ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Deleted member 610448

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05727e74739bc2da997fc43c6cdef0b64c666c00dc5e22d6dfbdb8d6bcb96ad8.jpg


WitchSpring3 [Re:Fine] - The Story of Eirudy

TID: 010091F014E5C000
BID: EA6AA4D862265741

·Inf HP
·Inf MP
·Max MAG
·Max STR
·Max AGI
·Max DEF
·Inf Soul Stone
·Max Training Count
·Max Gold
·Speed Up

 

ranma99vn

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Across The Obelisk 1.3.2
literally just pass the first battle haven't have a good test those codes

[Breeze beta88 Across The Obelisk 1.3.2 TID: 01004FA01D2C6000 BID: E241DB8C1AF08D55]

{master code}
04000000 018E0CE0 B940B808
04000000 01B6D7F8 0B130109
04000000 01B6A1B8 0B150108
04000000 01A29AFC 0B190108
04000000 01A29C1C 0B190108
04000000 03D4F308 5284E206
04000000 03D4F30C B940BE65
04000000 03D4F310 6B0500DF
04000000 03D4F314 54000060
04000000 03D4F318 0B150108
04000000 03D4F31C 17786BA8
04000000 03D4F320 0B150108
04000000 03D4F324 17786BA6

[Hp inf]
04000000 018E0CE0 1491B986
04000000 03D4F2F8 B940B408
04000000 03D4F2FC B900B808
04000000 03D4F300 176E4679

[action points]
04000000 01B6D7F8 52800149

[buy for max gold]
04000000 01A29AFC 5284E1E8
04000000 01A29C1C 5284E1E8

[Damage x 2]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B150508

[Damage x 4]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B150908

[ohk]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B1502A8
 
Last edited by ranma99vn,

WindmillMirage2019

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Atelier Lydie and Suelle DX :The Alchemists and the Mysterious Paintings v1.0.3
Title id: 01001A5014220000

i'm in need for the following codes for this title
Max Money
Max Quality for all materials in basket
Max Health
Max MP
OHKO on enemies
 

Gamerjin

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Request for Unicorn Overlord 1.01

- skill astral blade can be use anytime
- add skill without Equip

please share :D
so this is not completely possible, i have found a way to add skills, but there are skills from items, Class-based skills are not cross-compatible, for example (and this are not the actual ids), sniper's dual shot(0x7) cant be used as a lord, the skill id for sniper's skills (dual shot-0x7) is replaced with the lord's skill (lean edge-0x7) of the same id number. Plus you can only equip, i think, 8 skills to 1 character.
 
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kiyafox

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I did these cheats when a mod came out with the Spanish translation, but I think they will work fine in the original version.
The item cheat only works for items that have a quantity of 2 or more.
If you have 1 item and use it, it will be spent. But if you have 2 or more, the amount does not decrease.

Ys VIII: Lacrimosa of Dana
TID: 01007F200B0C0000
BID: F7C4835FD8AE9D10 (1.05 - v327680)

HP Inf
Skils Points Inf
Items If
thank you will test these
 
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shinraphen

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Across The Obelisk 1.3.2
literally just pass the first battle haven't have a good test those codes

[Breeze beta88 Across The Obelisk 1.3.2 TID: 01004FA01D2C6000 BID: E241DB8C1AF08D55]

{master code}
04000000 018E0CE0 B940B808
04000000 01B6D7F8 0B130109
04000000 01B6A1B8 0B150108
04000000 01A29AFC 0B190108
04000000 01A29C1C 0B190108
04000000 03D4F308 5284E206
04000000 03D4F30C B940BE65
04000000 03D4F310 6B0500DF
04000000 03D4F314 54000060
04000000 03D4F318 0B150108
04000000 03D4F31C 17786BA8
04000000 03D4F320 0B150108
04000000 03D4F324 17786BA6

[Hp inf]
04000000 018E0CE0 1491B986
04000000 03D4F2F8 B940B408
04000000 03D4F2FC B900B808
04000000 03D4F300 176E4679

[action points]
04000000 01B6D7F8 52800149

[buy for max gold]
04000000 01A29AFC 5284E1E8
04000000 01A29C1C 5284E1E8

[Damage x 2]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B150508

[Damage x 4]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B150908

[ohk]
04000000 01B6A1B8 14879454
04000000 03D4F320 0B080108
Thks fam. The OHK domt work it seems like
 
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HelpMeJ0j0

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Please Help Need codes for SAO Alicization Lycoris 3.0.1 ID: 0100115012260000 BID: 3360EA29C2FBEF2

"Max Money" Only

I've been looking everywhere Please help that's the only thing I want. Thank You for helping in advance.
Never mind I found the code while messing with the EDISON SEARCH MEMORY. Got the 999 Mil Gold. I will try to find another cheat if I get bored again. I have a headache looking for this stupid code.

