Homebrew WiiSX RX - A new fork.

fledge68

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Can't say since i really do not use WiiFlow for absolutely anything, i was even expecting that you showed up to test it and confirm. The code for args was added one month before the last release, and i am already using it.
could you tell us what ppc and libogc you use to compile it?
 

niuus

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Can we dream of 240p?
I would certainly love that, and i have been making some tests. One of the primary reasons i try not to answer these questions too often is because people tends to create their own false expectations about what the project should be, and well... i do this for pure fun, as i really love homebrew. These fork projects were born primarily just for my own personal use and enjoyment with some QoL improvements. Now, if other gamers can enjoy them, then it is cool, too.

EDIT: BTW Not that I like to insist but you plan to improve the compatibility?
Eventually, chamo. But i won't promise anything, free time is scarce these days, even more now in this pandemic world with the "new normality" and the economic implications.
 
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RacsoSakuraba

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Eventually, chamo. But i won't promise anything, free time is scarce these days, even more now in this pandemic world with the "new normality" and the economic implications.

Ok ok, I got it mi pana, Especially "there". If Crash Team Racing were to run it would be great.
 

niuus

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Ok ok, I got it mi pana, Especially "there". If Crash Team Racing were to run it would be great.
I checked my personal compatibility list, it does in fact have a problem hanging at the SCEA screen. The demo is compatible though, if you have a craving for some CTR.

So, i've been toying around with a more 'recent' ported code, so far i've seen some games working that had some problems before:
- Mega Man X4's jungle level boss can be beaten now.
- Mega Man X5 is playable in other stages besides the intro level.
- Mega Man X6 is playable in other stages besides the intro level.

All of those now play their FMV now.

- Destruction Derby works in interpreter mode.
- Resident Evil 2 has full speech working, i wouldn't be surprised if Dino Crisis speech works, too.

Maybe i'll post some screenshots later.

Same broken status:
- CTR.
- Destruction Derby 2.
- Rayman gets further to the title screen, but it loses controller detection.
- Spider-Man.
- The Lost World - Jurassic Park starts the game, but loses input as soon as the dinosaur is on screen.
- The X-Files.
- X2 does not even start.
 
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kokokool

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I checked my personal compatibility list, it does in fact have a problem hanging at the SCEA screen. The demo is compatible though, if you have a craving for some CTR.

So, i've been toying around with a more 'recent' ported code, so far i've seen some games working that had some problems before:
- Mega Man X4's jungle level boss can be beaten now.
- Mega Man X5 is playable in other stages besides the intro level.
- Mega Man X6 is playable in other stages besides the intro level.

All of those now play their FMV now.

- Resident Evil 2 has full speech working, i wouldn't be surprised if Dino Crisis speech works, too.

Maybe i'll post some screenshots later.

Same broken status:
- CTR is still exactly the same.
- Rayman gets further to the title screen, but it loses controller detection.
- The X-Files has glitched videos.
- X2 does not even start.

X2 inthis one shows like this
1fcb6d231ca76c301291160588b04368.jpg



Enviado desde mi iPhone utilizando Tapatalk
 

niuus

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X2 inthis one shows like this
Enviado desde mi iPhone utilizando Tapatalk
Dude, you have posted a picture of X2 not working in all the pages of the thread. Believe me, i already saw it, i get it, it does not work. One picture or hundreds do not help at all, it won't change the status, nor will i focus on fixing the screen bug for that game. I already tested it and confirmed it not playable since page 1. Fixing a specific title is NOT a priority for me.
 
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armaldodo

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I checked my personal compatibility list, it does in fact have a problem hanging at the SCEA screen. The demo is compatible though, if you have a craving for some CTR.

So, i've been toying around with a more 'recent' ported code, so far i've seen some games working that had some problems before:

Same broken status:
- CTR is still exactly the same.


I have an iso of CTR that actually works, it has some minor graphical glitches during gameplay but it is full speed on Wii U (it is SCUS-94459 USA)
 

kokokool

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Dude, you have posted a picture of X2 not working in all the pages of the thread. Believe me, i already saw it, i get it, it does not work. One picture or hundreds do not help at all, it won't change the status, nor will i focus on fixing the screen bug for that game. I already tested it and confirmed it not playable since page 1. Fixing a specific title is NOT a priority for me.

Oh Sorry mate.
I thought you were omitting my messages.

Wont happen again

I will share my game tests so far in a few days

Thanks


Enviado desde mi iPhone utilizando Tapatalk
 

niuus

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Oh Sorry mate.
I thought you were omitting my messages.

Wont happen again

I will share my game tests so far in a few days

Thanks
I addressed the game not working since page 1, and even in the last message you quoted. Stop spamming with the picture, seriously.
 
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niuus

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New version is up!

* Credits update.
* Corrected small analog to digital mistake in gamepad. [FIX94]
* Sort by name or type on the file list with WCC ZR.
* Fix error saving memory cards message. [emukidid]
* Increased GC analog value to cover the full 256 value range. [emukidid]

EDIT: Official forwarder will be up tomorrow.
 
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niuus

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BTW, i'll probably make a thread tomorrow for a pair of 10 years+ abandoned ports from some really cool DOS games, i just recompiled their work to gain some minor fixes. I'm kind of surprised those were kinda lost in time, so hopefully this could get some interest going for someone to add other needed modern features, controllers, etc. It will also work as an updated hub to gather all those cool projects or ports i have seen around. Stay tuned.
 

armaldodo

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New version is up!

* Credits update.
* Corrected small analog to digital mistake in gamepad. [FIX94]
* Sort by name or type on the file list with WCC ZR.
* Fix error saving memory cards message. [emukidid]
* Increased GC analog value to cover the full 256 value range. [emukidid]

EDIT: Official forwarder will be up tomorrow.

yes please, we need an inject forwarder for the wii u with gamepad support, we will be waiting for yours!
 
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Ericsonanzois

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I would like congratule you for Wiisrx. Can you help me with a problem?
I used many Wiisrx versions. Original Wiisx, Wiisrx and new version now. In all cases the game Silent Hill freeze with these emulators.
I downloaded a USA version. The game load fine but when i start the game after the CG and few seconds the game freeze and i need poweroff my Wii.
What im missing?
 

niuus

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I would like congratule you for Wiisrx. Can you help me with a problem?
I used many Wiisrx versions. Original Wiisx, Wiisrx and new version now. In all cases the game Silent Hill freeze with these emulators.
I downloaded a USA version. The game load fine but when i start the game after the CG and few seconds the game freeze and i need poweroff my Wii.
What im missing?
Either rip the game from your original disc to discard a bad file, or just use the PS1 bios from your console with the emulator. Those are two common reasons i can think of.
 

niuus

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Some news... been having some fun backporting fixes to the WiiSX RX code... /not :nayps3:

New games working:

Ape Escape
PaDy5Oh.jpg


Destruction Derby
whnTrze.jpg


Mega Man X6
khXiUc9.jpg


Resident Evil 2 games don't need no stinkin' HLE no more :lol: (save states are now working too for this title!)

Stay tuned.
 
Last edited by niuus,

armaldodo

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Some news... been having some fun backporting fixes to the WiiSX RX code... /not :nayps3:

New games working:

Ape Escape


Destruction Derby


Mega Man X6


Resident Evil 2 games don't need no stinkin' HLE no more :lol: (save states are now working too for this title!)

Stay tuned.

That is awesome the fix for the emulator are for those specific games or some other more that we dont know yet, until we test them
 

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