could you add infinite health, too?
Energy has no proper function at all.
Continue on your own.
could you add infinite health, too?
I see, I thought it restart at the beginning of the stage (didn't remembered it well)Energy has no proper function at all.
Continue on your own.
Are you referring to Spyro? This is going to be doom all over lolAhh i think it could possible be that each digit may have its own address.
ill have a look into this.
ive tried in sx os, strange the address i have is too long
base+0x55d288690
this writes my value and sticks to it
"base" is a relative address term as it does this when you reboot the game....(it has happened to me several times....)Ahh i think it could possible be that each digit may have its own address.
ill have a look into this.
ive tried in sx os, strange the address i have is too long
base+0x55d288690
this writes my value and sticks to it
How does the money cheat work? If I turn it on, it says 999.999.999c, but if I want to buy what I want to buy over 127.100c (which I currently have), it will not work. (sx v2.8 Swo: Pb v1.8.0)SWORD ART ONLINE - FATAL BULLET COMPLETE EDITION (EUR/USA/RUS) - Update 1 (v1.1.0)
TitleId: 01005DF00DC26000
BuildId: 7D388942A921E50A
Engine: Unreal Engine 4.20.3
Game Version: 1.8.0
[Max Money on change (on)]
04000000 010E21C0 52993FE1
04000000 010E21C4 72A77341
04000000 010E21C8 B9044801
04000000 010E21CC D65F03C0
[Max Money on change (off)]
04000000 010E21C0 B9044801
04000000 010E21C4 D65F03C0
04000000 010E21C8 D503201F
04000000 010E21CC D503201F
does lives get saved? if yes, then maybe search it with sx os then change lives to 99, 999 or whatever the max isSomeone try this for lives. I believe this should be the pointer needed for Spyro Reignited. Up Next hopefully should be Health. Just a bit of a problem working on it. Let me know if this works or not.
Edit.
Removed the code.
So this is what I am finding out. So with every reboot and death, the health and life address will change. Since I can't set a breakpoint to see what address is writing to it, I fear that we will not have a working health or life code. Sorry to get your hopes up...I will let you know that the lives address is stored with a floating number as is sparx color. There are other addresses that correspond to the health and lives that are stored as normal integers but when poked obviously don't do anything. I don't know if there is a way to set breakpoints like cheat engine but I doubt it.
Strange, did you poke the addresses at the same time, in some games, there is a "backup" address that it compares to and If there is a difference it goes with the lower one....Someone try this for lives. I believe this should be the pointer needed for Spyro Reignited. Up Next hopefully should be Health. Just a bit of a problem working on it. Let me know if this works or not.
Edit.
Removed the code.
So this is what I am finding out. So with every reboot and death, the health and life address will change. Since I can't set a breakpoint to see what address is writing to it, I fear that we will not have a working health or life code. Sorry to get your hopes up...I will let you know that the lives address is stored with a floating number as is sparx color. There are other addresses that correspond to the health and lives that are stored as normal integers but when poked obviously don't do anything. I don't know if there is a way to set breakpoints like cheat engine but I doubt it.
Marvel Ultimate Alliance 3 (v 1.1.0)
TID: 010060700AC50000
BID: bb1b99313a37497b
[HP MAX All Team Test]
58000000 01A7A9D0
78000000 00000124
300E0000 00000004
64000000 00000000 000F423F
78000000 00000CB0
310E0000
20000000
you make me sad @phonz ,Pokken getting no love lol, oh well if anyone figures out how to force pokemon to level to 100 or just where they are in the ram/hex maybe i can try editing it,im REALLY bad at hex editing/ram editing so idno
Hey, I need someone to test this.
I'm going to attempt to remake some of the Marvel Ultimate Alliance cheats because it seems to be a constant request (and I really don't want to install Pokken [already had my fun on WiiU], sorry Ultimos54)
I have tested on my switch on both SXOS and Atmosphere, and loaded various scenarios in the game. But I still need confirmation. Thanks.
Code:Marvel Ultimate Alliance (v 1.1.0) TID: 010060700AC50000 BID: bb1b99313a37497b [HP MAX All Team Test] 58000000 01A7A9D0 78000000 00000124 300E0000 00000004 64000000 00000000 000F423F 78000000 00000CB0 310E0000 20000000
That's the thing. With the lives I find the address and poked it. Changed the value but once you die that address gets null and void. Pointers wont work because once you die it's a new address with different offsets from main...Strange, did you poke the addresses at the same time, in some games, there is a "backup" address that it compares to and If there is a difference it goes with the lower one....
thanks hope you can update inf energy and team super
its fine at least I know someone is working on it nowEnergy should be easy, provided this code works.
Team Super might take a bit more effort.