[999 Mil Gold]
041F0000 02D42134 999999999

I tested this it works just don't add another gold or it will reset to 99 Mil Gold.
 

Stoned

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Never mind I found the code while messing with the EDISON SEARCH MEMORY. Got the 999 Mil Gold. I will try to find another cheat if I get bored again. I have a headache looking for this stupid code.

[999 Mil Gold]
041F0000 02D42134 999999999

I tested this it works just don't add another gold or it will reset to 99 Mil Gold.
This can't Work. 🤣

[999 Mil Gold]

041F0000 02D42134 999999999

First 99999999 (Code has Only 8 Diggits Not 9 and Second Code is not in Hex)

So If you want 999999999 Gold its 3B9AC9FF

Correct Code is

[999 Mil Gold]
041F0000 02D42134 3B9AC9FF
 
Last edited by Stoned,

Gamerjin

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This can't Work. 🤣
now, now, at least tell him why it wont work.
Never mind I found the code while messing with the EDISON SEARCH MEMORY. Got the 999 Mil Gold. I will try to find another cheat if I get bored again. I have a headache looking for this stupid code.

[999 Mil Gold]
041F0000 02D42134 999999999

I tested this it works just don't add another gold or it will reset to 99 Mil Gold.
what you put in 999999999(hex) = 41231686041(dec) so to get 999999999(dec), you would to use value 0x3B9AC9FF(hec)
 
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VC1

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Did anyone post on this for
Splatoon 3 in the second DLC
An invincibility code?
Post automatically merged:

I stopped playing those two games early on because they were not interesting to me,
so I haven't tested them well enough, but you can use them at your own risk if you like.
[Invincible]
04000000 01703AD0 2A1F03E9

[No Damage]
04000000 01703D08 4B1F014A

[One Hit Kill]
04000000 016E6A80 4B0A0149

[One Hit Kill( while pressing L)]
08000000 02D14FF8 00000000 D65F03C0
08000000 02D14FF0 2A1F03E9 34000047
08000000 02D14FE8 4B090149 180000A7
04000000 016E6A80 9458B95A
80000040
04000000 02D14FFC 00000001
20000000

[Damage x2]
08000000 02D14FE0 00000002 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x3]
08000000 02D14FE0 00000003 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x4]
08000000 02D14FE0 00000004 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x5]
08000000 02D14FE0 00000005 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x10]
08000000 02D14FE0 0000000A D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x100]
08000000 02D14FE0 00000064 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Damage x1000]
08000000 02D14FE0 000003E8 D65F03C0
08000000 02D14FD8 1B077D29 18000067
04000000 02D14FD4 B940626A
04000000 016E6A78 9458B957

[Time 00.00.00]
04000000 0173BA68 1E2703E0
04000000 0173BA8C 2A1F03E8

[Enemy Break Count 999(By Enemy Kill)]
04000000 0173C820 52807CE8

[Combo Count 999(By Enemy Kill)]
04000000 0173C828 52807CE8

[Combo Time is not reduced]
04000000 0173BBC8 6B1F0129

[Movement speed x1.5]
08000000 02D14FCC 3FC00000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Movement speed x2.0]
08000000 02D14FCC 40000000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Movement speed x2.5]
08000000 02D14FCC 40200000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Movement speed x3.0]
08000000 02D14FCC 40400000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Movement speed x4.0]
08000000 02D14FCC 40800000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Movement speed x5.0]
08000000 02D14FCC 40A00000 D65F03C0
08000000 02D14FC4 BC4107E8 1E280800
08000000 02D14FBC 1C000088 BD407A60
04000000 02D14FB8 BC1F0FE8
04000000 0171F160 9457D796

[Moon Jump for yuzu]
04000000 0171FFEC 2A1F03E8
04000000 01720000 52800028

[Moon Jump]
580F0000 042B6450
580F1000 000000B8
580F1000 00000000
780F0000 00000050
80000001
640F1000 00000000 413CCCCD
20000000
[Hp Max (Changed)]
04000000 01CF9AE4 D503201F

