Homebrew GBARunner2

Gericom

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Gericom

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@Dodain47 Could you maybe retest some games that I fixed the last couple of days? I named a few in my posts here.

I plan on reformatting the compatibility list soon btw. I hope I can parse your texts with a script or so. Ideally I'd like to make columns for "game", "tested build", "works without cache", "works with cache", "sound" (description of sound quality), "comment", "not working reason"
Or something like that.
 
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Sound fixed games:
Cars - Mater-National Championship [E]
Cartoon Network Block Party [E]
Bibi und Tina - Ferien auf dem Martinshof [G]

Boots again:
Popeye - Rush for Spinach [UE]

If you mean this, then yeah I can retest them. I will go with the format you decide on for the wiki.

Edit:
Bibi und Tina - Ferien auf dem Martinshof (G) still has many glitches when you move around after the Intro.
 
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Gericom

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Sound fixed games:
Cars - Mater-National Championship [E]
Cartoon Network Block Party [E]
Bibi und Tina - Ferien auf dem Martinshof [G]

Boots again:
Popeye - Rush for Spinach [UE]

If you mean this, then yeah I can retest them. I will go with the format you decide on for the wiki.

Edit:
Bibi und Tina - Ferien auf dem Martinshof (G) still has many glitches when you move around after the Intro.
Yeah, bibi und tina has issues related to the way I currently emulate timers. I wonder if improving that would fully fix it or if there would be more issues.
 

lemonxd

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Pokémon Ruby[E]
Pokémon Ruby
can not run without SRAM patch
white screen after GBA bios screen
All of the pokemon games require an sram patch, It should say so on the compatibility page. Ruby & Sapphire work perfect as far as I can tell. Fire Red & Leaf Green both work, however wild battles have some buggy graphics at the start but still run full speed most of the time. The only one that isn't booting and working on the current time is Emerald.
 
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All of the pokemon games require an sram patch, It should say so on the compatibility page. Ruby & Sapphire work perfect as far as I can tell. Fire Red & Leaf Green both work, however wild battles have some buggy graphics at the start but still run full speed most of the time. The only one that isn't booting and working on the current time is Emerald.
I don´t think it is a good Idea to Sram patch the Pokemon games. There were some User reports of their save files getting corrupted late in the game with gbarunner2. They had to start all over again.

Edit: That´s because of the Sram file format. This is not gbarunner2´s fault.
 
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Not sure if I understand you completely here, games with a Password system do not generate save files.
 

lemonxd

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I don´t think it is a good Idea to Sram patch the Pokemon games. There were some User reports of their save files getting corrupted late in the game with gbarunner2. They had to start all over again.

Edit: That´s because of the Sram file format. This is not gbarunner2´s fault.
I haven't had any issues with sram patched roms. Even rng'd a shiny starter and played through the whole game with it no issues on gbarunner.
 

Gericom

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I managed to fix the portal freeze in wario land 4 and the metroid fusion intro slideshow bug now. (Mario and luigi still crashes) I also improved the bitmap bg support. The priority thing is fixed and writes to various registers are now intercepted to prevent games from overwriting special settings needed for DS. The only thing not currently supported are transformations. These are simply ignored, but this is usually not game-breaking as it's mainly used for effects. This fixes the intro and title screen of advance wars and madden.

Edit: I also managed to fix the text in the legend of spyro.
https://github.com/Gericom/GBARunner2/releases/tag/v20190705-214238_53b7cce
 
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Added Sram patching information to Pokemon Ruby/Sapphire and Pokemon Fire Red/Leaf Green.

Edit: Extreme Skate Adventure (UE) has many gfx glitches in the latest build. This doesn´t occur in the Commit 5b06bb4 (2019/07/03) arm9 build.
 
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