Intellivision Amico announced, boldly claims that it'll have better 2D graphics than the PS4 or XB1

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Earlier this year, we were teased at the existence of an upcoming Intellivision-based retro throwback system, and five months later, more information about the curious piece of hardware have been unveiled. This system now sports the name of the Intellivision Amico, with a few notable features and details. Firstly, the Amico will retail anywhere in the range of $149 to $179 dollars, when it launches two years from now, in 2020. A bold claim also states that the power within the system will offer "the most advanced 2D sprite-based graphics the world has ever seen", also putting above what either the PlayStation 4 or Xbox One, or according to them, a 'PlayStation 5' could ever reasonably output in terms of 2D visuals. Games for the system are set to have prices from $3 to $8 apiece, with the available titles only being 2D-based games and capped at most at an E10+ rating due to the heavy "family focus" the system has. Its controllers are small, with a touchscreen built into them, while the system itself will have WiFi features, as well as an HDMI port. Games both old and new will be coming to the Amico, and will have updated visuals, multiplayer, and achievements. Development kits are due out in Summer 2019.
 

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So...I should be expecting all games to look better than Cuphead and Shantae: 1/2 Genie Hero then...that's what your telling us right Intellivision?

Talk about setting your hype level to stupid and setting yourself up for failure.
 
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sarkwalvein

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So...I should be expecting all games to look better than Cuphead and Shantae: 1/2 Genie Hero then...that's what your telling us right Intellivision?

Talk about setting your hype level to stupid and setting yourself up for failure.
But Noes!
Shantae uses 3D backgrounds and bosses, and 3D in this console is forbidden and prosecuted, offending developers will be beheaded in the guillotine!
The same applies for anybody charging more than $8 for a game or putting any content that would be considered above E10+, and we all know Cuphead doesn't meet that criterium.

Expect some beautiful, parallax scrolled and sprite galore Flappy Bird clones!
 

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This console that shares similar ideas as the Ouya, but making a stronger emphasis on production of cheap shovelware is irrelevant.

And we didn't think the joke presidential candidate would be elected either.

Companies build products, people decide whether to buy them or not.

The only thing I'd question is why they are telling us about it 2 years before it's going to be on sale.

So...I should be expecting all games to look better than Cuphead and Shantae: 1/2 Genie Hero then...that's what your telling us right Intellivision?

No that isn't what they have said.
 
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sarkwalvein

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And we didn't think the joke presidential candidate would be elected either.

Companies build products, people decide whether to buy them or not.

The only thing I'd question is why they are telling us about it 2 years before it's going to be on sale.
Good point.
It doesn't produce any kind of hype in me anyway, what could mean I am not part of the target market, or that the interested target market doesn't really exist.
For me it only means that I don't have any hope in it, specially due to way they are marketing it with big words against the competition, all while putting from the start some conditions (like very budget price limitations to software and E10+ limitation), that would lead IMHO to a shovelware style of cheap games.
 
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That's a bizarre claim if I ever heard one. It might've worked in the 90s, where 3D was in its infancy and systems like the Neo Geo and CPS2 could handle more frames of animation in-memory than, say, the PS1. However, it's 2018, and unless this system is sporting a ridiculous amount of VRAM (which it most definitely isn't), they're all just talking out of their asses.
 

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"Better 2D graphics"

That's so fucking cringe to read. Like, I could say that Crayola makes the best 2D colors, or that calendars have tell best 2D time. Anyone else think this article sounds stupid as hell?



With that claim, they probably meant 2D graphics with a lot of details. Something that technically wasn't that much explored, as indie devs will usually play with big sprite tiles. Take Stardew Valley, for example. A beautiful game but you just know that it could have been better.

The current gen consoles have been out for enough time to draw conclusions about the state of 2D sprites in the gaming industry and I agree with them. Let's hope that they can actually deliver. I feel like developers have gone the extra mile with 3D models improvements but have never touched 2D games' graphics complexity with that same passion again. But that's not up to Intellivision, rather to the developers that will choose to develop on this system. What's stopping from developers to simply put the same portings on their console?

If the project won't be canceled, it will be interesting.
Then I expect 2D games with 8K graphics resolution and 1:1 pixel detail. Not this "16-bit graphics scaled to fit 1080p" crap.
 
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Earlier this year, we were teased at the existence of an upcoming Intellivision-based retro throwback system, and five months later, more information about the curious piece of hardware have been unveiled. This system now sports the name of the Intellivision Amico, with a few notable features and details. Firstly, the Amico will retail anywhere in the range of $149 to $179 dollars, when it launches two years from now, in 2020. A bold claim also states that the power within the system will offer "the most advanced 2D sprite-based graphics the world has ever seen", also putting above what either the PlayStation 4 or Xbox One, or according to them, a 'PlayStation 5' could ever reasonably output in terms of 2D visuals. Games for the system are set to have prices from $3 to $8 apiece, with the available titles only being 2D-based games and capped at most at an E10+ rating due to the heavy "family focus" the system has. Its controllers are small, with a touchscreen built into them, while the system itself will have WiFi features, as well as an HDMI port. Games both old and new will be coming to the Amico, and will have updated visuals, multiplayer, and achievements. Development kits are due out in Summer 2019.
I am interested, if it brings cool new retro games, I might buy it.
 