[One Hit Kill]
08000000 02357FF8 17DE100B 1A8913E9
08000000 02357FF0 7200103F 0B010129
04000000 01ADC024 1421EFF3

[Exp Rate x2]
08000000 02357FE8 00000002 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x3]
08000000 02357FE8 00000003 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x4]
08000000 02357FE8 00000004 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x5]
08000000 02357FE8 00000005 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x10]
08000000 02357FE8 0000000A D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x100]
08000000 02357FE8 00000064 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x1000]
08000000 02357FE8 000003E8 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Exp Rate x10000]
08000000 02357FE8 00002710 D65F03C0
08000000 02357FE0 1B167C16 18000076
04000000 020B64DC 940A86C1

[Dont divide the Exp by the party]
04000000 020B6644 2A1603F8

[No Exp needed to level up]
04000000 01C11818 2A1F03E8

[No Material needed to level up]
04000000 01C11734 2A1F03E8

[No level cap]
04000000 01ADF160 2A1F03E8
04000000 01ADF184 2A1F03E8

[Skill AP 0]
04000000 01CF8270 2A1F03E9

[Food Max]
08000000 01CFF230 B9004001 B9404401
08000000 01CFF238 D65F03C0 2A0103E0

[Material Max]
08000000 01CFF250 B9004801 B9404C01
08000000 01CFF258 D65F03C0 2A0103E0

[DungeonKey Max]
08000000 01CFF270 B9005001 B9405401
08000000 01CFF278 D65F03C0 2A0103E0

[Purified Fuel Max (Changed)]
04000000 01CFF32C D503201F
04000000 01CFF38C D503201F

[Medicine Max (Changed)]
08000000 01CFF7E0 B9001801 B9402C01
04000000 01CFF7E8 D65F03C0

[Bullet Max (Changed)]
08000000 01CFFC70 B9001C01 B9403001
04000000 01CFFC78 D65F03C0

[Explosive Max (Changed)]
08000000 01D00070 B9002001 B9403401
04000000 01D00078 D65F03C0

[Battery Max (Changed)]
08000000 01CFF3B0 B9002401 B9403801
04000000 01CFF3B8 D65F03C0

[Gadget Max (Changed)]
08000000 01D00480 B9002801 B9403C01
04000000 01D00488 D65F03C0

[Drop Item Rarity Selection(while pressing L Rare R UnCommon LR Common)]
08000000 02357FD4 D65F03C0 D2800615
08000000 02357FCC D2800516 37080067
08000000 02357FC4 D2800515 D2800496
08000000 02357FBC 370000C7 52801908
08000000 02357FB4 34000107 18000147
04000000 02357FB0 B8766908
04000000 01BA30B0 941ED3C0
04000000 02357FDC 00000000
80000040
04000000 02357FDC 00000001
20000000
80000080
04000000 02357FDC 00000002
20000000
800000C0
04000000 02357FDC 00000004
20000000

[No reduction in modification material item]
04000000 01B0F47C D503201F

[No need for modification material item]
04000000 01B0F80C D503201F

[No need for modification material]
04000000 01B0F810 2A1F03E8
04000000 01B0F984 2A1F03E9
04000000 01B0F998 2A1F03E8

[Modification would be the modification limit]
04000000 01B0F470 52800069

[Through Wall while holding down B]
08000000 02357FA4 D65F03C0 7100041F
08000000 02357F9C 1A8013E0 6B1F00FF
04000000 02357F98 180000A7
04000000 01BBABAC 941E74FB
04000000 02357FAC 00000000
80000002
04000000 02357FAC 00000001
20000000

[No Encount And Enemy Immobility(while holding down B Encount)]
08000000 02357F8C D65F03C0 9A9F1018
08000000 02357F84 6B1F00FF 18000087
04000000 01BBAB34 941E7514
04000000 02357F94 00000000
80000002
04000000 02357F94 00000001
20000000
04000000 01EEE3D4 52800028

