I'm currently working on it to add features.so wait now the cheat works with the amiibos? and also the site doesnt let me click generate is this normal?
[Slot 1 Durability (1.2.0)]
01100000 AC4723D6 000000xx
[Slot 1 Custom (1.2.0)]
02100000 AC4723D4 0000xxxx
01XXXXXX: 1 byte writeOkay, super big update to the generator: https://mpql.net/tools/acnh/codes/
- Added dropdown menu for items (!)
- Added decimal/hexadecimal item ID input option
- Added option to have 4-byte cheats
- Made it possible to generate cheats for just item quantity or durability
- Added detailed update information on hover update date
- Using bootstrap for some style elements
I may add in 2-byte/1-byte options later? I know Atmosphere supports them, and I have a pretty good guess of how they're formatted. I think it's something like:
Code:[Slot 1 Durability (1.2.0)] 01100000 AC4723D6 000000xx [Slot 1 Custom (1.2.0)] 01100000 AC4723D5 0000xxxx
for a 1-byte and 2-byte respectively. If anyone can confirm or correct me, I'd appreciate it.
Oh, and please report any bugs found here!
Can u try to activate the cheat before going to the island ?Not sure if i did something wrong, or am doing something wrong. The villager cheat doesn't seem to work for me- I see a villager, activate the cheat, name is changed, i invite them.. someone else takes their place, it's not the villager i saw.. nor is it the one i changed it to be via cheat.
Haha, yeah, I forgot to change that part. Edited now. Is the rest correct?01XXXXXX: 1 byte write
02XXXXXX: 2 byte write
04XXXXXX: 4 byte write
08XXXXXX: 8 byte write
I'm afraid I can't know what happened. Possibly try emuiibo. You can do amiibo for almost any villager, or use my generator to make Curt codes to use the Curt amiibo for any villager.I was using the villager code, and able to find the villager that I want on mystery island, but when I invited them, the conversation box went blank and nothing happened...
Thanks for the reply, I'll look into it.I'm afraid I can't know what happened. Possibly try emuiibo. You can do amiibo for almost any villager, or use my generator to make Curt codes to use the Curt amiibo for any villager.
https://github.com/XorTroll/emuiibo/releasesThanks for the reply, I'll look into it.
Haha, yeah, I forgot to change that part. Edited now. Is the rest correct?
[Slot 1 Durability (1.2.0)]
01100000 AC4723D7 000000xx
[Slot 1 Custom (1.2.0)]
02100000 AC4723D6 0000xxxx
Whoa, really?Code:[Slot 1 Durability (1.2.0)] 01100000 AC4723D7 000000xx [Slot 1 Custom (1.2.0)] 02100000 AC4723D6 0000xxxx
[Slot 1 Durability (1.2.0)]
01100000 AC4723D6 000000xx
[Slot 1 Custom (1.2.0)]
02100000 AC4723D4 0000xxxx
OR possibly:
[Slot 1 Custom (1.2.0)]
01100000 AC4723D4 000000xx
The addresses start at 0. So D0 D1 D2 D3 are the item ID. D4 D5 D6 D7 are the quantity/durability/recipe/flower genes. So if you only want to alter the last byte to change durability it’d be D7. If you want to alter the last two bytes it’s D6. If you want to alter all 4 it’s D4. All 8 then it’s D0.Whoa, really?
I was breaking it down like this:
View attachment 206948
So, I was thinking it would be like (and I realize this is not what I put before, I need to stop working when I'm tired):
Code:[Slot 1 Durability (1.2.0)] 01100000 AC4723D6 000000xx [Slot 1 Custom (1.2.0)] 02100000 AC4723D4 0000xxxx OR possibly: [Slot 1 Custom (1.2.0)] 01100000 AC4723D4 000000xx
If it'd be D7 and D6 respectively, why is that? What am I missing?
And by the way, thank you for being patient and taking the time to teach me (and others); I truly appreciate it.
If durability is NOT the second to last byte, then I misunderstood @Lionheartwolf, my anatomy of an item code post is wrong, and my generator has been wrong for durability this entire time. And I think some people have used it for that and gone away happy? But I definitely need to know that, because I may have to fix my generator. XDThe addresses start at 0. So D0 D1 D2 D3 are the item ID. D4 D5 D6 D7 are the quantity/durability/recipe/flower genes. So if you only want to alter the last byte to change durability it’d be D7. If you want to alter the last two bytes it’s D6. If you want to alter all 4 it’s D4. All 8 then it’s D0.
Edit: Wait, is durability not the last byte? I thought it was. If it’s the second byte then you had it right. I need to double check which byte is durability.
It looks like 1BDF is the only ID for floor light, so you can change the customization value, or use a customization kit in-game!Hi everyone, if i want a Item Color variation ( Floor Light - 1BDF) how must i change the Id to get the other colors
thank you a lot!
Are you using the DIY ID from the right-most column of the list here: https://mpql.net/tools/acnh/codes/item-list/ ? That is, you are using that, and NOT the item ID for the item you want the recipe to be for? For example, Clackercart's Item ID is 0050, but if you wanted it as a DIY, you would put in 16A2 for the DIY item, and the custom as A4, the clackercart's DIY ID. If that isn't working then the information might be bad? I don't actually cheat on my Switch, so I have no idea.-snip-
Are you using the DIY ID from the right-most column of the list here: https://mpql.net/tools/acnh/codes/item-list/ ? That is, you are using that, and NOT the item ID for the item you want the recipe to be for? For example, Clackercart's Item ID is 0050, but if you wanted it as a DIY, you would put in 16A2 for the DIY item, and the custom as A4, the clackercart's DIY ID. If that isn't working then the information might be bad? I don't actually cheat on my Switch, so I have no idea.