Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Spikemech88

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Whenever I try to boot up a save for wii64 or WiiSXR or not64. My console freezes, how can I fix this. I’m using a Wii U vwii.
 

xxNathanxx

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Still can't get it to work, so here's two more suggestions:
- please create a completely new script in Python or something so that it's platform agnostic and I (we) can run it on an operating system where I (we) actually know what's what;
- if that isn't an option, someone please make ready-made (PAL) injects available somewhere. I (we) will be forever in your debt.
 

XaneTenshi

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Still can't get it to work, so here's two more suggestions:
- please create a completely new script in Python or something so that it's platform agnostic and I (we) can run it on an operating system where I (we) actually know what's what;
- if that isn't an option, someone please make ready-made (PAL) injects available somewhere. I (we) will be forever in your debt.

I want to help you, but it's a little hard to write this without my personal opinion getting in the way. You said it yourself that games under 1gb converts just fine and no one else has this problem, so whatever is going on is seems to be on your end. For now, please hold off on telling developers to fix stuff that only happens to you.

Now, you said that you are using a modded version of the Injector right?, Why not try the original and see if the issue does or does not happen with that? Any reason why you are using a fork in the first place?

Link here: https://mega.nz/#!lCAlwBRb!6tJNCoLz1L9Uqq74B8o7IgUoVQvwz66L5Q1wFOtQJLo

It's just the link from OP that i posted here. Also, you do seem to know what you are talking about, so I don't want to sound condemning, but 4GB of RAM is NOT alot for a modern system, and if you are having trouble specifically with games over 1GB large, I'd imagine there's a connection there.
 

xxNathanxx

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I want to help you, but it's a little hard to write this without my personal opinion getting in the way. You said it yourself that games under 1gb converts just fine and no one else has this problem, so whatever is going on is seems to be on your end. For now, please hold off on telling developers to fix stuff that only happens to you.

Now, you said that you are using a modded version of the Injector right?, Why not try the original and see if the issue does or does not happen with that? Any reason why you are using a fork in the first place?

Link here: https://mega.nz/#!lCAlwBRb!6tJNCoLz1L9Uqq74B8o7IgUoVQvwz66L5Q1wFOtQJLo

It's just the link from OP that i posted here. Also, you do seem to know what you are talking about, so I don't want to sound condemning, but 4GB of RAM is NOT alot for a modern system, and if you are having trouble specifically with games over 1GB large, I'd imagine there's a connection there.
Oh, wew, unbelievable, I double-checked the original out of spite, and what do you know, the problem is indeed caused by a bug in the fork, and not in the original, which works fine as intended. What I thought was a fluke was probably me testing out the original, then switching back over to the fork.

The reason I was using the fork is because it has a decent amount of fixes and improvements over the original and it isn't abandoned, I mentioned it mostly to inform people that there's a version that works a little bit better, because it seems no one had noticed its existence yet. Unfortunately, it seems like it has a big, nasty bug in it as well.

That being said, considering the original author abandoned this project and has the following to say about it: "SUPER CRAPPY SOURCE CODE (...) OH MAN IT'S SO BAD", I think it's safe to say that a Wii U enthusiast with programming skills and some spare time on their hands (and who doesn't, these days?) would be able to do the community a great service by creating a new injector script that's much more efficient (i.e. doesn't make half a dozen identical copies of your games) and can run on any OS. I have no clue how Windows works, so whenever I have to use a Windows machine for something and there's a problem, I have no idea what I can do to fix it.

Either way, thanks again!
 
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xs4all

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Guys, can I ask for a little help please?

I'm trying to make a forwarder for Mario Kart 64 on vWii. The game works fine on vWii with Classic controller connected, and also when saying 'no' to using the Wii U gamepad and booting through the forwarder (using the classic controller again) I've made with the Teconmoon injector. But when I say 'yes' to using the Wii U gamepad, the game tells me the Classic controller needs to be connected.

Is there something else I need to do? I've made the forwarder with the correct title ID and installed it, and then installed the WAD on the vWii.

As far as I'm aware and from experience, regardless of what N64 vWii Forwarder (N64 WAD's) your trying to inject, GamePad will not work, you will always get that message about you needing to connect a Classic Controller. To date there is no work around.
 

XaneTenshi

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Oh, wew, unbelievable, I double-checked the original out of spite, and what do you know, the problem is indeed caused by a bug in the fork, and not in the original, which works fine as intended. What I thought was a fluke was probably me testing out the original, then switching back over to the fork.

The reason I was using the fork is because it has a decent amount of fixes and improvements over the original and it isn't abandoned, I mentioned it mostly to inform people that there's a version that works a little bit better, because it seems no one had noticed its existence yet. Unfortunately, it seems like it has a big, nasty bug in it as well.

That being said, considering the original author abandoned this project and has the following to say about it: "SUPER CRAPPY SOURCE CODE (...) OH MAN IT'S SO BAD", I think it's safe to say that a Wii U enthusiast with programming skills and some spare time on their hands (and who doesn't, these days?) would be able to do the community a great service by creating a new injector script that's much more efficient (i.e. doesn't make half a dozen identical copies of your games) and can run on any OS. I have no clue how Windows works, so whenever I have to use a Windows machine for something and there's a problem, I have no idea what I can do to fix it.