[Rader avaiable]
04000000 01AD8CDC 52800034
04000000 01AD8D80 D503201F

[Map Full Open(When use radar)]
08000000 01EEDA54 11018D08 51018D15
04000000 01EEDAD8 11018D29
08000000 01EEDAE4 11018D09 51018D19
04000000 01EEDB04 11018D09
04000000 01EEDB58 11018D09
#---------- Spiral Lady, Makina with super hair ----------
AddCheat('Invincible','無敵')
Hack('09 91 40 B9 3F A1 00 71','mov w9, wzr')

AddCheat('No Damage','ダメージ受けない')
Hack('4A 01 14 4B 2A 45 00 B9','sub w10, w10, wzr')

AddCheat('One Hit Kill','ワンヒットキル')
Hack('49 01 09 4B 69 62 00 B9','sub w9, w10, w10')

AddCheat('One Hit Kill( while pressing L)','L押下中ワンヒットキル')
CodeK=GetCodeK()
CodeCave('49 01 09 4B 69 62 00 B9',(
'ldr w7, {end}-4',
'sub w9, w10, w9',
'cbz w7, .+8',
'mov w9, wzr',
'ret',
0
))
Hack(CodeK-4,1,showRestoreCode=False,useButton='l')

addr=AOB('6A 62 40 B9 1F 31 00 71')
CodeK=GetCodeK()
for rate in (2,3,4,5,10,100,1000):
SetCodeK(CodeK)
AddCheat('Damage x%d'%rate,'ダメージ%d倍'%rate)
CodeCave(addr, (
'ldr w10, [x19,#0x60]',
'ldr w7, {end}-4',
'mul w9, w9, w7',
'ret',
Value2DWord(rate)
))

AddCheat('Time 00.00.00','タイム 00.00.00')
Hack('00 29 20 1E 01 01 27 1E 80 9A 00 BD','fmov s0, wzr')
Hack('08 05 00 11 9F 22 13 29','mov w8, wzr')

AddCheat('Enemy Break Count 999(By Enemy Kill)','敵倒すと撃破数 999')
Hack('08 05 00 11 08 3C 00 B9 28 05 00 11','mov w8, #999')

AddCheat('Combo Count 999(By Enemy Kill)','敵倒すとコンボ回数 999')
Hack('28 05 00 11 88 2A 00 29','mov w8, #999')

AddCheat('Combo Time is not reduced','コンボ時間減らない')
Hack('29 05 00 71 0B 0F 00 54','subs w9, w9, wzr')

addr=AOB('60 7A 40 BD ? ? ? ? 60 82 40 F9')
CodeK=GetCodeK()
for rate in (1.5, 2.0, 2.5, 3.0, 4.0, 5.0):
SetCodeK(CodeK)
AddCheat('Movement speed x{:.1f}'.format(rate),'移動速度{:.1f}倍'.format(rate))
CodeCave(addr, (
'str s8, [sp,#-0x10]!',
'ldr s0, [x19,#0x78]',
'ldr s8, {end}-4',
'fmul s0, s0, s8',
'ldr s8, [sp],#0x10',
'ret',
Float2DWord(rate)
))


AddCheat('Moon Jump for yuzu','ムーンジャンプ(yuzu用)')
Hack('68 32 41 39 88 00 00 34','mov w8, wzr')
Hack('68 C2 41 39 88 FF FF 34','mov w8, #1')

PlayerMove=[GetQword(GetADRP(AOB('D6 ? ? F9 ? ? ? ? 1F 6C 00 71'))),0xB8,0]

