Tutorial  Updated

How to play Gamecube, PS1, & N64 games from the wiiu gamepad

For a while now it's been possible to play Gamecube games directly with the Wii U gamepad as a controller. Not only this, you can also play PS1 and N64 games from the gamepad as well! This essentially makes it into a portable experience, well if you're close enough to the console that is. For those who love playing things off-TV, this is a really amazing feature to utilize. You could also play from a TV with the gamepad as a controller if you prefer.
It's now possible to force vWii to use Wii U CPU speeds to get a performance boost on PS1 and N64 emulators! PS1 games are now playable at fullspeed, well at least mainstream games are but not everything works.
Use Section I for Gamecube games, if that doesn't work then you'll need to use Section III instead. This tutorial doesn't require you to hack vWii at all, unless you're going to use section III.

This guide assumes that you have a basic understanding of Wii U hacks. Such as booting into Homebrew Launcher, running CFW, installing with Wup Installer GX2, how to use Nintendont, etc.

EDIT: Tutorial under construction, removed the premade homebrew injects as they used official Wii VC and are considered copyright infringement to share with others. Will add a tutorial on making your own whenever I feel like it sometime.





I. How to play Gamecube games on the gamepad

There are two methods for playing gamecube games on the gamepad. The first method is by making your very own indivisual Gamecube injection using Wii Virtual Console as a base, with the injector script.
The second method is to use a forwarder to Nintendont which then you can select a game from a list. Users mostly prefer method 1 because they like having indivisual gamecube titles on their Wii U home menu. It's all up to you which method you prefer. Both methods have gamepad support and save to the same location either way. You don't need to hack vWii at all to follow this section.




Method 1 - Indivisual Gamecube injects (Injecting Gamecube games into Wii VC which you can install)

1) Use this script to build your own Wii VC injects with gamecube games using your own .iso:
https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/


2) Once you've created your inject you should have install files, basically a bunch of .app and .h3 files in a folder. Place these on your SD card in the install folder (Same as installing Wii U games) SD:/install/NameofGame/ ~.app & .m3 files~

3) Download these Nintendont files HERE
(Courtesy of Flump for the upload)

4) Extract all the files to your SD card, Except the install folder (It's only needed for method 2)

5) On your Wii U, run CFW such as HaxchiFW or Mocha. Then launch WUP Installer GX2 to install your gamecube inject (To USB Storage or System Memory)

6) Now launch your gamecube inject from the Wii U home menu. It will ask if you want to use the gamepad as a controller, choose yes.
If your TV is turned off or the HDMI isn't connected, it will also ask if you only want to display on the gamepad. It will reboot into vWii mode and start the gamecube game.

Note: You always need to enable CFW before launching a Gamecube inject, else you'll get Error Code 99-9999 and be forced to shutdown. Even if you exit a game, you still have to enable CFW again before launching another

Note: For some users, the game may result in a black screen. As of right now, there is no explanation to this phenomenon or how to fix it. If this is the case, you won't be able to use method 1 or 2 in this section. Use the "All in One" method instead in Section III below as a workaround.




Method 2 - Nintendont forwarder (Boot directly into Nintendont where you can choose a game from a list)

1) Download these Nintendont files (REMOVED, make your own Nintendont inject with the Wii VC inject script. I can't help since its considered copyright)


2) Extract all files to your SD card, including the install folder (Which contains the Nintendont forwarder)

3) On your Wii U, run CFW such as HaxchiFW or Mocha. Then run WUP Installer GX2 to install Nintendont Forwarder (To USB Storage or System Memory)


4) Launch Nintendont from your Wii U home menu. It will ask if you want to use the gamepad as a controller, choose yes.
If your TV is turned off or the HDMI isn't connected, it will also ask if you only want to display on the gamepad. It will reboot into vWii mode and launches Nintendont.


Note: You always need to enable CFW before launching Nintendont, else you'll get Error Code 99-9999 and be forced to shutdown. Even if you exit a game, you still have to enable CFW again before launching Nintendont

Note: For some users, launching Nintendont may result in a black screen. As of right now, there is no explanation to this phenomenon or how to fix it. If this is the case, you won't be able to use method 1 or 2 in this section. Use the "All in One" method instead in Section III below as a workaround.



Nintendont usage tips

- Use the Official Nintendont Page for info on how to use Nintendont. It has everything you need to know!

- If you press "-" on your gamepad, it will change the control scheme to be rotated a quarter clockwise or back to the original control scheme. If you find the controls to be suddenly awkward, you must've hit the minus button by accident. Hit minus to change it back to regular controls and always remember this for future reference.
- If you hold "L" on your gamepad, your inputs on ZL/ZR will be used as half pressed L and R buttons in-game. Useful for games like Super Mario Sunshine.

