This is a small program that allows editing of the icons and metadata within an already compiled .NRO file. I'm hoping that this tool makes it easier to organize some of the Switch homebrew that is coming, out as this data is embedded directly into the binary.
Download is here:
https://github.com/vgmoose/nro-asset-editor/releases
One example usage of this program is editing the Assets data of a pynx .nro so that you can fully publish your own python-based Switch homebrew only by editing the main.py file and adding your own assets!
This program is open source, if you would like to contribute the source code is also available at the above link. In the future, I would like to add a command-line only version of this program so that it can be invoked without needing a display, which may be useful for Makefiles.
The program does not output much debug information (unless an error happens). I don't usually release PC tools so please let me know on Github if there are any issues with it.
Download is here:
https://github.com/vgmoose/nro-asset-editor/releases
One example usage of this program is editing the Assets data of a pynx .nro so that you can fully publish your own python-based Switch homebrew only by editing the main.py file and adding your own assets!
This program is open source, if you would like to contribute the source code is also available at the above link. In the future, I would like to add a command-line only version of this program so that it can be invoked without needing a display, which may be useful for Makefiles.
The program does not output much debug information (unless an error happens). I don't usually release PC tools so please let me know on Github if there are any issues with it.