Tutorial  Updated

Wii on Wii U Virtual Console: Injecting Games

Requirements:
WiiScrubber v1.40;
nfs2iso2nfs v0.5.4; it may require the Wii common Key. You can use wiiscrubber's key.bin renamed to wii_common_key.bin.
A clean rip of your Wii game;
The extracted contents of a Wii VC title for the Wii U (except the .nfs files);
-the 2 below require java to be installed-
jnustool (requires Wii U common key so you'll have to search online - hint: it begins with D7B0. Open the "config" file in notepad and paste the key inside, replacing [COMMONKEY]);
NUSpacker (must be @ihaveamac's version, requires Wii U common key as well)

Current limitations:
It's possible to use the gamepad to emulate ONLY the Classic Controller.
Wii Remote emulation is possible but there's no gyroscope or infrared commands (at least for now).
(Input emulation patches by @FIX94)

The game must be already compatible with the Classic Controller but that isn't a guarantee that it's going to work.
Here's a compatibility list: http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list

Integrity checks are still in place so only clean disc rips work.
The game iso must be pristine: untrimmed, unscrubbed and the partitions signed.
No homebrew, no mods, no wimmfi patched games until sigpatches are implemented.

Patched isos work now! Original idea by @Tock46!

Homebrew works now, even a special version of Nintendont by @FIX94

Trimmed isos still don't work, at least not isos trimmed by WiiScrubber.



HOW TO DO IT


0. Downloading a Wii VC Title
This may be illegal and I'm just telling you so you don't ever do it by mistake OK?
You can use the command line to download games' contents directly if you know the title id and title key.
I heard you can get them on a certain titlekeys site...

Once you have that, this is the command
Code:
java -jar JNUSTool.jar TITLEID TITLEKEY

NmNYbOu.png


Note: You should get a game that contains the latest revision of fw.img (r590), that's the only version supported by @FIX94's patches.
Here's some info you can use to verify that you have a good file:
Size: 1785497 bytes.
CRC32: E2F27E9B
MD5: 3CAF52A9A440EEE4F125A3AD22E305C8
SHA: A5A75EBF3164874830A1D5992495DE510AB3F74E

Now here's a list of some titles that contain the preferred fw.img (verified mostly by @fejich and @markehmus)
DONKEY KONG JUNGLE BEAT [VBXE01]
Kirby's Epic Yarn [VARE01]
Lost in Shadow [VA8E01]
Mario Strikers Charged [VBFE01]
Mario Super Sluggers [VBHE01]
Pandora's Tower [VAPE01]
PIKMIN 2 [VBTE01]
PIKMIN [VBUE01]
Resident Evil 4 Wii Edition [VBDE01]
Resident Evil The Umbrella Chronicles [VBWE01]
Rhythm Heaven Fever [VAKE01]
Sin and Punishment Star Successor [VALE01]
Super Mario Galaxy [VBKJ01]
Super Paper Mario [VBBE01]
The Legend of Zelda Skyward Sword [VANE01]
Trauma Team [VA6E01]
Wario Land Shake It [VBGE01]
WARIO WARE SMOOTH MOVES [VBVE01]





-----------------------------------------------

1. WiiScrubber
First setup WiiScrubber. Remember it needs the Wii common keys so run MakeKeyBin.exe first and do as it says.
Run it and open you iso. Right-click the UPDATE partition and select "Delete partition". Confirm.
uE02Phr.png


Now click on the + box to expand the DATA partition, then expand partition.bin.
Right click tmd.bin, select "Extract" and save it.
Do the same with ticket.bin.
jJPl3Wy.png


Rename the extracted ticket.bin to rvlt.tik
Rename the extracted tmd.bin to rvlt.tmd

Copy/move both files to the "code" folder of the Wii VC title.

Your iso is now ready and you can close WiiScrubber.


2. nfs2iso2nfs
Move your iso to the "content" folder of the Wii VC. Rename the file to "game.iso".
The content folder should contain only game.iso and the "assets" folder. Delete any nfs files that are still present.

Copy nfs2iso2nfs.exe to the content folder and run it. If everything is in place, it will begin the conversion process.
It should take around 15 minutes. Its console window will close when it's finished.
Once it ends you can delete your iso file and nfs2iso2nfs.exe (and wii_common_key.bin if it exists).
The content folder should contain only the nfs files and the "assets" folder.

