEEK2O channel, to disable it just empty that option. (not the best way, but it's like that for the moment)


Ok, I think I completed that guide now!
 
Last edited by Falco_DJ,

The Real Jdbye

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I recently did the softmod thing for the first time in my life. I followed the most up to date guide I could find!
I installed:
►PriiLoader ►d2x-cIOS Installer ► Multi Mod Manager(The links are under the youtube video. I could not post them here because it is my first post).
After this I back up my NAND with BootMii. After this, I installed 2 WADS and they worked fine. However, after doing some more research, I was told not to install WAD files into my system memory. That it would be better to use USBLOADER GX an install all those files in emuNAND. Therefore, if something goes wrong, only the SD card is affected and my system memory is not affected. After reading this, I deleted the 2 WAD files with WAD manager and proceeded to download:
from Sourceforge:
USB Loader GX
USB Loader GX Forwarder
When I entered USB Loader GX, the first thing I did was:
- go to the settings>features menu, select "Dump NAND into emuNAND" ALL
- go to settings>loader settings>emuNAND channel : FULL
- go to the main screen>4th icon in the top menu>enable EmuNAND.
After this, I installed 1 WAD file. When I tried to play it, but it takes me back to the Wii Home Screen. After this, I went back into the loader, an installed another file. I tried to play the WAD but I was taken again to the Wii main screen. What is happening? The other channels that are on the system memory, work fine.

Another question:
I am only interested in running Virtual Console games. The SD card I have is 32GB Ultra Speed San Disk. I do not want to use an external hard drive or USB. I only want to use the SD card.
1) Is there a way to launch USB Loader GX without the loader searching for a hard drive? I do not want to have to press a button to cancel every time.


I saw in other threads that @Cyan knows a lot about this! Hope you can help me!

emuNAND compatibility is not perfect, if you want perfect compatibility you have to use the NEEK mode. But I don't know if your issue is one of game compatibility, or it's an issue with cIOS. I believe d2x-v10-beta53 has some issues with emuNAND, beta52 is better for that. You can use sysCheck to check what cIOS you have: https://gbatemp.net/threads/posting-a-system-check.300279/
 

Falco_DJ

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You should try going into "settings> loader settings> Return To"
Set this to USB Loader GX, this wont fix your problem, but at least it will redirect you wii back to USB Loader GX. Doing that is very helpful, especially when you want to play your wii backups, but dont want to have to keep leaving USB Loader GX. Pressing the home button on your Wii remote and then clicking wii menu, will now take you directly to USB Loader GX.:yaywii:
 

jcgonzmo

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You should try going into "settings> loader settings> Return To"
Set this to USB Loader GX, this wont fix your problem, but at least it will redirect you wii back to USB Loader GX. Doing that is very helpful, especially when you want to play your wii backups, but dont want to have to keep leaving USB Loader GX. Pressing the home button on your Wii remote and then clicking wii menu, will now take you directly to USB Loader GX.:yaywii:

Thanks!

--------------------- MERGED ---------------------------

I did use his guide to help me setup emunand. However, the problem with @Cyan 's guide, is that it from 2016, 3 years old. Maybe the software I use is updated. For example, look at his guide and look at my comments in red:

Dumping NAND and using cIOS EmuNAND
There's nothing easier!

- be sure to use d2x cIOS v8 or newer in USBLoaderGX (or you can use IOS58 if you don't have cIOS installed, but only "Neek mode" will work, so all the cIOS mode games can't be launched) (Do not know what this mean, but did not pay attention. I do not have NEEK)
- launch USBLoaderGX and go to the settings>user path, to edit your path if you want. you need to edit this setting : "EmuNAND Channel folder" (I did not do anything here)
- go to the settings>features menu, select dump NAND>full (it will ask you where to dump if "emuNAND channel" and "emuNAND save" paths are different, choose "channel") (In my version, I did not have Dump NAND, I had the following option "Dump NAND into emuNAND" ALL)

- go to settings>loader settings>emuNAND channel : FULL (do not use partial) (It was already in full when I saw it, I did not select anything)
- go to the main screen>4th icon in the top menu>enable EmuNAND. (I did this)
 

Cyan

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which cIOS did you install ?
you said "d2x cIOS" but you didn't provide the loat, version and base you selected.
posting a syscheck log like asked above will help us know what you really installed.