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I am interested, if it brings cool new retro games, I might buy it.
But why would it?
Current gen consoles are much more likely places for quality retro games to occur.

Here they are advertising "very low budget games" (<$8) "targeted at e10+ or below". To me it seems like a recipe for bad quality software made on a hurry with the minimal costs. I don't think this is a good incentive for retro game developers to put any effort on making good quality retro games that have to sell for some pennies.
 

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The price tag and the limitation on age rating for the gameware is like someone shooting their testicles in order to reproduce.

It barely makes sense. My daughter of 4 is less interested in Wii gaming (or any other peripheral devices) than the Switch.
If this was something akin to the Switch, I could see some potential.
If this is supposed to rekindle Intellivision's history in videogames, it won't go far. First, Intellivision games are ancient, and barely worthy to revisit.
The age restriction will kill:
Roguelikes
Shoot-em-ups
Fighting games.

So it will house:
Match 3 games
Find hidden objects games
Puzzle games

Yes, success awaits.

I hope it is hackable.
 

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sounds like a great place for indie games to start but the idea for a developer to invest in a new system that the market doesn't have much of an eye on is very risky. I do hope that it does take off.
 

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But even if they hypothetically add 8K output, that still makes no sense. Next to no displays support it, and most 2D games are upscaled for higher resolutions anyway, even on modern consoles, usually because of art style decisions. Hell, imagine a fully animated true 8K 2D game - the amount of space you need to store the sprites alone and the work to create sprites that high resolution would be insane.

They are launching this in 2 years time, so 8k will have advanced. I'm not saying for sure it has 8k, but that would be better.

It wouldn't be hard to make 2d hardware better than ps4 or x1 because they are framebuffer based, while from the description it's probably just modern 2d hardware with lots of sprites. Maybe it's like neogeo where pretty much everything is a sprite. Fill rate will be irrelevant, because you aren't filling anything.

Rather than having to waste time building up scenes in open gl, you might just poke x,y coordinates in a sprite and point it at an area of ram, set priority etc. Whether any games will take advantage of all the power or not is another matter.

The "no ports" could be because the hardware is so different that it will be impossible to port anything to it.

The term "better" might not mean what you think it does.

Good point.
It doesn't produce any kind of hype in me anyway, what could mean I am not part of the target market, or that the interested target market doesn't really exist.
For me it only means that I don't have any hope in it, specially due to way they are marketing it with big words against the competition, all while putting from the start some conditions (like very budget price limitations to software and E10+ limitation), that would lead IMHO to a shovelware style of cheap games.

I'm sure there are plenty of parents in the US who want their children to be playing wholesome games. Of course there are also parents who want their children to learn how to shoot people as soon as they can hold a gun.

lmfao intellivision looking to recreate their late 80s success.

How is this any different to nintendo, sony etc trying to recreate their success each time they bring out a new product?

It sounds like a nice challenge to write an emulator for it anyway.
 
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"with the available titles only being 2D-based games and capped at most at an E10+ rating "

LOL this thing is going to fail so hard cant wait to see it crash and burn
 

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Oh dear, that went WAAAY over your head didn't it...:lol:

Quality read, gave me a good laugh ...almost made me interested in buying one hehe!
I have to take the statement at face value because it's a commercial release, not a comedy club routine.

I was pointing out that it wasn't the only reason and the processing ability was also important.

It depends on how much processing power you have and how many layers of parallax scrolling and how many sprites you have on screen.

How is it not a 2D specific issue? If you have a console that can do 2d at 8k, but not 3d at all & a console that can do 2d & 3d but only at 4k. Then the 8k console has better 2d than the 4k console. You might think it's not worth having the 8k console, because you want 3d. But they couldn't honestly claim it had better graphics, without putting the caveat that it only applied to 2d.

Of course it depends on what they mean by better and this thing isn't out for another 2 years. Maybe they've gone back to sprites and tile maps and by better they mean easier to program. Until we know more it's just conjecture.

I'm disagreeing with the "there is no way that what they are saying makes any sense" argument, because there are ways that what they are saying makes sense.

They are targeting parents who don't want their kids to play violent games, they aren't targeting us.
Please name a proposed GPU that would prioritise 2D over 3D and would be better at it than VEGA, the most obvious choice for the PS5. If you're telling me that this dead brand will specifically work on a custom GPU with custom 2D hardware that surpasses what AMD can do on their chips already, I'm just going to giggle. As for the whole "kids" argument, you know what else parents won't give to their children? 4K plus displays that cost thousands of dollars.
 

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I haven't looked on the controller before. What can you do with a touchpad and one button today?

Touchpad? On Intellivision? that would be weird. The original was buttons for 0-9 and two more, but overlays to "change" them to whatever the game wanted them for. Then on the sides, TWO buttons (on each side) not one. And the control disc, of course, but I don't think anyone liked that....
 

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