Optional: You can enable Classic Controller emulation for playing using only the gamepad.
Open meta.xml (it's in the meta folder) in notepad.
Look for the line
Code:
<drc_use type="unsignedInt" length="4">1</drc_use>

replace it with
Code:
<drc_use type="unsignedInt" length="4">65537</drc_use>
and save the file.
Note that this will only work if the game supports the Classic Controller.
If it doesn't either it won't boot or you won't be able to do anything and only the gamepad's power button will work.
Here's a list of such games: https://wiki.gbatemp.net/wiki/List_of_Wii_games_compatible_with_Classic_Controller


3.NUSpacker
The final part, building the installation files.
NUSpacker requires the Wii U common key. You should find it online and then open the file "encryptKeyWith" with
notepad and paste the key inside (hint: it begins with D7B0)

It's also a command line tool so you'll have to write down the commands, or simply create a new text file,
write the command inside, save it and change the extension from .txt to .bat

I recommend copying the Wii VC folder (that contains the other 3 folders, code, content and meta) to nuspacker's folder.
That will make everything easier.

The command works like this (replace with the names of your own folders)
If you folders have spaces in their names, enclose them in quotation marks, like "Just Dance".
Code:
java -jar nuspacker.jar -in GAME_FOLDER -out INSTALATION_FILES_FOLDER

Wiait until it finishes the process.
Now just copy the folder with the installation data to the "install" folder SD card, run a CFW and install it with WUP Installer GX2!

PS: If you make a nonfunctional game, remember to uninstall it before trying again.
If you install a fiunctional game over a broken installation, it will still appear as broken.
 

Attachments

  • WiiScrubber [V-1.40 A-2009].rar
    528.8 KB · Views: 1,375
  • NUSpacker.zip
    59.6 KB · Views: 1,330
  • jnustool.zip
    99.6 KB · Views: 1,418
  • nfs2iso2nfs v0.5.4.zip
    11.3 KB · Views: 865
Last edited by piratesephiroth, , Reason: updated nfs2nfs2iso

Sameru

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What games are y'all using as a base game? My Super Mario Galaxy 2 injected Mario Kart Wii is stuck at 1.6 MB on WUP Installer.
I think the most popular ones are Xenoblade and Donkey Kong now.

Anyway I always get "???" game on my Wii U is it because I have bad iso files? Games always have 4,226 mb. I tried with No More Heroes 2 and Sonic Colors with Xenoblade and RE4 files.
I also tried to unlock classic controller on RE4 but it's not possible cause the game wants to get Wii+Nunchuk combo connected at startup... eh what a shame :(
 
Last edited by Sameru,

nashismo

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What line exactly do you change in App.xml and Meta.xml?

I mean when you have multiple injected games on the same original base game?

One poster said change the Game_id, but I cannot find that, only group_id and title_id. By the way I changed the title_id and the game wouldn't start. Man and I had already made the thumbnail and title screen.
 

cucholix

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I've asked this before but no one has answered yet but if you already have the same game installed as a wiivc title do you have to change the titleid's in app.xml & meta.xml files and change the product code in meta.xml file and tmd.tik or does it change auto on the extraction of the new tickets from the wii iso base game from wiiscrubber? the same as doing a custom game for N64 title.
You need to change app.xml and meta.xml, product_id doesn't affect, it's just a Nintendo internal code for Wii VC releases. rvlt.tik and rvlt.tmd work on vWii side it's the 6 character Wii id. In short app.xml/meta.xml makes the injection unique in Wii U side, rvlt.tik makes the game unique in vWii side.
 
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nashismo

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You need to change app.xml and meta.xml, product_id doesn't affect, it's just a Nintendo internal code for Wii VC releases. rvlt.tik and rvlt.tmd work on vWii side it's the 6 character Wii id. In short app.xml/meta.xml makes the injection unique in Wii U side, rvlt.tik makes the game unique in vWii side.

No se entiende nada compadre. Que linea de codigo modifico exactamente? Product_id no existe en meta.xml

Is not clear mate. What line of code do I change? Product_id is NOT in the meta.xml file.
 

