Tutorial
Updated
How to Make Nintendo Switch Cheats with Static Addresses
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Last edited by Deleted member 474010,
First off RE5 ive already done codes so you can have all weapons or select what weapon you wantI didn't notice you had a thread in here as well haha.
I posted a comment in your second tutorial, but I will also post it here for reference:
Can't stress enough how thankful I am for these tutorials you've done.
They have been of great help for those that wanted to learn how to do cheats on their own, since there was almost no good info about how to find certain stuff online.
One question though, how does one go about trying to find cheat codes for unlockables or obtaining certain items or other things?
For example, in Resident Evil 5, let's say I want a special weapon or all/certain achievements, how would one go about that?
I specifically want to do this to create a cheat code that unlocks all the achievements of RE5 and RE6, but I have tried quite a few things already and haven't been able to understand how to search for the achievements (or unlockables) in memory :/
This is driving me nuts, as I have been searching for months but haven't been able to find a thing, and the achievements of both games is the only thing that I have to do to 100% both games, as the achievements I'm after are the ones locked behind online play.
Any kind of help would be greatly appreciated!
Well I did find something rather interesting, but I found it by kind of reverse engineering the save file instead of doing cheat codes.First off RE5 ive already done codes so you can have all weapons or select what weapon you want
As for achievements this would be an unkown search and you increase as you unlock.
Or find a save with all achievements and use memory editor to compare.
You dont gain anything from them in re5 or 6 that you cant get using the cheats already made.
This is why your request is likely not been done.
Id love to have a 2nd switch modded because i find most of my codes just looking at memory, if i find a code or two and it seems to be in a set area.If that's the case, keep an easy to get achievement locked. Set the first search to a 16-Bit search, search 0x0000 whenever it's locked, then search whatever the current date is converted to that format after it unlocks. Assuming it was 2020/02 like you said, you'd search 0x27E4. Then just write values into that address until you can make it unlock the achievement. If it's HEAP, it'll likely change location on next startup, so you'll need to make a pointer. If it's a BASE, it'll definitely do so on next startup. If it is a static HEAP or MAIN, just write to that address with codetype 0.
I tried doing this with Edizon.If that's the case, keep an easy to get achievement locked. Set the first search to a 16-Bit search, search 0x0000 whenever it's locked, then search whatever the current date is converted to that format after it unlocks. Assuming it was 2020/02 like you said, you'd search 0x27E4. Then just write values into that address until you can make it unlock the achievement. If it's HEAP, it'll likely change location on next startup, so you'll need to make a pointer. If it's a BASE, it'll definitely do so on next startup. If it is a static HEAP or MAIN, just write to that address with codetype 0.
It's been 5 month already, could you please make a video with dynamic addresses?..Not at the moment, but I should put some out in a few weeks.