Homebrew sonic 2 wii u port

AmandaRose

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sonictopfan

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Yep you will find it here

https://www.mediafire.com/file/vb7ynb456wt98av/Sonic_Wii_U_Decomps.zip/file

Check the readme In the zip for more info

The above like was supplied by @MikaDubbz in another thread so don't forget to say thank to them :rofl2:

I tested them earlier they seem to be exactly the same versions I already have, no updates.

Also I can’t seem to be able to exit from Sonic CD back to the HBL though other than that it seems to work fine, even my edited Sonic CD videos run fine as I restored the vocals to the Japanese audio before which was even used in the 3DS port

Hopefully Sonic 1&2 will eventually be updated to support saving.
 
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Lostbhoy

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I tested them earlier they seem to be exactly the same versions I already have, no updates.

Also I can’t seem to be able to exit from Sonic CD back to the HBL though other than that it seems to work fine, even my edited Sonic CD videos run fine as I restored the vocals to the Japanese audio before which was even used in the 3DS port

Hopefully Sonic 1&2 will eventually be updated to support saving.

Screw saving! I would just like the menu to be visible and operational :yayu:
 
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I got told on Discord that there are mods for RSDKv4 (Sonic Forever & Sonic 2 Absolute) which happen to include 2D menus that actually work on Wii U. This is great since I don't have to fix the 3D ones :P

I didn't know there was an issue with saving, I'll have to check on that. Would y'all be mad if I made them .wuhbs?
 

MikaDubbz

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I got told on Discord that there are mods for RSDKv4 (Sonic Forever & Sonic 2 Absolute) which happen to include 2D menus that actually work on Wii U. This is great since I don't have to fix the 3D ones :P

I didn't know there was an issue with saving, I'll have to check on that. Would y'all be mad if I made them .wuhbs?
Could you also do .rpx? I suppose the Wii U modding world is moving on to Aroma, and eventually I will too, but for now, I like what TIramisu can currently do for me over Aroma.
 
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Could you also do .rpx? I suppose the Wii U modding world is moving on to Aroma, and eventually I will too, but for now, I like what TIramisu can currently do for me over Aroma.
Yeah, since I can't put the .rsdk into the .wuhb anyway, may as well ship both.
 

sonictopfan

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I got told on Discord that there are mods for RSDKv4 (Sonic Forever & Sonic 2 Absolute) which happen to include 2D menus that actually work on Wii U. This is great since I don't have to fix the 3D ones :P

I didn't know there was an issue with saving, I'll have to check on that. Would y'all be mad if I made them .wuhbs?
I personally use tiramisu I haven’t used aroma yet personally, is it too much to ask for a rpx file too at least?
 
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sonictopfan

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@QuarkTheAwesome could it be possible to include the 2d menu or would we have to recompile one with the mod? I'm not really getting how mods work with no menu screens lol!

And a big thank you for your efforts btw!
It appears you’re having troubles, perhaps these codes can help you, they work the same as Sonic Origins and sega did make a video about them post release but honestly I discovered most of them on my own before the official video.
2808EC8D-8FF1-4887-AEB8-97E7EE4D92D5.png

Edit: you can use the code for Super Sonic in Sonic 1 as well, just make sure you set the chaos emeralds count to 7 BEFORE you enter the code.

Same code also works in Sonic 3 and Knuckles (in Sonic Origins) but you need to enter it twice if you want Hyper Sonic.

Edit 2: I forgot to mention, in Sonic 2 after you enter level select go to the sound test and play track 00 three times it’ll bring up the settings menu where you can change your character and the type of shields you want.

Also if you play any music track from 0-7 then pick special stage it’ll send you to the corresponding special stage (+1) where you can practice, so track 0 takes you to special stage 1, track 4 takes you to special stage 5, track 6 takes you to special stage 7, and track 7 takes you to the secret special stage 8, this works on Sonic 1, 2, and 3 (not Sonic CD though playing track 07 07 takes you to the secret special stage automatically) but keep in mind Sonic 3 and Knuckles has 16 special stages.
 
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@QuarkTheAwesome could it be possible to include the 2d menu or would we have to recompile one with the mod? I'm not really getting how mods work with no menu screens lol!

And a big thank you for your efforts btw!
For the mods, I believe you just put them on your SD card and set an .ini, I'll have to double-check (I haven't investigated it too closely yet)
 
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niuus

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I got told on Discord that there are mods for RSDKv4 (Sonic Forever & Sonic 2 Absolute) which happen to include 2D menus that actually work on Wii U. This is great since I don't have to fix the 3D ones :P

I didn't know there was an issue with saving, I'll have to check on that. Would y'all be mad if I made them .wuhbs?
Just a heads-up on this: Sonic 2 Absolute mod will crash if you go in-game > main menu > in-game at least 4 or 5 times. I discovered this bug while modifying the options and going back to the game.

The Sonic 1 Forever mod never worked for me, after pressing start at the title screen it just freezes, I guess I need a specific rpx or data.rsdk?
 

Th3L3g3nd123

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Just a heads-up on this: Sonic 2 Absolute mod will crash if you go in-game > main menu > in-game at least 4 or 5 times. I discovered this bug while modifying the options and going back to the game.

The Sonic 1 Forever mod never worked for me, after pressing start at the title screen it just freezes, I guess I need a specific rpx or data.rsdk?
same the S1 Forever mod never worked for me either, even making a .ini file for it. Made a similar .ini for Sonic 2 Absolute and it worked but i never discovered that crash.
 

niuus

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same the S1 Forever mod never worked for me either, even making a .ini file for it. Made a similar .ini for Sonic 2 Absolute and it worked but i never discovered that crash.
I would have loved for the Remastered EX menus to work on both games, as they are small, look really good, and complement it perfectly, but they also didn't work on the U port, at least for me.
 

Th3L3g3nd123

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I tested them earlier they seem to be exactly the same versions I already have, no updates.

Also I can’t seem to be able to exit from Sonic CD back to the HBL though other than that it seems to work fine, even my edited Sonic CD videos run fine as I restored the vocals to the Japanese audio before which was even used in the 3DS port

Hopefully Sonic 1&2 will eventually be updated to support saving.

How can you get the animated cutscene(s) to play out on the wii u? I'm using the megathread zip posted here and it doesnt play even though the files are in the correct place.


EDIT: Nvm it plays now lol, but can i convert a mp4 file of the opening (crush 40s version) into OGV to play also?
 

sonictopfan

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How can you get the animated cutscene(s) to play out on the wii u? I'm using the megathread zip posted here and it doesnt play even though the files are in the correct place.


EDIT: Nvm it plays now lol, but can i convert a mp4 file of the opening (crush 40s version) into OGV to play also?
It should play from the extras menu, I’m not currently on Wii U to check but I know this build isn’t as updated as Mania, it still has several issues.
 

sonictopfan

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I would have loved for the Remastered EX menus to work on both games, as they are small, look really good, and complement it perfectly, but they also didn't work on the U port, at least for me.

Honestly I’d be fine with the basic black with white tex menus we had on the 3DS and PS Vita I just wanted a proper menu with save functionality.
 

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