Because Retroach for the WiiU isn't finished?I don't understand why they would have a "Video Filter" option and NOT SUPPORT VIDEO FILTERS.
Because Retroach for the WiiU isn't finished?I don't understand why they would have a "Video Filter" option and NOT SUPPORT VIDEO FILTERS.
That's because the Wii U version still doesn't have that feature ported over.I don't understand why they would have a "Video Filter" option and NOT SUPPORT VIDEO FILTERS.
I guess I can relate to that. I do like how well RetroArch runs these games, so I'll keep a watch on it. Tell me when they add filter support.Because Retroach for the WiiU isn't finished?
Yeh, I'll get right on that..I guess I can relate to that. I do like how well RetroArch runs these games, so I'll keep a watch on it. Tell me when they add filter support.
This piece of shit emulator doesn't even work! I try to load a game and it goes back to the homebrew screen.
I do like how well RetroArch runs these games.
This is a stupid question, but should I use snes9x or snes9x-2010?
Because I don't like playing on my PC considering my desk setup, and would rather play on a console. I use Haxchi (Not Coldboot) to launch up Homebrew 1.4, and then I open up RetroArch itself.
See dude?W...w...w.....wait, what? What??? WHAT!!!!?!
See dude?
What do I keep telling you about patience?
So I took a quick look with this dynarec stuff, and it looks like there isn't a PowerPC dynarec inside PPSSPP. So this'll be a framework sort of thing; the base for a future developer (let's be honest: probably me) to write a dynarec on top of.
Well the bounties are intertwined, and at least if the x86 one is done, it should be done in a way easy/friendly to port it over. So hopefully that'd help.So I took a quick look with this dynarec stuff, and it looks like there isn't a PowerPC dynarec inside PPSSPP. So this'll be a framework sort of thing; the base for a future developer (let's be honest: probably me) to write a dynarec on top of.
Well the bounties are intertwined, and at least if the x86 one is done, it should be done in a way easy/friendly to port it over. So hopefully that'd help.
try looking here. there's a PPC dynarec in there somewhereSo I took a quick look with this dynarec stuff, and it looks like there isn't a PowerPC dynarec inside PPSSPP. So this'll be a framework sort of thing; the base for a future developer (let's be honest: probably me) to write a dynarec on top of.
Well never mind then loltry looking here. there's a PPC dynarec in there somewhere
https://github.com/Ced2911/ppsspp/tree/ppc_jit
More specifically ?
https://github.com/Ced2911/ppsspp/tree/xbox360_uu/Core/MIPS/PPC
Could be chopped up and inserted into WiiU somewhere?Well never mind then lol
Depends on how the x86 stiff gets integrated, but it should be pretty much copy-paste. There are a few tech difficulties to overcome on Wii U; but for PowerPC in general (PowerMacs etc.) it should be quite easy.Could be chopped up and inserted into WiiU somewhere?