Either way, thanks again!

I am glad we managed to fix your problem. You provide some good reasons for trying to use a fork of the original, and hopefully, like you say, if that fork is not abandoned, the Author will see this and correct a rather critical bug and we will have an even better version of the Injector.

Just for the heck of it, I'm gonna add that I actually have very little experience with MacOS, so if someone told me to troubleshoot a problem on that OS or I had to use a program that works only for MacOS, I'd be screwed too XD
 

Spikemech88

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I’m getting a black screen when I boot up gamecube games for no reason. How can I fix this?

--------------------- MERGED ---------------------------

This just randomly happened for no reason
 

Smorris

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Hey there! Long time user of the forum, first time signing up to post and interact. Happy to be here!

I've come in hopes of some help, as I see most people on here have, haha.

I have both Wii and GameCube VC injections. The games are all installed onto a 1TB hard drive with wall power and auto sleep is turned off. I have CBHC installed and it boots into CFW automatically at boot-up. I've found that my Wii injections will only launch about half the time and only if I'm holding down Y on the Gamepad for whatever reason.

Any ideas how to resolve this?
 

XaneTenshi

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Hey there! Long time user of the forum, first time signing up to post and interact. Happy to be here!

I've come in hopes of some help, as I see most people on here have, haha.

I have both Wii and GameCube VC injections. The games are all installed onto a 1TB hard drive with wall power and auto sleep is turned off. I have CBHC installed and it boots into CFW automatically at boot-up. I've found that my Wii injections will only launch about half the time and only if I'm holding down Y on the Gamepad for whatever reason.

Any ideas how to resolve this?

Hello there. Glad to have have you aboard XD
That does sound like a strange problem. I've got a few questions.

To get us started, what happens when your Wii Injections don't launch? Do you get a black screen or do you get some kind of error message?

What Region is your Console and does the games match that region? Eg. PAL version for EU Console or NTSC version for US Console?

Just a theory I want to confirm: Do the Wii Injections always work after boot and always fails if you try to launch another Wii Title after already playing and exiting another Wii Title?
 

xs4all

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I'm trying to inject Project M by following this tutorial https://gbatemp.net/threads/release-super-smash-bros-project-m-wii-u-edition.550776/page-1 but the problem is that when it finished converting to a wup instead of being 7/8 gigs the file would only be 8.5 Mb.

Do you have enough free space on your hard drive?

Is your file ISO or WBFS?

FYI, if WBFS file, the injector script will convert it back to ISO first before injecting, so it will cost you an additional hard drive space, so 8gb + 6gb or so for the completed WUP.
So if your low on hard drive space this could cause issues.

Have you test your modded game in Dolphin emulator or on a real Wii to make sure the game works? If the ISO/WBFS file hasn't been created correctly, this might cause issues as well.
 

Spikemech88

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I tried a different sd card, tried a different game, deleted and reinstalled the game, deleted nintendont and reinstalled it, and I still can’t get gamecube games to boot up, what should I do?
 

XaneTenshi

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I tried a different sd card, tried a different game, deleted and reinstalled the game, deleted nintendont and reinstalled it, and I still can’t get gamecube games to boot up, what should I do?

I have a couple of ideas:

Option 1 - Check if your GameCube games actually match the region of your console. The black screen could be an indication that you have a region mismatch (eg trying to play a PAL game on a US Console). It's a small chance; I doubt all of your GC games would be from another region...

Option 2 - Do what JayMathis originally suggested and buy that damn Hard Drive. NO ONE uses the setup that you are using! SD Card with USB Reader...FFS

Option 3 - Stop trying to play GameCube games on your Wii U and play them on Dolphin instead. Clearly, someone doesn't want you to play them on your Wii U...
 
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Spikemech88

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I already bought a hard drive. I moved all my content to the hard drive. Should I remove everything on my sd card?
I removed everything on my sd card, and it’s still not working
Is there anything else I should do?
 

JayMathis

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Who told you to remove everything on your sd card? You need Nintendont on your sd card for gamecube injects to work. You also need other important files on it to use for CFW and to install games.

Also I'm reporting you for posting 3 to 5 times in a row every time you have a problem. That's just spamming the forum and it will just annoy people like me who would want to help you if you just post once.
 
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Spikemech88

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Sorry about that, and I installed Nintendont and I still got no luck. I’m using CBHC for my CFW. This stopped working when I used USB loader GX. Then I would get a black screen when I tried booting up gamecube games. Is there anyway I can fix this?
 
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Smorris

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Hello there. Glad to have have you aboard XD
That does sound like a strange problem. I've got a few questions.

To get us started, what happens when your Wii Injections don't launch? Do you get a black screen or do you get some kind of error message?

What Region is your Console and does the games match that region? Eg. PAL version for EU Console or NTSC version for US Console?

Just a theory I want to confirm: Do the Wii Injections always work after boot and always fails if you try to launch another Wii Title after already playing and exiting another Wii Title?
That's the strange part. They just go to black, I see my TV temporarily change the resolution to 480p to accommodate, then it resets to 1080p, I hear the Wii U boot up again and it starts up the Wii U as if turned off and back on.

The console is a US console, as are the games being used. It is also running on the latest firmware available here.

Thank you for a speedy response, XaneTenshi!
 

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