b_playerHitStop = PlayerMove + [0x20] # bool
b_DamageNow = PlayerMove + [0x21] # bool
waitTime = PlayerMove + [0x24] # int
b_WallJump = PlayerMove + [0x28] # bool
SideFloorMove = PlayerMove + [0x2C] # float
i_grapCount = PlayerMove + [0x30] # int
i_grapRelease = PlayerMove + [0x34] # int
HealEffect = PlayerMove + [0x38] # GameObject
b_UpFlg = PlayerMove + [0x40] # bool
b_RightFlg = PlayerMove + [0x41] # bool
b_LeftSlope = PlayerMove + [0x42] # bool
b_RightSlope = PlayerMove + [0x43] # bool
f_LeftUnder = PlayerMove + [0x44] # float
f_RightUnder = PlayerMove + [0x48] # float
b_jumpFlg = PlayerMove + [0x4C] # bool
b_jumpHigh = PlayerMove + [0x4D] # bool
f_jumpUp = PlayerMove + [0x50] # float
f_jumpLimit = PlayerMove + [0x54] # float
DefaultLimit = PlayerMove + [0x58] # float
f_startPlus = PlayerMove + [0x5C] # float
i_jumpCount = PlayerMove + [0x60] # int
i_jumpLimit = PlayerMove + [0x64] # int
b_onSpring = PlayerMove + [0x68] # bool
WireFlg = PlayerMove + [0x69] # bool
b_LRMove = PlayerMove + [0x6A] # bool
b_beforeShot = PlayerMove + [0x6B] # bool
b_canLadder = PlayerMove + [0x6C] # bool
b_LadderUnder = PlayerMove + [0x6D] # bool
b_WireMax = PlayerMove + [0x6E] # bool
b_moreJump = PlayerMove + [0x6F] # bool
b_onGround = PlayerMove + [0x70] # bool
b_jumpWallForce = PlayerMove + [0x71] # bool
b_Flying = PlayerMove + [0x72] # bool
ClearControl = PlayerMove + [0x73] # bool
b_lookLeft = PlayerMove + [0x74] # bool
b_grapLR = PlayerMove + [0x75] # bool
f_Movex = PlayerMove + [0x78] # float
b_RideMFloor = PlayerMove + [0x7C] # bool
UpPos = PlayerMove + [0x80] # Vector2
b_wallTop = PlayerMove + [0x88] # bool
b_grapTop = PlayerMove + [0x89] # bool
b_canUpWall = PlayerMove + [0x8A] # bool
wallUpFlg = PlayerMove + [0x8B] # bool
i_wallUpTime = PlayerMove + [0x8C] # int
i_upMuteki = PlayerMove + [0x90] # int
wallThrough = PlayerMove + [0x98] # GameObject[]
b_hitWallF = PlayerMove + [0xA0] # bool
b_hitWallB = PlayerMove + [0xA1] # bool
b_headHit = PlayerMove + [0xA2] # bool
b_damaged = PlayerMove + [0xA3] # bool
b_DamageFirst = PlayerMove + [0xA4] # bool
b_DamageStop = PlayerMove + [0xA5] # bool
i_sparkCount = PlayerMove + [0xA8] # int
underChecker = PlayerMove + [0xAC] # RaycastHit2D
FloorDis = PlayerMove + [0xD0] # RaycastHit2D
body = PlayerMove + [0xF8] # GameObject
bodyAnim = PlayerMove + [0x100] # Animator
Mover = PlayerMove + [0x108] # Rigidbody2D
Hairs = PlayerMove + [0x110] # GameObject[]
bodyDamage = PlayerMove + [0x118] # GameObject
checker = PlayerMove + [0x120] # GameObject[]
ReturnCameraWork = PlayerMove + [0x128] # float
b_CantJump = PlayerMove + [0x12C] # bool
i_AuraTime = PlayerMove + [0x130] # int
b_AuraNow = PlayerMove + [0x134] # bool
i_AuraPlus = PlayerMove + [0x138] # int
b_TurnLR = PlayerMove + [0x13C] # bool
ClimbNow = PlayerMove + [0x13D] # bool
FirstHit = PlayerMove + [0x13E] # bool
GrapFirst = PlayerMove + [0x13F] # bool

AddCheat('Moon Jump','ムーンジャンプ')
PointerHack(f_jumpUp,Float2DWord(11.8), useButton='a')

#---------- METRO QUESTER ----------
AddCheat('Hp Max (Changed)','HP変動で最大')
Hack('8D 00 00 54 E0 03 13 AA ? ? ? ? ? ? ? ? 68 46 40 B9', 'nop')

AddCheat('One Hit Kill','ワンヒットキル')
CodeCave('29 01 01 0B 3F 01 08 6B 09 64 00 B9', (
'add w9, w9, w1',
'tst w1, #0x1f',
'csel w9, wzr, w9, ne',
'b {back}'
),use_BL=False)

CodeK=GetCodeK()
addr=AOB('F6 03 00 2A 80 02 40 F9 08 64 42 79 A8 00 50 36 08 E0 40 B9 68 00 00 35 ? ? ? ? 80 02 40 F9 08 5C 40 F9 A0 02 40 F9 17 A5 40 F9 08 64 42 79 A8 00 50 36 08 E0 40 B9 68 00 00 35 ? ? ? ? A0 02 40 F9 08 5C 40 F9 18 29 40 F9')
for rate in (2,3,4,5,10,100,1000,10000):
SetCodeK(CodeK)
AddCheat('Exp Rate x%d'%rate,'経験値%d倍'%rate)
CodeCave(addr, (
'ldr w22, {end}-4',
'mul w22, w0, w22',
'ret',
Value2DWord(rate)
))

