Hacking [RELEASE] PS-Phwoar! Exploit Host Menu For PS4 Firmware 5.05

Leeful

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@Leeful Thanks for the update. Any ETA on an ESP version of the new menu?
Im holding off updating until your host is ready :)
I havent tested that it will work from an ESP yet. I'll have a go and if it works I'll post a link.

Out of curiosity, is it the no hb version of mira?
Its the Mira-Test version. I found this one to be the most stable. If you self host you can easily try other versions by just swapping out the pl_mira.js file.
 

nikeymikey

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I havent tested that it will work from an ESP yet. I'll have a go and if it works I'll post a link.

Its the Mira-Test version. I found this one to be the most stable. If you self host you can easily try other versions by just swapping out the pl_mira.js file.

Cheers :)
 
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Sparkss

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@Leeful is there a way to have the auto-HEN (on 505) use 2.1.3 or 2.1.2 versus 2.1.4? (due to the issues reported with 2.1.4 corrupting user saves). I tried a couple of ways but it always seems to revert back to using 2.1.4 for auto-HEN. I mean without loading an older PS Phwoar version before 2.1.4 was around. Thanks!
 
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Leeful

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@Leeful is there a way to have the auto-HEN (on 505) use 2.1.3 or 2.1.2 versus 2.1.4? (due to the issues reported with 2.1.4 corrupting user saves). I tried a couple of ways but it always seems to revert back to using 2.1.4 for auto-HEN. I mean without loading an older PS Phwoar version before 2.1.4 was around. Thanks!
Took me a while because I forgot how i did it LOL. edit the exploit.html and look for Hen214.bin and change that.:)

BTW the save corruption with Hen 2.1.4 happend when it was first released. After I had reported the save corruption with certain games issues he fixed it a couple of days later. The problem was he still kept it as v2.1.4 and not 2.1.4b.

I think the talk of corruption may be because of the early tweets before it was fixed.

Anyway just to be safe there are no advantages in using 2.1.4 so you might as well use 2.1.3 instead.:)
 
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Sparkss

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Took me a while because I forgot how i did it LOL. edit the exploit.html and look for Hen214.bin and change that.:)

BTW the save corruption with Hen 2.1.4 happend when it was first released. After I had reported the save corruption with certain games issues he fixed it a couple of days later. The problem was he still kept it as v2.1.4 and not 2.1.4b.

I think the talk of corruption may be because of the early tweets before it was fixed.

Anyway just to be safe there are no advantages in using 2.1.4 so you might as well use 2.1.3 instead.:)

I was/am using your USB install. I had already cracked open the .USB file and found at least one reference to 214.bin. I have not yet tested it and may fall back to using the PC install and caching it manually.

BTW, pretty ingenious way to populate the cache (the way that you do it with the USB installer).

EDIT: For anyone else looking to do this, if using PC install it is in line #13 in PS-Phwoar! v1.4 PC Installer\files\exploit\host\menu\files\exploit.html. If tweaking the USB install, line/row #98 in the CacheResourceData table. I have not installed onto the ESP, but having one and having played with it for hosting these before it would be the same exploit.html file that you should be able to FTP into the ESP and update (file location dependent on the web server code installed, as some support different directory structures).

I know that I said it before, but truly beautiful design. That coming from someone who makes a living in automation development.
 
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Leeful

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@Sparkss Thanks for the kind words bud. I really appreciate it.:)

The main credit for the USB installer method should go to stooged. I got the idea from his old cache install payload. All I did was adapt and modify it to make it do what I want it to do.

Its a nightmare to make the USB installer because I have to load the exploit menu in every available language that is on the PS4 so that in the end the final product will work on all consoles from all regions. LOL
 
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Spider_Man

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anyone else get this when accessing this post

upload_2020-7-30_15-49-20.png
 

Sparkss

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I get the warning from my Norton extension. I just ignore it for this site/thread.

Is it possible to ftp in and grab a file from the ps4 to edit?

I doubt it due to how the cache is populated. I can share the updated .USB file with you if you want, I just need to test it first. It was a single byte/char edit to change a '4' to a '3' in 1 location, in the autohen section (hen214.bin to hen213.bin).

BTW, thanks to Leeful for the location in the file, as that gave me what I needed to find the correct location in the .USB file.
 
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Sparkss

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Same here...I ignored it and continue. It keep pop up every time. :wacko:

Yea, no option for "do not ask me this again". :(

EDIT: Oh, and the test of the updated .USB file worked as expected. Since I didn't change the text the page said 2.1.4, but the "Welcome to" pop up for auto-hen said 2.1.3 :).

I also saw in the files an "avatar injector", I may look into that deeper as I didn't know it had that and I often change my avatar around, just playing around. That seems like it might make it easier to implement :).
 
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Leeful

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I also saw in the files an "avatar injector", I may look into that deeper as I didn't know it had that and I often change my avatar around, just playing around. That seems like it might make it easier to implement :).

To inject/add/change your avatar icon use lappy's explorer. It is much easier. You can even make your own avatar from an image.
 
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Sparkss

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To inject/add/change your avatar icon use lappy's explorer. It is much easier. You can even make your own avatar from an image.

I have that installed on both of our PS4s. I did not see where in it to inject/update or create an avatar. Guess I will need to go back through the documentation. Funny thing is that I looked for it in there a while back (still is the current version) and came up empty. Guess I just overlooked it.
 

Leeful

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I have that installed on both of our PS4s. I did not see where in it to inject/update or create an avatar. Guess I will need to go back through the documentation. Funny thing is that I looked for it in there a while back (still is the current version) and came up empty. Guess I just overlooked it.
Sorry I forgot to mention, to make an avatar you need to use PS4-Xplorer Theme Maker + Avatar Maker 1.5.rar
 
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arfgh

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leeful, question.
Is there a way to modificy the package installer on debug files in order to operate with folders ? you know what i mean....
 
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