Error Code 339 in Jazz Jackrabbit 3D Unreal Editor 1

Luke94

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I'm late in the game, but this alarmed me. Even though I am a total knob, Wouldn't it be better if it were done using a virtual machine? Just a thought. :)

View attachment 338303
So would it solve that problem for good?
Do you mean Oracle VM?
Or maybe there should be made specific unofficial patch continuation that JazzGruff stopped doing it.
 

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Luke94

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This is what I asked one rather two of them for.
I also even asked them.

 

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Last edited by Luke94,

Luke94

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At least that amazing jewish person helped me with at least fixing Unreal Editor 1.0(final build).
Here's a proof:
Before
And After.
However he doesn't know how to edit Unreal Editor software program interface.
 

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Luke94

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Unfortunetely I was trying to port Jazz Jackrabbit 3D from Unreal Editor 1.0(final build)into Unreal Editor 2.1 in cmd.exe however something is still wrong with Classes,but at this time after typing UCC.exe.
 

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Luke94

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How am I suppose to import computer game assets from Jazz Jackrabbit 3D if it couldn't be find in newer version of Blender.
https://www.betaarchive.com/imageupload/2022-12/1670448739.or.93722.png
https://www.betaarchive.com/imageupload/2022-12/1670448782.or.16671.png
Also I remember Victor Albert Delacroix was talking something about that UE1 is supporting .psa/.psk,but how is that even possible?
Post automatically merged:

Besides mesh viewer/browser not being able to loadup textures properly it appears that Blender can't even import/export _a.3d/_d.3d files.
https://www.betaarchive.com/imageupload/2022-12/1670525198.or.23049.png
https://www.betaarchive.com/imageupload/2022-12/1670525225.or.10309.png
https://www.betaarchive.com/imageupload/2022-12/1670526301.or.49488.png
https://www.betaarchive.com/imageupload/2022-12/1670526337.or.94744.png
https://www.betaarchive.com/imageupload/2022-12/1670526383.or.93953.png
https://www.betaarchive.com/imageupload/2022-12/1670526410.or.86845.png
 
Last edited by Luke94,

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