AddCheat('Dont divide the Exp by the party','経験値パーティ人数で割らない')
Hack('D8 0E D7 1A', 'mov w24, w22')

AddCheat('No Exp needed to level up','レベルアップ必要経験値0')
Hack('08 21 40 B9 5F 01 00 71', 'mov w8, wzr')

AddCheat('No Material needed to level up','レベルアップ必要資材数0')
Hack('E8 03 88 1A 68 2A 01 B9', 'mov w8, wzr')

AddCheat('No level cap','レベルキャップなし')
Hack('08 71 40 39 48 01 00 34 E0 03 13 2A', 'mov w8, wzr')
Hack('08 71 40 39 08 FF FF 35 ? ? ? ? 73 ? ? F9', 'mov w8, wzr')

AddCheat('Skill AP 0','スキル必要AP 0')
Hack('09 41 40 B9 89 32 00 B9', 'mov w9, wzr')

AddCheat('Food Max','食料最大')
Hack(AOB2('08 5C 40 F9 E1 03 1F AA 00 AD 40 F9 ? ? ? ? E0 0F 00 B9',0xc), (
'ldr w1, [x0, #0x44]',
'str w1, [x0, #0x40]',
'mov w0, w1',
'ret'
))

AddCheat('Material Max','資材最大')
Hack(AOB2('08 5C 40 F9 E1 03 1F AA 00 AD 40 F9 ? ? ? ? E0 07 00 B9',0xc), (
'ldr w1, [x0, #0x4c]',
'str w1, [x0, #0x48]',
'mov w0, w1',
'ret'
))

AddCheat('DungeonKey Max','鍵最大')
Hack(AOB2('08 5C 40 F9 E1 03 1F AA 00 AD 40 F9 ? ? ? ? E0 03 00 B9',0xc), (
'ldr w1, [x0, #0x54]',
'str w1, [x0, #0x50]',
'mov w0, w1',
'ret'
))

AddCheat('Purified Fuel Max (Changed)','浄化燃料変動で最大')
Hack('8A 00 00 54 E0 03 13 AA ? ? ? ? F4 03 00 2A', 'nop')
Hack('8D 00 00 54 E0 03 13 AA ? ? ? ? 60 12 00 B9', 'nop')

AddCheat('Medicine Max (Changed)','薬変動で最大')
Hack(AOB2(AOB3('1F 64 00 71 0A 33 00 54','01 00 15 0B'),0xc), (
'ldr w1, [x0, #0x2c]',
'str w1, [x0, #0x18]',
'ret'
))

AddCheat('Bullet Max (Changed)','弾薬変動で最大')
Hack(AOB2(AOB3('1F 64 00 71 AA 0D 00 54','01 00 15 0B'),0xc), (
'ldr w1, [x0, #0x30]',
'str w1, [x0, #0x1c]',
'ret'
))

AddCheat('Explosive Max (Changed)','爆薬変動で最大')
Hack(AOB2(AOB3('1F 64 00 71 0A 23 00 54','01 00 15 0B'),0xc), (
'ldr w1, [x0, #0x34]',
'str w1, [x0, #0x20]',
'ret'
))

AddCheat('Battery Max (Changed)','電池変動で最大')
Hack(AOB2(AOB3('1F 64 00 71 6A 76 00 54','01 00 15 0B'),0xc), (
'ldr w1, [x0, #0x38]',
'str w1, [x0, #0x24]',
'ret'
))

AddCheat('Gadget Max (Changed)','小道具変動で最大')
Hack(AOB3(AOB2(AOB3('1F 64 00 71 0A 23 00 54','01 00 15 0B'),0xc),'01 28 00 B9 C0 03 5F D6'), (
'ldr w1, [x0, #0x3c]',
'str w1, [x0, #0x28]',
'ret'
))

