PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

SaulFabre

I like Yoshis and the Wii/Wii U scene.
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I am not sure if anyone is aware, but there is still a right analog (DualShock) range issue when using the GC controller's C-stick. Ape Escape is not fully functional.
Have you tried playing with the analog stick sensitivity adjust option in Settings > Input > Configure Buttons?
 
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SaulFabre

I like Yoshis and the Wii/Wii U scene.
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grandosegood

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hey all, i've been playing on my wii u with overclocked forwarder, which runs most of the games very well.

i use dithering on "default", 4:3 image, trap and bilinear filter set to on. i set wii vc launch to be 480p 4:3. even though this softens the image a bit, this seems to give the best results on 1080p and 4k TVs. it's my understanding deflicker is for CRT only. if i turn off binleaner and trap, the pixels look a bit to hard, and the small text is tough to read. can anyone else comment on their experience with modern TVs and Wiistation (ie, TVs that can only do 480p, no 240p)? Thanks.
 

Disorarara

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hey all, i've been playing on my wii u with overclocked forwarder, which runs most of the games very well.

i use dithering on "default", 4:3 image, trap and bilinear filter set to on. i set wii vc launch to be 480p 4:3. even though this softens the image a bit, this seems to give the best results on 1080p and 4k TVs. it's my understanding deflicker is for CRT only. if i turn off binleaner and trap, the pixels look a bit to hard, and the small text is tough to read. can anyone else comment on their experience with modern TVs and Wiistation (ie, TVs that can only do 480p, no 240p)? Thanks.

Yes a lot of text on old PlayStation games were designed with the expectation there would be some kind of blurring effect to act as antialiasing, but the blurriness makes 3D graphics hard to distinguish unfortunately. Hopefully the OpenGL renderer makes it so that we can have soft UI elements but sharp 3D graphics.
 

GustavoReis

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hey all, i've been playing on my wii u with overclocked forwarder, which runs most of the games very well.

i use dithering on "default", 4:3 image, trap and bilinear filter set to on. i set wii vc launch to be 480p 4:3. even though this softens the image a bit, this seems to give the best results on 1080p and 4k TVs. it's my understanding deflicker is for CRT only. if i turn off binleaner and trap, the pixels look a bit to hard, and the small text is tough to read. can anyone else comment on their experience with modern TVs and Wiistation (ie, TVs that can only do 480p, no 240p)? Thanks.

I use wii2hdmi on my LG 4k TV, I disabled all the wiistation filters, I use force 16:9.
For me the image was good, but I configured the TV to get a better image.
 
Last edited by GustavoReis,

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