return to loader, or reboot means : game not found !
there are few reason a game can not be found.
first : you use flash drive instead of HDD. rule number 1 NEVER US FLASH DRIVE ON WII OR WIIU !
you plugged the usb in the wrong port
your device is hidden (ustealth) and you didn't install the proper modded version of d2x
you installed v10 r53 instead of v8r final or v10 r52
your device is not compatible with cIOS
the game you launch is bad/corrupted/underdumped. did you try other games?
there are probably other possibilities, I don't remember them all at once.
 

jcgonzmo

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which cIOS did you install ?
you said "d2x cIOS" but you didn't provide the loat, version and base you selected.
posting a syscheck log like asked above will help us know what you really installed.

return to loader, or reboot means : game not found !
there are few reason a game can not be found.
first : you use flash drive instead of HDD. rule number 1 NEVER US FLASH DRIVE ON WII OR WIIU !
you plugged the usb in the wrong port
your device is hidden (ustealth) and you didn't install the proper modded version of d2x
you installed v10 r53 instead of v8r final or v10 r52
your device is not compatible with cIOS
the game you launch is bad/corrupted/underdumped. did you try other games?
there are probably other possibilities, I don't remember them all at once.


Hi @Cyan thanks for helping me. I followed the guide in the link of youtube I posted on my first post. Check minute 7:37. Here is when the author installs Homebrew and cIOS. You can see the version, and what he does exactly.
According to the video, the version I instaled is D2x-CIOS 3.1
I did not use a Flash Drive or a HDD. I did not use anything. What I wanted to do was just install my games in the same 32 GB SD card that is already in my Wii. The SD card that has Hombrew, Priiloader, Modmanager, USB Loader GX, USB Loader GX forwarder an all the WAD files.

By the way If I install the WADS directly from Mod Manader into the NAND, they work ok. If I install the same NAND in USB Loader GX, it takes be back to the Wii Menu.
 

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3.1 is the version of the installer, not the version of the IOS you installed on your wii.
I rarely look/follow videos tutorial, I know they are wrong 99.9% of the time.


oh, you used SD card? then all I said was not applied :P
SD should be fine and usually don't have any compatibility issues.


edit:
I watched the video : I WAS RIGHT ! 99.9% of the time, video tutorials are wrong !
people really think they know things because they did it once and can create guides when they don't understand all existing technical problems.

r53 is beta, not working good with emuNAND... (and the guide was purposely made for emuNAND, what a tutorial joke)
please, run the d2x installer again, and this time select v10 r52 instead of r53.
if you want to follow my leads, you can even swap the base from slot 249 and 250.

install base 57 in slot 249, and base56 in slot 250. you don't need slot 251, don't mess with it.
in fact, you don't even need slot 250 either.

just install this :
what : d2x v8 final
where : 249
base : 57
version : 21008
that's all you need.


if you have priiloader's blocking upate, you don't need to set version to 65535
you also don't need v10 at all, v8 final is good (identical as v10 r52 in fact).


it doesn't mean using this cIOS will fix your problem, but I just don't like guide giving wrong information, without understanding the reason they do so.
r53 has a specific reason to exist, and can be used for theses reasons only (usb port 1 support, plug & play support), but it breaks other things so it shouldn't be used if not required.


if you don't want to re-install cIOS, don't do it.
you already have what you need : d2x r52 base 57
it's installed in slot 250, so go to usbloadergx and change all reference of 249 to 250 in the loader's settings.
 
Last edited by Cyan,
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jcgonzmo

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3.1 is the version of the installer, not the version of the IOS you installed on your wii.
I rarely look/follow videos tutorial, I know they are wrong 99.9% of the time.


oh, you used SD card? then all I said was not applied :P
SD should be fine and usually don't have any compatibility issues.


edit:
I watched the video : I WAS RIGHT ! 99.9% of the time, video tutorials are wrong !
people really think they know things because they did it once and can create guides when they don't understand all existing technical problems.

r53 is beta, not working good with emuNAND... (and the guide was purposely made for emuNAND, what a tutorial joke)
please, run the d2x installer again, and this time select v10 r52 instead of r53.
if you want to follow my leads, you can even swap the base from slot 249 and 250.

install base 57 in slot 249, and base56 in slot 250. you don't need slot 251, don't mess with it.
in fact, you don't even need slot 250 either.

