check my under development platform game.

test84

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I've heard worse, believe me!

I was asking people if they think about some checkpoint that I put and end to the game, like setting some objectives to achieve and then leave the project.

ok, I know what to do myself, I was seeking other's opinions.
 

test84

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What you guiz think about multimedia fusion 2?
Its getting so hard working on MyMario and I was thinking of making the game again in MMF 2, whats ur opinions.
 
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lolgy1.png


LOL
 

test84

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Additions to this versions are:
+Shooting and killing enemies (via a rotation and fadeout ! xD)
+Items, how many type as you want
+Score sysyem, we have score system but I have to work more on HUD

@pkprostudio:
that was funny, you will not see that kind of thing tomorrow since ... har har har!
 

test84

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Ducky,
Since you are familiar with pixel art, do you any place that I can put this game and search for people willing to work on its graphics?
 

test84

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Cool,

1-I'll put some of my drawings for you tomorrow (about 10 hours after this post) and see if you can make some animated sprites out of them. (even a two frame walking will be enough for now).
keep in mind that our characters (enemies, main character, environment hazzards, etc) are less than 32x32, for example mario in its standing form is 16x20.

2-We need some tilesets, the ones I have are from other games and are ugly, for next version I used some free ones but are not cool enough, see if you can come up with anything with size of 32x32.

3-See if you can draw some Environmental Hazzards, like spikes, saw or something that is attached to ceiling or ground. We atleast have two kind of these, first one that player instantly dies upon collision and latter one that will lose a hrth. I'm working on its code currently.

I also drew a boss which will help for later levels.

p.s. Would you please show me some of your drawings?
 

The Teej

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Great stuff so far!
biggrin.gif
I understand this just an engine WIP so far, though.

I'll make one suggestion though (if you aren't already), and that's to make backups of the source code each time you complete something on your task list (or complete a time consuming segment of the task). Trust me, I made this bad mistake when I was coding my own game where I accidentally deleted the up to date version of my code, and ended up having to revert back to a version of my code which was over a month old, it gutted me. Don't make the same mistake!
 

test84

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Thanks The Teej, I'm a software enigneer and I'm aware of these problems!
I save each minor revision too and have all versions from very early 0.04 to the latest and I still have minor problems with the problem you stated.

Thank you very much for your caring and Thanks for understanding that its a WIP project! everyone wants levels from me! (which I'm not far from ...)
 

test84

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Ok Ducky,
there are some of concepts I drew, see what you can come up with.
(if anyone else is interested, I love to see your works too)


2cse71x.jpg

2hmfxcl.jpg

2ai3doo.jpg

jk7qjq.jpg

11gqcfl.jpg

2cp7zhd.jpg


Don't forget that characters should be smaller than 32x32 and we need tilesets too.
 

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haha your little project reminds me of a project i had going a few years ago on gamemaker. I had a full RPG engine going, The turn based battle system worked although it was very simplified, random encounters worked, i had a little stat system working i had a town and a overworld map. all it needed was a story and someone to do the art.
 

test84

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wow, its so cute!
Thank you alot!

I'll be able to finally get rid of those goomba's and put my own enemies! YAY!

That animation brought a big smile upon my face!

Wow, can't wait for next release with this guy!

Since this game will be about Ghosts, I was actually thinking of making him protagonist, since he seems cuter and more innocent than other monsters I drew, what do you think.

1y4qp4.gif
!!
 

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Amm... Try making simple enemies.. impossible making enemies like you made there O.o except this jelly fella..

I can work the main char too... Just give me the thing you want..
 

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