- Saves are stored in SD:/saves/ as indivisual memory card .raw files. These are compatible with the Dolphin emulator and you can even use Dolphin's memory card manager to transfer saves from memory card to memory card

- You can trim your Gamecube .iso's to save space altogether by converting them to .ciso format. Use Wit (Wimm's ISO Tool)

- Check the compatibility list HERE . Note that shrunk is not the same as .ciso. All .ciso converted games will work, unlike shrunken games with DMToolbox.



II. How to play PS1 and N64 games on the gamepad

1) Open this google drive link:
(REMOVED, make your own WiiSXR and Wii64 injects with the Wii VC inject script. I can't help since its considered copyright)

2) Download "(WiiU Gamepad) Wii64.rar", and "(WIIU Gamepad) Wiisxr.rar"

3) On your SD card, make a folder called install. Extract the folders within the Wii64 and Wiisxr rar files into the install folder

4) Download Sign_c2w_patcher


5) Open the zip file and drag the wiiu folder to your SD card (merge it with your own if you already have one)

6) Download the latest release of Wii64 (Fix94's port of mupen64): https://github.com/FIX94/mupen64gc-fix94/releases

7) Download the latest release of Wiisxr: https://github.com/Mystro256/wiisxr/releases

8) Extract the folders from the Wii64 and Wiisxr zips to the root of your SD card, except the Readme file (There are two folders within each zip file that you need)

9) On your Wii U, run CFW such as HaxchiFW or Mocha. Then run WUP Installer GX2 and install Wii64 and Wiisxr (Install to System Storage ONLY! Don't install to USB)

10) Run Sign_c2w_patcher from Homebrew Launcher. It will reboot to the home menu with CFW enabled (This is needed to overclock vWii to get a performance boost for the emulators)

11) Run Wii64 or Wiisxr, it will ask if you want to use the gamepad as a controller, choose yes.
If your TV is turned off or the HDMI isn't connected, it will also ask if you only want to display on the gamepad. It will reboot into vWii mode then launch Wii64/wiisxr.


Note: You always need to run Sign_c2w_patcher before launching Wii64 or Wiisxr, else you'll get Error Code 99-9999 and forced to shutdown. You also won't get the overclocked CPU speeds needed for the performance boost.




Using Wiisxr

- You'll need a PS1 BIOS, place it in SD:/wiisx/bios/
- Place your PS1 games in SD:/wiisx/isos/ , they can be in either .bin or .img format (Also include the .cue/.ccd/.sub file if it exists)
- In Wiisxr, you'll need to go to settings to change some things
- Under General where it says Select BIOS, set it to
SD (If you don't do this, you'll have no controls in-game)
- Be sure the option to "Boot with Bios" is set to yes
- Under Video, set the Screen Mode to
16:9
- Go back to General and choose "Save settings to SD", this saves the changes you made, permanently
- As you play different games, you'll need to change the controller type from time to time, either Standard or Analog
- For Crash Bandicoot or games without analog support, you can change the input of the DPAD to "LS-up, LS-Down, etc" to get analog controls with the gamepad. Be sure to save your button mapping to slot 1 so you can load it later. Then go back and choose Save Button Config to SD. (Thanks GameInCanada for that tip!)
- After saving in-game and you return to the Wiisxr menu, you may see a message that says "failed to save". Ignore this message, it did save successfully to your SD card in the wiisxr folder
- You'll also have to switch between Interpreter and Dynarec under Video. Check the Wiisxr compatibility list:


Wiisxr compatibilty list



Using Wii64

- Place your N64 roms in SD:/wii64/roms/
- Don't really have to change settings, everything is set properly by default. Including a memory pak
- Check the compatibilty list to see specific settings


Wii64 Compatibiltiy list



III. All in one solution for Gamecube, PS1, and N64 games on the gamepad (vWii Homebrew Channel with gamepad support. Use this if section I. didn't work on your system)

If you're interested in having Nintendont, Wiisxr, and Wii64 accessible all in one app, you can install Homebrew Channel forwarder on Wii U. This will boot up vWii Homebrew Channel but with gamepad support and you can launch Nintendont, Wiisxr, or Wii64 from there. You NEED to use this method if your Gamecube injects or Nintendont forwarder result in a black screen, this is a workaround to that issue. This section requires that you've hacked vWii already and can install .wad files. Use the Official vWii Hacking Guide if you haven't already, then come back to this guide and continue below.

1) Open this Google Drive link:
(REMOVED, make your own Homebrew Channel inject with the Wii VC inject script. I can't help since its considered copyright)

2) Download "(WIIU Gamepad) HBC.rar"

3) Extract the .rar file to the install folder on the root of your SD card

4) Download the latest release of FIX94's fork of Homebrew Channel (Called Homebrew.Channel.-.OHBC.wad): https://github.com/FIX94/hbc/releases/

5) Place the Homebrew Channel .wad file on the root of your SD card

6) Boot into vWii and install the Homebrew Channel .wad file using YAWMM (Yet Another Wad Manager) or any other wad manager. Ignore all the messages if using YAWMM, keep pressing A to skip the first messages you see. Then browse for the wad file and install it.

