Ok the title is a partial clickbait, sorry for that! This might belong to the GBA forum perhaps, but 3DS owners might also welcome it.
I spent the past month working on reversing the GBA wireless adapter along with some folks who already did in the past or are doing right now. I implemented this on my gpsp's fork (which is the one Retroarch uses) and now games that support it, can use it. But before I bore you guys with details, the video:
Retroarch 1.17 (unreleased) will ship some netplay features that enable emulators to use some sort of network layer. This allows players to run their own ROM and savegame and interact with players that use the same console (and similar or identical ROM).
The video shows a Linux laptop (running on x86-64), Android phone (a xiaomi running Retroarch aarch64) and the 3DS which runs armv7 binaries.
There are some issues here and there, and the network latency really hurts games like Pokemon (whcih seem to do some active waiting in some places!), but on LAN/Wifi works really well so far. The new 3DS is not that powerful (to put it in perspective): gpsp can "only" run at 2-3x speed.
I would have made a video with two 3DS but I only have one! I wanted to use my Wii but I'm too lazy to set it up and it's getting late already. I only tested pokemon but I think some other games like Megaman do work. Stay tuned for more updates!
I spent the past month working on reversing the GBA wireless adapter along with some folks who already did in the past or are doing right now. I implemented this on my gpsp's fork (which is the one Retroarch uses) and now games that support it, can use it. But before I bore you guys with details, the video:
Retroarch 1.17 (unreleased) will ship some netplay features that enable emulators to use some sort of network layer. This allows players to run their own ROM and savegame and interact with players that use the same console (and similar or identical ROM).
The video shows a Linux laptop (running on x86-64), Android phone (a xiaomi running Retroarch aarch64) and the 3DS which runs armv7 binaries.
There are some issues here and there, and the network latency really hurts games like Pokemon (whcih seem to do some active waiting in some places!), but on LAN/Wifi works really well so far. The new 3DS is not that powerful (to put it in perspective): gpsp can "only" run at 2-3x speed.
I would have made a video with two 3DS but I only have one! I wanted to use my Wii but I'm too lazy to set it up and it's getting late already. I only tested pokemon but I think some other games like Megaman do work. Stay tuned for more updates!