Reecey

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You need to change app.xml and meta.xml, product_id doesn't affect, it's just a Nintendo internal code for Wii VC releases. rvlt.tik and rvlt.tmd work on vWii side it's the 6 character Wii id. In short app.xml/meta.xml makes the injection unique in Wii U side, rvlt.tik makes the game unique in vWii side.
Thanks.
 

AxlSt00pid

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Someone should try running WiiXplorer to see if it boots up on a Wii VC title.

If it boots up and works we'll have to try exploring to the NAND (Which on this case it's the fw.img file iirc) and see if we have enough permissions to navigate trough the NAND and copying the IOS files if they're present (or see the differences between the vWii NAND and the Wii VC's fw.img NAND)
 
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nashismo

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NMH2 works on Xenoblade, NMH should too.

Would you answer my last question mate? If you don't, I assume you where just taking things out of your ass. I have already changed the title_id and it doesn't work. Do you actually change anything within (inside) the meta.xml and app.xml?

All of this is for injecting different games on the same base "original" VCWii game that is.

It is VERY important to have truthfull and precise information on this, as this method is very recent and we are all testing it out. Thanks.
 
Last edited by nashismo,

Keizel

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Is possible play with other controller with this injection? I want, for example, play with gamepad with the first player and wii remote controller for second player.
 

kid sampson

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Great work! I imagine most will want to play only a short list of compatible titles so we could divide and conquer those. Those I'm interested in most are Fire Emblem: Radiant Dawn, Kirby's Dream Collection, Mario Kart Wii, Muramasa, Nights, No More Heroes 2, SNK Arcade Classics, Tatsunoko vs. Capcom, and Tetris Party Deluxe. If we're ever able to get VC titles working on the gamepad, I'd love to revisit Mega Man 9-10 and the Castlevania and Contra Rebirth games.
 

Saiklex

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Got Fire Emblem: Radiant Dawn to work using a PAL iso, on Xenoblade Chronicles! I can try editing the IDs and upload it somewhere, if anyone wants?
 

nashismo

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Sorry, that approach doesn't work on me, ask for help with someone else or figure out by yourself.

I figured out with your conversation with the other user (as he was asking about the title_id), that you probably refered to that (as you don't make it clear). But I did the change the title ID and the game wouldn't start.

Still, you are a bit of an ass. If you want to contribute to this thread, then be precise. I might just have a bad ISO and because of your reluctance to be on point, we will all lose and we will all waste precious time figuring it out through trial and error.

You have poor writing skills too compadre, no eres el genio que crees ser wn.
 
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Anthe

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I just injected Mario Kart Wii into Donkey Kong Country Returns. Worked, to my surprise.
I dumped my Mario Kart game using my Wii and CleanRip. Followed the guide. Used the meta images provided here.
To make unique games from the same basegame, edit the <title_id> element in both meta/meta.xml and code/app.xml. I changed <product_id> too, just for the sake of keeping things pretty.
Of course you want to update all the <longname_*> elements from meta/meta.xml too to the name of your game.

And now I'm back to three starring every cup.
 

Mat37

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I just injected Mario Kart Wii into Donkey Kong Country Returns. Worked, to my surprise.
I dumped my Mario Kart game using my Wii and CleanRip. Followed the guide. Used the meta images provided here.
To make unique games from the same basegame, edit the <title_id> element in both meta/meta.xml and code/app.xml. I changed <product_id> too, just for the sake of keeping things pretty.
Of course you want to update all the <longname_*> elements from meta/meta.xml too to the name of your game.

And now I'm back to three starring every cup.
Playing with gamepad it pretty weird, you should try if you didn't
 

nashismo

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I just injected Mario Kart Wii into Donkey Kong Country Returns. Worked, to my surprise.
I dumped my Mario Kart game using my Wii and CleanRip. Followed the guide. Used the meta images provided here.
To make unique games from the same basegame, edit the <title_id> element in both meta/meta.xml and code/app.xml. I changed <product_id> too, just for the sake of keeping things pretty.
Of course you want to update all the <longname_*> elements from meta/meta.xml too to the name of your game.

And now I'm back to three starring every cup.

Thanks mate! Finally a good poster here. I have a bad ISO dump then. Thank you!
 

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