7) Exit vWii and run CFW such as HaxchiFW or Mocha. Run WUP Installer GX2 and install HBC (To System Storage ONLY! Don't install to USB)

8) Run "Homebrew Channel" from the Wii U home menu that you just installed. It will ask if you want to use the gamepad as a controller, choose yes.
If your TV is turned off or the HDMI isn't connected, it will also ask if you only want to display on the gamepad. It will reboot into vWii mode and launch Homebrew Channel, but with Gamepad support. Which means you can navigate with the gamepad buttons.

9) From Homebrew Channel you can launch Nintendont, Wii64, or Wiisxr. Don't launch anything else as they don't have gamepad support.

Note: You always need to run Sign_c2w_patcher before launching Homebrew Channel Forwarder else you won't get the overclocked CPU speeds needed for a performance boost with Wiisxr or Wii64. If you're just launching Homebrew Channel for use with Nintendont, you can use regular CFW such as HaxchiFW or Mocha.
 
Last edited by MattKimura,

FIX94

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in theory doesn't a game cube injection just mount a Gamecube iso to vwii? then if you mount a ps1 title instead then have wiiSRX run it... wiiSRX should just now where to load the game from... like Nintendont would. @FIX94 maybe?
thats pretty much how it works, wii vc basically just is a wii iso being booted up, so whats done in nintendont is we build a wii iso with the gamecube game.iso inside it, for other homebrew apps you would have to add code to them to allow to mount wii isos of course to make this work.
 

Nimrod-002

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thats pretty much how it works, wii vc basically just is a wii iso being booted up, so whats done in nintendont is we build a wii iso with the gamecube game.iso inside it, for other homebrew apps you would have to add code to them to allow to mount wii isos of course to make this work.
so ps1 injections are possible if someone codes a wiiSRX forwarder/injector?
 

WompaStompa821

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For GCN method 1, where on the SD card do I extract the files to in step 4?

"4) Extract all the files to your SD card, Except the install folder (It's only needed for method 2)"
 

sion_zaphod

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GameCube Isos on usb drive are not working for me either. I can boot into vwii and run usbloadergx or wiiflow and then run GameCube games from those loaders with nintendont on the usb drive. But if I use the Wii u nintendont channel it just throws me back to Wii u menu. I've tried putting nintendont on SD card and using the channel to load nintendont and it gets as far as choosing SD or USB. Then when I chose USB it says drive cannot be mounted. My usb is ustealthed but I've read the forums and comments for nintendont which say it can work with ustealthed drives. The fact that it works from wiiflow and gx proves that it works. Also the wiiflow channel for wii u does the same it loads the wiiflow channel but doesn't pick up my hard drive. I've tried the drive in all the usb ports without my Wii u drive connected but the behaviour is the same.

Is there an updated Wii u channel/forwarder for wiiflow or nintendont because the existing one refuses to acknowledge my hard drive is even connected.

Also I had a thought. Would it be possible to install GameCube Isos much like the injected nintendont Wii u channels (the iso is installed on the Wii u internal nand or Wii u drive) without the channel forwarder. In other words just the iso so that it doesn't use the 300 title quota. Could those games be run through nintendont? And even better could they be run through wiiflow? If that's possible it would be possible to run Wii injects in the same way without using the 300 title quota and only having one Wii u drive connected.
 

suzsuzuki

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Guys anyway to power off only the gamepad screen? I'm using the Nintendont forwarder. If I press power it power offs WiiU
 

The_IC13

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I just corrected it saying "Extract the folders from the wii64 and wiisxr zip files to the SD card"
Basically the Wii64 and Wiisxr zips come with two folders in them. Like Wii64 would have an apps folder and wii64 folder. You'd extract both of these to your SD. Just everything you see in the zip, extract it (Except the readme)

In step 2 to where it says 2) Download "(WIIU Gamepad) HBC.rar" I cant download it and cant find the rar anywhere :( can you share a link or reupload the rar so i can complete the process please.
 

DolphinCube

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okey dokey. I tried the no vwii homebrew tactic for not64 and I just get the banner and that's it. basically a brick right there. Any help with this?
 

XC-3730C

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I read through this entire thread, and correct me if I am wrong, but with one of the aforementioned methods, I am able to play GC, Wii, and homebrew via the WiiU gamepad via USB drive? Or is it better to load Wii U games from a Wii U formatted HDD, and everything else from SD?

I currently load Wii U via USB 59ogb drive, and use USB GX Loader on a separate 500gb USB drive, but it would be nice to somehow use one larger USB drive.
 
Last edited by XC-3730C,

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