In my mind web browser game = flash game. I know that's not correct but that's just how I refer to them. Sorry for the misunderstanding.It's not a flash game, it's a pretty large html5 or some type of javascript or VM or something.
In my mind web browser game = flash game. I know that's not correct but that's just how I refer to them. Sorry for the misunderstanding.It's not a flash game, it's a pretty large html5 or some type of javascript or VM or something.
Technically, it might be possible. The game is open source, and with some tweaking, I think the 3DS should be able to handle it.Not sure if it's possible but that would be so cool
Progect Mirai DX uses the abyx buttons and its a pretty good gameit is open source, but ABXY button layouts don't go well with rhythm games of that type. also it's a flash game so I'm not sure how that'd carry over
Yeah, but that's not really a ddr cloneProgect Mirai DX uses the abyx buttons and its a pretty good game
i have contacted Ratalaika Games (the creators of Spiller) for a license. they sadly don't support 3DS or PS Vita anymore.the possible part was mainly for the guy who started the thread
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I'm trying to save up money to port it, we'll see how it works out.
So it has to be rewritten righti have contacted Ratalaika Games (the creators of Spiller) for a license. they sadly don't support 3DS or PS Vita anymore.
Looks like we are on our own then.i have contacted Ratalaika Games (the creators of Spiller) for a license. they sadly don't support 3DS or PS Vita anymore.
i forgot when I compiled it but I'm pretty sure it was html5 when I last checkedIt's not a flash game, it's a pretty large html5 or some type of javascript or VM or something.
more of a compiler. there are switch compilers (official ones from haxeflixel) so I don't see why not. If a compiler existed. it probably can be remade. Blasting Agent, a game made with haxeflixel has had a 3ds release. so it's most likely possible to code one ourselves because both fnf and haxeflixel are open source.So it has to be rewritten right
or like fnf have both sides playableIf anything the control scheme on 3DS could potentially fit a more "Rockband plugged" if you know what I'm getting at.
Two arrow keys mapped to the D-PAD and the others mapped to the face buttons.
Customizability would work wonders for this type of game if one control scheme doesn't suit your playstyle
me and the dev joke about this and the game has pretty bad spaghetti code. it could easily run currently and with upcoming optimizations.My old potato with 4 GB of RAM and Intel Celeron has some crashes with the game, I really don't know if it could run properly on the 3DS (even more because it is a rhythm game, precision is everything and lag could hinder gameplay) Wii U and PSVita so yes I think that maybe it could run. (if I'm not mistaken, they both support Flash)
this could be handled with the touchscreen, but it would be a bit difficult for songs like m.i.l.fGames like this don't work well with controller, they work better with a keyboard(or for some players, a ddr pad)
aight so 2 thingsit is open source, but ABXY button layouts don't go well with rhythm games of that type. also it's a flash game so I'm not sure how that'd carry over
Wait, this is a port of Friday Night for 3DS ?