AddCheat('Drop Item Rarity Selection(while pressing L Rare R UnCommon LR Common)','ドロップアイテムレア度選択(L Rare R UnCommon LR Common)')
CodeK=RegCodeK()
CodeCave('08 69 76 B8 1F 00 08 6B', (
'ldr w8, [x8,x22]',
'ldr w7, {end}',
'cbz w7, .+32',
'mov w8, #200',
'tbnz w7, #0, .+24',
'mov x22, #0x24',
'mov x21, #0x28',
'tbnz w7, #1, .+12',
'mov x22, #0x28',
'mov x21, #0x30',
'ret'
))
Hack(CodeK,0)
Hack(CodeK,1,useButton='l',showRestoreCode=False)
Hack(CodeK,2,useButton='r',showRestoreCode=False)
Hack(CodeK,4,useButton=('l','r'),showRestoreCode=False)


AddCheat('No reduction in modification material item','改造素材減らない')
Hack(AOB('09 D5 00 B9 60 42 40 B9')+8, 'nop')

AddCheat('No need for modification material item','改造素材アイテム要らない')
Hack('A0 01 00 54 C8 03 80 52', 'nop')

AddCheat('No need for modification material','改造資材要らない')
Hack('C8 03 80 52 68 46 00 B9', 'mov w8, wzr')
Hack('49 0B 80 52 69 46 00 B9', 'mov w9, wzr')
Hack('C8 21 80 52', 'mov w8, wzr')

AddCheat('Modification would be the modification limit','改造すると改造上限になる')
Hack('29 05 00 11 09 D5 00 B9', 'mov w9, #3')

AddCheat('Through Wall while holding down B','B押下中壁抜け移動')
CodeK=RegCodeK()
CodeCave('1F 04 00 71 AB 00 00 54 23 03 40 F9', (
'ldr w7, {end}',
'cmp w7, wzr',
'csel w0, wzr, w0, ne',
'cmp w0, #1',
'ret'
))
Hack(CodeK,1,useButton='b')

AddCheat('No Encount And Enemy Immobility(while holding down B Encount)','ノーエンカウント&敵不動(B押下中エンカウント)')
CodeK=RegCodeK()
CodeCave('F8 03 00 AA 40 03 40 F9 08 64 42 79 D8 01 00 B4', (
'ldr w7, {end}',
'cmp w7, wzr',
'csel x24, x0, xzr, ne',
'ret'
))
Hack(CodeK,1,useButton='b')
Hack('08 61 44 39 48 FD FF 35','mov w8, #1')

AddCheat('Rader avaiable','レーダー使用可能')
addr=AOB('AB F7 FF 54 F5 03 1F AA 68 02 40 F9 E1 02 40 F9 09 55 42 79 69 01 00 B4 0B 59 40 F9 EA 03 1F AA EC 03 0B AA 8D 01 40 F9 BF 01 01 EB 40 05 00 54')
Hack(SearchPrevASM(addr, 'MOV', 'W20', 'W0'),'mov w20, #1')
Hack(addr,'nop')

AddCheat('Map Full Open(When use radar)','レーダー使用するとマップ全開')
Hack('15 0D 00 51 08 0D 00 11' ,('sub w21, w8, #99','add w8, w8, #99'))
Hack('29 0D 00 11 BF 02 09 6B', 'add w9, w9, #99')
Hack('19 0D 00 51' ,('sub w25, w8, #99','add w9, w8, #99'))
Hack('09 0D 00 11 3F 03 09 6B 2C FE FF 54','add w9, w8, #99')
Hack('09 0D 00 11 3F 03 09 6B 8C FB FF 54','add w9, w8, #99')

In addition I have updated fashion dreamer from 1.2.0 to 1.2.1

[Move Speed x1.5]
08000000 04DD2FF8 D65F03C0 1E290821
08000000 04DD2FF0 1E2F1009 BC686A61
04000000 020AC4B0 94B49AD0

[Move Speed x2.0]
08000000 04DD2FF8 D65F03C0 1E290821
08000000 04DD2FF0 1E201009 BC686A61
04000000 020AC4B0 94B49AD0

[Move Speed x3.0]
08000000 04DD2FF8 D65F03C0 1E290821
08000000 04DD2FF0 1E211009 BC686A61
04000000 020AC4B0 94B49AD0

[Move Speed x4.0]
08000000 04DD2FF8 D65F03C0 1E290821
08000000 04DD2FF0 1E221009 BC686A61
04000000 020AC4B0 94B49AD0

[Move Speed x5.0]
08000000 04DD2FF8 D65F03C0 1E290821
08000000 04DD2FF0 1E229009 BC686A61
04000000 020AC4B0 94B49AD0