just install this :
what : d2x v8 final
where : 249
base : 57
version : 21008
that's all you need.


if you have priiloader's blocking upate, you don't need to set version to 65535
you also don't need v10 at all, v8 final is good (identical as v10 r52 in fact).


it doesn't mean using this cIOS will fix your problem, but I just don't like guide giving wrong information, without understanding the reason they do so.
r53 has a specific reason to exist, and can be used for theses reasons only (usb port 1 support, plug & play support), but it breaks other things so it shouldn't be used if not required.


if you don't want to re-install cIOS, don't do it.
you already have what you need : d2x r52 base 57
it's installed in slot 250, so go to usbloadergx and change all reference of 249 to 250 in the loader's settings.

Thanks for the prompt reply @Cyan . Just to make sure everything is clear:
1) Which way is safer for my Wii, leave everything as it is right now (like the video) or reinstall the cIOS with the following:
cIOS: d2x v8 final
Base: 57
Slot: 249
Version: 21008
2) If I reinstall cIOS an ONLY modified Slot 249; What do I do with what I previously installed in slot 250? Do I have to unistall, delete or reinstall with different base, cIOS and version?
3) Out of curiosity, what was the purpose of the video to make us install cIOS in slot 250 and select version 65535?
4) I have Priiloader, but I do not know if its blocking update.
5) If I reinstall and chance everything like you said, do I still have to load Slot 249 to install WADS?
6) If I leave everything as it is right now, and change USB Loader GX reference to 250, does it mean I will install games loading from 250 instead of 249? By they way, where do I change the USBLoader GX reference from 249 to 250?
7) I like to keep my Wii as safe as possible. Actually, after installing everything I erased my network connection from the Wii so that is not connected to the internet an do not get any update by accident. I only plan to play Virtual Console games.
8) Is there a way to stop the search for HARD DRIVE when you load USB Loader GX? or do you have to cancel every time?
9) In the end, what was the problem? Why was the channel of the game only showing on USB Loader GX screen but it was not loading the game?
 
Last edited by jcgonzmo,

Cyan

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1)
Personally, I'd recommend you overwrite your current slot249 because it's the slot used by default by USBLoaders. It'll prevent you from having to remember that you need to edit all loaders' settings to not use that slot but 250 instead.


2)
you'll have duplicated slots (249 and 250 will be identical) but that's not a problem, as you'll keep using only slot249.
either leave it alone, or reinstall/overwrite slot 250 with this :
d2x v8 final, base 56
this way, you'll have both base57 (as default in slot 249) and base 56 (if any game doesn't work with 57 but only with 56, but I don't know any).
I know games which don't work with neither 56 nor 57 (animal crossing for example), if you want that game with keyboard support you'll have to ask me to install a third cIOS in another slot only for that game.

3)
installing cIOS in both slot is a historical glitch.
first release of the first ever cIOS (waninkoko cIOS rev1) installed cIOS base 37 in both slot 249 AND 250 (duplicate), for backup purpose. if one was deleted by nintendo, the other remained. but nintendo could just delete both at the same time, this backup idea wasn't very useful.

Since Waninkoko cIOS rev18, cIOS can use different bases (35, 36, 37, 38, 56, 57, 58, etc.). on the first week of release, lot of people tried all the bases with all their games to find which was the best.
base 56 and 57 was deemed better for compatibility than others, and base38 was dropped. (base 37 was dropped long time ago before rev18)
The difference between the two was that 56 was slightly faster to read/stream data from USB, so it was decided to install base56 in the default slot used by USBLoaders.
the "let's install base 57 in slot 250" is still a remain of being fun from having backup cIOS in a second slot, but this time using a different base instead of a stupid identical copy.

Later, it was found that some games didn't work with base 56 (call of duty, just dance, sing it), so lot of people had black screen at game launch, and to fix it they have to specifically tell the loader to use slot250 instead of slot249 for these games.

I personally find this stupid to install a bad setup as default and wait for users to complain that games are not working correctly to tell them to use the proper base.
I'm now telling users to install base57 on default slot 249, and ALL games will work. by that I mean all games which worked on 56 will also work on 57, so why not use 57 as default?
base56 is (I think) now useless.


Lot of guides are still based on stupidly following deprecated steps and install things randomly by copying other guides, which copied it on another guide, etc.
people are not thinking by themselves and just act as sheep and relay wrong information.

The video you followed looks a lot based on "CompleteSoftmodGuide", telling users to install base56 r53 in slot 249, and base57 r52 in slot 250. This was the WORST thing ever. I explained it a lot and multiple time on the forum.
Hopefully, that guide has been fixed now, after 2-3 years of problem it caused. Now we don't have users (not too much) coming here to get help because of this setup.


About 65535, I don't remember if I explained here or another thread.
it prevent update the cIOS by a fake one released by nintendo, by setting the version to maximum value. the console can't see a new version and therefore won't delete the cIOS if you insert a game disc or perform a network update.
edit: it was in another thread.
https://gbatemp.net/threads/usb-loader-gx.149922/page-1287#post-8486362


4)
Yeah, I didn't watch the video entirely, only the cIOS part.
I suppose the person who did the video does not even understand how priiloader works and didn't tell to apply hacks to system menu.
Priiloader is a program which patches the system menu, it can block game updates, it can disable savegame copy protection, all you to move the disc channel to another location, auto press A on console boot, etc.
but for that, you need a hack.ini file with information on how to hack your menu version, and go to a hack menu of priiloader to enable them.

5)
loading cIOS to install wad is previous decade requirement.
you don't need cIOS anymore to install wads ! use newest and proper tools now, don't follow old outdated video guides. Video guide can't be updated and are bad forever. text guide can be updated!

If you want to install wad into emuNAND, just use USBLoader's internal manager.

6)
yes, that's exactly the purpose. using slot250 where you have base57 r52, instead of using base56 r53.
settings > loader's settings >
Loader's IOS : 250 (or 58 if you have init issue and hdd not found problem at boot)
Game's IOS : 250

7)
There's no more update for years.
nintendo is even closing its own server in 4 days ! no more eshop from Jan 31th 2019. (2006-2019)

I recommend you change the cIOS slot before nintendo close their servers because cIOS are using their servers to get needed files from.
I also recommend you don't block internet, as homebrew are using the network (like USBLoaderGX can download game's covers, or loader's updates!)

8)
If you use HDD, you have the bug I mentioned on step 6
set IOS to 58

If you don't have HDD at all, disable searching for hdd at boot :
Settings > HDD menu > Autoboot USB : disabled

9)
No idea yet. Maybe d2x r53 used by default, instead of d2x r52.
I know v10 r53 doesn't work with Wii games on SD card (wiiflow allows wbfs on SD), so maybe cIOS doesn't like SD card emuNAND either.
try d2x v8 final, or your current slot 250 if you don't replace it, to see if it fix your problem.
 
Last edited by Cyan,

jcgonzmo

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Hey @Cyan
I fix my problem. I did not find d2x v8 final. So I did This

Slot 249
Base 56
D2X v10 Beta 52
Versión 65535

Slot 250
Base 57
D2x v10 Beta 52
Versión 65535

From what I read I should change Base 56 to 57.
By the way I tried to play Castlevania Rebirth. If I install on my Wii it works but I cannot play the game on usb loader GX. Could it be because of the base issue your are mentioning?
 

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good to see the problem was just because you installed the beta revision 53, instead of revision 52.
it's said in some guides that r53 is not good for emuNAND, but unfortunately video tutorial creator just don't care about information we provide.

v8 and v10 r52 are identical, so it's fine.

you can swap base56 and 57, so by default the loader will use slot249 base57, and you'll have a better game compatibility.

Some WiiWare/VC games are not working with cIOS emuNAND mode, and you need Neek emuNAND Mode instead. the Rebith series are part of these non working channels.
here is a list of non working VC/Wiiware on cIOS emuNAND mode :
http://wiki.gbatemp.net/wiki/Wii_cIOS_EmuNAND_Compatibility_List

some game can work with cIOS but not with v8 or v10, look at Fobot : it works with cIOS rev17 but not any rev21 d2x mods. or maybe it's not the revision, but the base38 instead of 56/57 which makes it work?
some game can work with cIOS but require a specific base, like Sword & soldier works only with base57 (not 56), or both "Texas Hold'Em Poker " and "Mr Bumblebee Racing Champion " work with base58 (only v10-alt? or also v8/10 ?)
lot of games are not tested with all cIOS version/base possibilities, so users just prefer to use Neek emuNAND mode instead of trying lot of combinations.

neek tutorial (could be outdated):
https://gbatemp.net/posts/6592730
note that neek will comes with its own additional requirement and new problems will arise to make your setup compatible with it.
 