[Stops quickly]
04000000 020AC138 D503201F
04000000 020AC408 D503201F
04000000 020AC450 1E2703E2
04000000 020AC6C4 1A9F53F4

[EPoint Max]
08000000 04DD2FE8 D65F03C0 B9004500
08000000 04DD2FE0 72A77340 52993FE0
04000000 01D163A8 94C2F30E

[Ticket Max]
08000000 04DD2FD8 D65F03C0 B9001500
08000000 04DD2FD0 52807CE0 AA0003E8
04000000 01D16A18 94C2F16E

[Creative Key Max]
08000000 04DD2FC8 D65F03C0 B9004500
08000000 04DD2FC0 72A00020 5290D3E0
04000000 01D16488 94C2F2CE

[LookAt result 3 hearts]
08000000 023C7740 5280002A 52800029
08000000 023C3C60 5280002B 5280002A

[Brand Exp x2]
04000000 01D178B4 0B0107F3

[Brand Exp x3]
04000000 01D178B4 0B010433

[Brand Exp x4]
04000000 01D178B4 0B010BF3

[Brand Exp x5]
04000000 01D178B4 0B010833

[Brand Exp x8]
04000000 01D178B4 0B010FF3

[Brand Exp x16]
04000000 01D178B4 0B0113F3

[Brand Exp x32]
04000000 01D178B4 0B0117F3

[Brand Exp x64]
04000000 01D178B4 0B011BF3

[Brand Exp x128]
04000000 01D178B4 0B011FF3

[Brand Exp Max (Gain)]
04000000 01D17944 9A93B268

[virtual follower increase x2]
04000000 01E7B370 8B0107F4

[virtual follower increase x3]
04000000 01E7B370 8B010434

[virtual follower increase x4]
04000000 01E7B370 8B010BF4

[virtual follower increase x5]
04000000 01E7B370 8B010834

[virtual follower increase x8]
04000000 01E7B370 8B010FF4

[virtual follower increase x16]
04000000 01E7B370 8B0113F4

[virtual follower increase x32]
04000000 01E7B370 8B0117F4

[virtual follower increase x64]
04000000 01E7B370 8B011BF4

[virtual follower increase x128]
04000000 01E7B370 8B011FF4

[Virtual follower increase to Max]
04000000 01E7B3D0 9A88B108

[Parts Item Unlock]
08000000 024B37A0 D65F03C0 52800020

[Katagami Unlock]
08000000 024B7F44 A8C57BFD 52800020
04000000 024B7F4C D65F03C0
08000000 01FF0E34 B90016E8 52800C68
04000000 01FF0E3C 1400000A

[Consumption pattern paper use does not reduce]
04000000 024B7A34 6B1F0108

[Photo Item Num Max (Changed)]
04000000 01E56E78 1A88B108
04000000 01E56B68 1A88B108
04000000 01E56DA4 1A88B108

[Gacha rarity setting]
08000000 04DD2FB8 00000010 D65F03C0
08000000 04DD2FB0 AA1F03E1 1A982038
08000000 04DD2FA8 6B16031F 510006C1
08000000 04DD2FA0 2A0103F8 372000A1
04000000 04DD2F9C 18000101
04000000 01FC9680 94B82647
80002040
04000000 04DD2FBC 00000000
20000000
80004040
04000000 04DD2FBC 00000001
20000000
80008040
04000000 04DD2FBC 00000002
20000000
80001040
04000000 04DD2FBC 00000003
20000000
80002080
04000000 04DD2FBC 00000004
20000000
80004080
04000000 04DD2FBC 00000005
20000000
80008080
04000000 04DD2FBC 00000006
20000000
80001080
04000000 04DD2FBC 00000007
20000000
80002100
04000000 04DD2FBC 00000008
20000000
80004100
04000000 04DD2FBC 00000009
20000000

[Color Pallete Unlock]
08000000 04DD2F94 D65F03C0 A8C17BFD
08000000 04DD2F8C 973CE344 AA0003F3
04000000 04DD2F88 A9BF7BFD
04000000 01D0CCB0 94C318B6

For games with online features, do not connect if you use cheats.
Hello, by chance can you Please update Fashion Dreamer to 1.4.0 Please?
Just trying to unlock things
 
Last edited by VC1,

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