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good to see the problem was just because you installed the beta revision 53, instead of revision 52.
it's said in some guides that r53 is not good for emuNAND, but unfortunately video tutorial creator just don't care about information we provide.

v8 and v10 r52 are identical, so it's fine.

you can swap base56 and 57, so by default the loader will use slot249 base57, and you'll have a better game compatibility.

Some WiiWare/VC games are not working with cIOS emuNAND mode, and you need Neek emuNAND Mode instead. the Rebith series are part of these non working channels.
here is a list of non working VC/Wiiware on cIOS emuNAND mode :
http://wiki.gbatemp.net/wiki/Wii_cIOS_EmuNAND_Compatibility_List

some game can work with cIOS but not with v8 or v10, look at Fobot : it works with cIOS rev17 but not any rev21 d2x mods. or maybe it's not the revision, but the base38 instead of 56/57 which makes it work?
some game can work with cIOS but require a specific base, like Sword & soldier works only with base57 (not 56), or both "Texas Hold'Em Poker " and "Mr Bumblebee Racing Champion " work with base58 (only v10-alt? or also v8/10 ?)
lot of games are not tested with all cIOS version/base possibilities, so users just prefer to use Neek emuNAND mode instead of trying lot of combinations.

neek tutorial (could be outdated):
https://gbatemp.net/posts/6592730
note that neek will comes with its own additional requirement and new problems will arise to make your setup compatible with it.

@Cyan

1) Is neek safe to install?
2) Which is better, neek or install in the Wii's memory?
3) If switch to neek do I have to undo anything that I have done now? Right now I am using cIOS emunand.
 
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1) neek is not installed, so it's safe (it's even the purpose of neek, prevent issues). It's temporarily loaded in memory, and cleared at console reboot.
2) "better" depends what you asks:
safer : neek
easier or more compatible : Wii's memory. but be careful of bricks. might not work fine with games from different region.
3) you don't have to undo anything, it's using existing setup (neek and cIOS mode can both share the same emuNAND folder)
 
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Ok I will do this tonight:
1)Install Neek (Do you know of a good update tutorial?)
2) Change cIOS to 57

--------------------- MERGED ---------------------------

By the way @Cyan apart from the cIOS change and neek mode install, what else do you recommend me doing before online service is out this 30?

--------------------- MERGED ---------------------------

Any way to creat channels per console an install games per channel?
NES channel for Nintendo games
Snes for super mes games
Etc
 
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1) neek is not installed.
if you mean "generate the needed file for SD card" then, yes it's what you need to do. it's like people saying they install homebrew on SD card, I guess ? they are not really installed, they are just files copied to SD card and launched by the homebrew launcher.
if you think it's installed in the console, then it's wrong. the purpose of emuNAND is specifically to keep the console untouched/clean/virgin, and do everything on a copy of its memory.

2) what could be useful is to get all unpatched IOS (run modmii, press L (I think) to backup all nintendo's IOS.
in that case, if nintendo shutdowns the system updater too (not only the eshop) then cIOS installer can use offline method with the wad files you backup.

3)
I don't understand what you want. You'll have to be more specific.
which channel? (per game, or per system)
which channel type ? VC/Wiiware, or forwarder/homebrew/emulators?
what do you expect a channel to do? launch emulator, individual game from emulator?
where do you want to see them? (original menu, loader, etc.)
 

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@Cyan

One of these two options:
1)Have an individual channel per system (nes, snes, n64, etc.). So that I can install all the games of each system per channel. Hence, my loader’s menu is not full of desorganizar channel of different games.
2) Sort then in alphabetical order if the previous cant be done. Then manually arrange if needed.
3) At least sort them per system on the menu if I cannot create a unique channel per system.
 

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so, what you want is a way to launch emulators ? and then in the emulator let it lists all ROMs from SD or USB?

ahh, no, I understand what you want.
make folders based on game type. no, there's no folder system.
there is a category system instead, where you only display games based on their genre and or console.

1. feature > import categories of all your current listed games using wiitdb (you need wiitdb first)
2. main window > top menu > desk icon > disable "all" (make it empty) and enable only the category you want (VC Snes, for example)
https://gbatemp.net/posts/4251265
 

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